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-
#define
OSG_ALPHAFUNC -
#define
OSG_ANIMATIONPATH -
#define
OSG_ARRAY -
#define
OSG_BILLBOARD -
#define
OSG_BLENDFUNC -
#define
OSG_BOUNDINGBOX -
#define
OSG_BOUNDINGSPHERE -
#define
OSG_BOUNDSCHECKING -
#define
OSG_CAMERA -
#define
OSG_CLEARNODE -
#define
OSG_CLIPNODE -
#define
OSG_CLIPPLANE -
#define
OSG_COLLECTOCCLUDERSVISITOR -
#define
OSG_COLORMASK -
#define
OSG_COLORMATRIX -
#define
OSG_CONVEXPLANAROCCLUDER -
#define
OSG_CONVEXPLANARPOLYGON -
#define
OSG_COPYOP -
#define
OSG_CULLFACE -
#define
OSG_CULLSTACK -
#define
OSG_CullingSet -
#define
OSG_DOFTRANSFORM -
#define
OSG_DEPTH -
#define
OSG_DisplaySettings -
#define
OSG_DRAWPIXELS -
#define
OSG_DRAWABLE -
#define
OSG_EXPORT -
#define
SG_EXPORT(dllexport) -
#define
SG_EXPORT(dllimport) -
#define
SG_EXPORT -
#define
__STL_MEMBER_TEMPLATES -
#define
NULL -
#define
NULL((void *) -
#define
OSG_FOG -
#define
GL_FOG_COORDINATE -
#define
GL_FRAGMENT_DEPTH -
#define
OSG_FRAMESTAMP -
using
std::tm -
#define
OSG_FRONTFACE -
#define
OSG_GL -
#define
APIENTRY -
ifdefined(__CYGWIN__)
(__MINGW32__)(dllimport) -
#define
OSG_GLEXTENSIONS -
#define
WIN32_LEAN_AND_MEAN -
#define
OSG_GLU -
#define
OSG_GEOSET -
#define
OSG_GEODE -
#define
OSG_GEOMETRY -
#define
OSG_GROUP -
#define
OSG_IMAGE -
#define
OSG_IMPOSTOR -
#define
OSG_ImpostorSprite -
#define
OSG_LOD -
#define
OSG_LIGHT -
#define
OSG_LIGHTMODEL -
#define
OSG_LIGHTSOURCE -
#define
OSG_LINESEGMENT -
#define
OSG_LINESTIPPLE -
#define
OSG_LineWidth -
#define
OSG_MATERIAL -
#define
__OSG_MATH -
defined(sun)(__DARWIN_OSX__)(float)(float)(float)(float)(float)(float)(float)(float)(sun)(float)(sun)(__hpux__)
(DARWIN_OSX_PRE_10_2)(float) -
#define
OSG_MATRIXTRANSFORM -
#define
OSG_NODE -
#define
OSG_NODECALLBACK -
#define
OSG_NODEVISITOR -
#define
OSG_NOTIFY -
#define
OSG_OBJECT -
#define
OSG_OCCLUDERNODE -
#define
OSG_PLANE -
#define
OSG_POINT -
#define
OSG_POLYGONMODE -
#define
OSG_POLYGONOFFSET -
#define
OSG_POLYGONSTIPPLE -
#define
OSG_POLYTOPE -
#define
OSG_POSITIONATTITIDETRANSFORM -
#define
OSG_PRIMTIVESET -
#define
OSG_PROJECTION -
#define
OSG_QUAT -
#define
OSG_REFERENCED -
#define
OSG_SEQUENCE -
#define
OSG_SHADEMODEL -
#define
OSG_SHADOWVOLUMEOCCLUDER -
#define
OSG_SHAPE -
#define
OSG_SHAPEDRAWABLE -
#define
OSG_STATE -
#define
OSG_STATEATTRIBUTE -
#define
OSG_STATESET -
#define
OSGUTIL_STATISTICS -
#define
OSG_STENCIL -
#define
OSG_SWITCH -
#define
OSG_TEXENV -
#define
OSG_TEXENVCOMBINE -
#define
GL_COMBINE_ARB -
#define
GL_COMBINE_RGB_ARB -
#define
GL_COMBINE_ALPHA_ARB -
#define
GL_SOURCE0_RGB_ARB -
#define
GL_SOURCE1_RGB_ARB -
#define
GL_SOURCE2_RGB_ARB -
#define
GL_SOURCE0_ALPHA_ARB -
#define
GL_SOURCE1_ALPHA_ARB -
#define
GL_SOURCE2_ALPHA_ARB -
#define
GL_OPERAND0_RGB_ARB -
#define
GL_OPERAND1_RGB_ARB -
#define
GL_OPERAND2_RGB_ARB -
#define
GL_OPERAND0_ALPHA_ARB -
#define
GL_OPERAND1_ALPHA_ARB -
#define
GL_OPERAND2_ALPHA_ARB -
#define
GL_RGB_SCALE_ARB -
#define
GL_ADD_SIGNED_ARB -
#define
GL_INTERPOLATE_ARB -
#define
GL_SUBTRACT_ARB -
#define
GL_CONSTANT_ARB -
#define
GL_PRIMARY_COLOR_ARB -
#define
GL_PREVIOUS_ARB -
#define
GL_DOT3_RGB_ARB -
#define
GL_DOT3_RGBA_ARB -
#define
GL_TEXTURE0 -
#define
OSG_TEXGEN -
#define
OSG_TEXMAT -
#define
OSG_TEXTURE -
#define
GL_TEXTURE_MAX_ANISOTROPY_EXT -
#define
GL_COMPRESSED_ALPHA_ARB -
#define
GL_COMPRESSED_LUMINANCE_ARB -
#define
GL_COMPRESSED_LUMINANCE_ALPHA_ARB -
#define
GL_COMPRESSED_INTENSITY_ARB -
#define
GL_COMPRESSED_RGB_ARB -
#define
GL_COMPRESSED_RGBA_ARB -
#define
GL_TEXTURE_COMPRESSION_HINT_ARB -
#define
GL_TEXTURE_IMAGE_SIZE_ARB -
#define
GL_TEXTURE_COMPRESSED_ARB -
#define
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB -
#define
GL_COMPRESSED_TEXTURE_FORMATS_ARB -
#define
GL_COMPRESSED_RGB_S3TC_DXT1_EXT -
#define
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT -
#define
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT -
#define
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT -
#define
GL_MIRRORED_REPEAT_IBM -
#define
GL_CLAMP_TO_EDGE -
#define
GL_CLAMP_TO_BORDER_ARB -
#define
GL_GENERATE_MIPMAP_SGIS -
#define
GL_GENERATE_MIPMAP_HINT_SGIS -
#define
GL_TEXTURE_3D -
#define
OSG_TEXTURE1D -
#define
OSG_TEXTURE2D -
#define
OSG_TEXTURE3D -
#define
OSG_TEXTURECUBEMAP -
#define
GL_TEXTURE_CUBE_MAP -
#define
OSG_TIMER -
pragma
optimize("", off) -
pragmaoptimize("", on)
(x)(".byte 0x0f, 0x31" : "=A" (x)) -
defineCLK(x)((x)=0)
(x)(".byte 0x0f, 0x31" : "=A" (x)) -
#define
OSG_TRANSFORM -
#define
OSG_TRIANGLEFUNCTOR -
#define
OSG_TYPES -
#define
OSG_UBYTE4 -
#define
OSG_UNITTESTFRAMEWORK -
#define
OSG_VEC2 -
#define
OSG_VEC3 -
#define
OSG_VEC4 -
#define
OSG_VERSION -
#define
OSG_VERTEXPROGRAM -
#define
GL_VERTEX_PROGRAM_ARB -
#define
GL_VERTEX_PROGRAM_POINT_SIZE_ARB -
#define
GL_VERTEX_PROGRAM_TWO_SIDE_ARB -
#define
GL_COLOR_SUM_ARB -
#define
GL_PROGRAM_FORMAT_ASCII_ARB -
#define
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB -
#define
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB -
#define
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB -
#define
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB -
#define
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB -
#define
GL_CURRENT_VERTEX_ATTRIB_ARB -
#define
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB -
#define
GL_PROGRAM_LENGTH_ARB -
#define
GL_PROGRAM_FORMAT_ARB -
#define
GL_PROGRAM_BINDING_ARB -
#define
GL_PROGRAM_INSTRUCTIONS_ARB -
#define
GL_MAX_PROGRAM_INSTRUCTIONS_ARB -
#define
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB -
#define
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB -
#define
GL_PROGRAM_TEMPORARIES_ARB -
#define
GL_MAX_PROGRAM_TEMPORARIES_ARB -
#define
GL_PROGRAM_NATIVE_TEMPORARIES_ARB -
#define
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB -
#define
GL_PROGRAM_PARAMETERS_ARB -
#define
GL_MAX_PROGRAM_PARAMETERS_ARB -
#define
GL_PROGRAM_NATIVE_PARAMETERS_ARB -
#define
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB -
#define
GL_PROGRAM_ATTRIBS_ARB -
#define
GL_MAX_PROGRAM_ATTRIBS_ARB -
#define
GL_PROGRAM_NATIVE_ATTRIBS_ARB -
#define
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB -
#define
GL_PROGRAM_ADDRESS_REGISTERS_ARB -
#define
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB -
#define
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB -
#define
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB -
#define
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB -
#define
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB -
#define
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB -
#define
GL_PROGRAM_STRING_ARB -
#define
GL_PROGRAM_ERROR_POSITION_ARB -
#define
GL_CURRENT_MATRIX_ARB -
#define
GL_TRANSPOSE_CURRENT_MATRIX_ARB -
#define
GL_CURRENT_MATRIX_STACK_DEPTH_ARB -
#define
GL_MAX_VERTEX_ATTRIBS_ARB -
#define
GL_MAX_PROGRAM_MATRICES_ARB -
#define
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB -
#define
GL_PROGRAM_ERROR_STRING_ARB -
#define
GL_MATRIX0_ARB -
#define
GL_MATRIX1_ARB -
#define
GL_MATRIX2_ARB -
#define
GL_MATRIX3_ARB -
#define
GL_MATRIX4_ARB -
#define
GL_MATRIX5_ARB -
#define
GL_MATRIX6_ARB -
#define
GL_MATRIX7_ARB -
#define
GL_MATRIX8_ARB -
#define
GL_MATRIX9_ARB -
#define
GL_MATRIX10_ARB -
#define
GL_MATRIX11_ARB -
#define
GL_MATRIX12_ARB -
#define
GL_MATRIX13_ARB -
#define
GL_MATRIX14_ARB -
#define
GL_MATRIX15_ARB -
#define
GL_MATRIX16_ARB -
#define
GL_MATRIX17_ARB -
#define
GL_MATRIX18_ARB -
#define
GL_MATRIX19_ARB -
#define
GL_MATRIX20_ARB -
#define
GL_MATRIX21_ARB -
#define
GL_MATRIX22_ARB -
#define
GL_MATRIX23_ARB -
#define
GL_MATRIX24_ARB -
#define
GL_MATRIX25_ARB -
#define
GL_MATRIX26_ARB -
#define
GL_MATRIX27_ARB -
#define
GL_MATRIX28_ARB -
#define
GL_MATRIX29_ARB -
#define
GL_MATRIX30_ARB -
#define
GL_MATRIX31_ARB -
#define
OSG_VIEWPORT -
#define
OSG_BUFFERED_VALUE -
#define
OSG_FAST_BACK_STACK -
#define
OSG_REF_PTR
Alphabetic index Hierarchy of classes
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