// // time: Thu Jun 21 10:16:31 2001 // // version: 3.1.2 (format), 4.1.3 (DX) // // // panel[0]: position = (0.1086,0.4756), size = 0.6641x0.4395, startup = 1, devstyle = 1 // title: value = Control Panel // // workspace: width = 834, height = 365 // layout: snap = 0, width = 50, height = 50, align = NN // // interactor ScalarList[1]: num_components = 1, value = { 0.7 0.2 } // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0 // instance: panel = 0, x = 236, y = 175, style = List Editor, vertical = 1, size = 176x190 // label: value = Isovalues // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor String[1]: num_components = 1, value = ":0.0" // instance: panel = 0, x = 430, y = 189, style = Text, vertical = 1, size = 195x55 // // interactor Reset[6]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 194, y = 125, style = Toggle, vertical = 0, size = 126x34 // label: value = reset object // // interactor Reset[5]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 192, y = 15, style = Toggle, vertical = 0, size = 182x34 // label: value = Reset camera // // interactor Toggle[2]: num_components = 1, value = 1 // toggle : 1, set = 1, reset = 0 // instance: panel = 0, x = 424, y = 76, style = Toggle, vertical = 0, size = 185x34 // label: value = Perspective rendering // // interactor Scalar[8]: num_components = 1, value = 30.0 // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0 // instance: panel = 0, x = 428, y = 124, style = Stepper, vertical = 1, size = 185x58 // label: value = Perspective angle of view // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[4]: num_components = 1, value = 1.0 // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0 // instance: panel = 0, x = 19, y = 126, style = Stepper, vertical = 1, size = 166x58 // label: value = aspect // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Reset[11]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 19, y = 16, style = Toggle, vertical = 0, size = 136x34 // label: value = PopWindowUp // // interactor Selector[3]: num_components = 1, value = [800,400] // selections: maximum = 2, current = 0 // option[0]: name = "small (800 x 400)", value = [800,400] // option[1]: name = "full-screen (1280 x 1024)", value = [1280,1024] // instance: panel = 0, x = 7, y = 192, style = Radio Button, vertical = 1, size = 213x89 // label: value = Window size // // interactor Reset[7]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 14, y = 286, style = Toggle, vertical = 0, size = 136x34 // label: value = reset window // // interactor Toggle[1]: num_components = 1, value = 1 // toggle : 1, set = 1, reset = 0 // instance: panel = 0, x = 11, y = 327, style = Toggle, vertical = 0, size = 193x34 // label: value = window decoration // // interactor Reset[9]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 449, y = 257, style = Toggle, vertical = 0, size = 149x34 // label: value = ResetSeparation // // interactor Scalar[10]: num_components = 1, value = 0.01 // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0 // instance: panel = 0, x = 448, y = 8, style = Stepper, vertical = 1, size = 166x58 // label: value = SeparationStepSize // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[9]: num_components = 1, value = -0.6 // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0 // instance: panel = 0, x = 457, y = 299, style = Stepper, vertical = 1, size = 166x58 // label: value = DefaultSeparation // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Reset[10]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 638, y = 5, style = Toggle, vertical = 0, size = 128x34 // label: value = ResetOverlap // // interactor Scalar[12]: num_components = 1, value = 0.05 // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0 // instance: panel = 0, x = 229, y = 57, style = Stepper, vertical = 1, size = 166x58 // label: value = Overlap StepSize // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[11]: num_components = 1, value = 0.35 // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0 // instance: panel = 0, x = 12, y = 60, style = Stepper, vertical = 1, size = 166x58 // label: value = Default Overlap // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Toggle[3]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 651, y = 58, style = Toggle, vertical = 0, size = 151x34 // label: value = Pick first // // interactor Toggle[4]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 0, x = 658, y = 111, style = Toggle, vertical = 0, size = 176x34 // label: value = Pick interpolate // // node Display[1]: // depth: value = 8 // window: position = (0.0000,0.0000), size = 0.5109x0.5127