13 Scripting in SMM++
There are various ways to make scripting with SMM++ easier.
You can rename any command. Lets say you are using
the command ::smm::gui::set very often. Just rename
it to ::gset, if you like.
Example: |
# set the gui-variable a
::smm::gui::set a 1
::rename ::smm::gui::set ::gset
# now you can easily set the gui-variable a
::gset a 1
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Commands don't even need to start with '::'.
I've artificially forced this feature, to make sure that
accidentially SMM++-commands don't collide with MUD-commands.
So you could even rename ::smm::gui::set to gset.
Example: |
::rename ::smm::gui::set gset
# now you can easily set the gui-variable a
gset a 1
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When ever I find time, I will add scripts, which do not only deal
as examples, but are intented to be generally used, because they
give better/easier access to standard commands or setups.
These scripts build up the SMM++ standard library (SSL).
They are distributed as SMM++-scripts.
You are welcome to contribute.
Here follow the descriptions of existing SSL-scripts.
Adding and removing aliases is something which is needed very often.
Though powerful SMM++'s way to add an remove aliases via ::proc and ::rename is very unhandy.
Therefor I've spend the SSL-script 'alias', with which you can easily add and remove aliases:
Example: |
# load the SSL-script alias
::smm::file syseval alias
# now add the alias ga for "get all"
alias gac get all corpse
# remove it
unalias gac
# use it with variables
alias ga { get all $args }
alias gb { get $arg0 from $arg1 }
# examples during mudding:
gac ; # -> get all corpse
ga ; # -> get all
ga corpse ; # -> get all corpse
gb "small sword" bag ; # -> get small sword from bag
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