// PhBTextureP.C: PhBTexture nodes (private source).
// Automatically generated with nodegen 0.5a - do not edit.

#include "PhBTexture.H"
#include "xrmlP.H"

namespace xrml {
int PhBTexture::major_version(void) { return 0; }
int PhBTexture::minor_version(void) { return 5; }
bool PhBTexture::is_leaf_class(void) { return false; }

bool IsPhBTexture(SFNode* node)
{
  return (dynamic_cast<PhBTexture*>(node) != 0);
}

PhBTexture::PhBTexture()
{
  typeId = "PhBTexture";
}

}  // namespace xrml
