// SoundSourceP.C: SoundSource nodes (private source).
// Automatically generated with nodegen 0.5a - do not edit.

#include "SoundSource.H"
#include "xrmlP.H"

namespace xrml {
int SoundSource::major_version(void) { return 0; }
int SoundSource::minor_version(void) { return 5; }
bool SoundSource::is_leaf_class(void) { return false; }

bool IsSoundSource(SFNode* node)
{
  return (dynamic_cast<SoundSource*>(node) != 0);
}

SoundSource::SoundSource()
{
  typeId = "SoundSource";
}

}  // namespace xrml
