// PhB3DTextureP.C: PhB3DTexture nodes (private source).
// Automatically generated with nodegen 0.5a - do not edit.

#include "PhB3DTexture.H"
#include "xrmlP.H"

namespace xrml {
int PhB3DTexture::major_version(void) { return 0; }
int PhB3DTexture::minor_version(void) { return 5; }
bool PhB3DTexture::is_leaf_class(void) { return false; }

bool IsPhB3DTexture(SFNode* node)
{
  return (dynamic_cast<PhB3DTexture*>(node) != 0);
}

PhB3DTexture::PhB3DTexture()
{
  typeId = "PhB3DTexture";
}

}  // namespace xrml
