
C++/shared object exporter/importer:
===================================

The cso::exporter class exports a scene graph in the form 
of a C++ program, with main, C-callable, routine

	void import(void* world, char **strpool)

This routine will append the scene graph to the
xrml::world* world (casted to a void*) being passed.

The second argument is a pointer to a string pool, in
which strings (names for nodes, protos, fields, ...) shall
be gathered (see base/importer.H).

When compiled as a shared library, the generated programs can
be loaded dynamically again later using the cso::importer
class.

Philippe Bekaert, February 28, 2001

TODO:

- save strings in the string pool passed to import()
- save [S|M]FImage values
- save version information

