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# Begin Source File

SOURCE=.\animation.cpp
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SOURCE=.\cal3d.rc
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	".\coresubmorphtarget.h"\
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	".\error.h"\
	".\global.h"\
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	".\platform.h"\
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	".\transform.h"\
	".\vector.h"\
	
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# End Source File
# Begin Source File

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	".\animation_action.h"\
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	".\skeleton.h"\
	".\transform.h"\
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NODEP_CPP_MIXER=\
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# End Source File
# Begin Source File

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	".\corematerial.h"\
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	".\coremodel.h"\
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	".\platform.h"\
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	".\renderer.h"\
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	".\springsystem.h"\
	".\transform.h"\
	".\vector.h"\
	
NODEP_CPP_MODEL=\
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# End Source File
# Begin Source File

SOURCE=.\morphtargetmixer.cpp
DEP_CPP_MORPH=\
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	".\coremodel.h"\
	".\coremorphanimation.h"\
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# End Source File
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NODEP_CPP_PHYSI=\
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# End Source File
# Begin Source File

SOURCE=.\platform.cpp
DEP_CPP_PLATF=\
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NODEP_CPP_PLATF=\
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# End Source File
# Begin Source File

SOURCE=.\quaternion.cpp
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NODEP_CPP_QUATE=\
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# End Source File
# Begin Source File

SOURCE=.\renderer.cpp
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	".\corematerial.h"\
	".\coremesh.h"\
	".\coremodel.h"\
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	".\mesh.h"\
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	".\vector.h"\
	
NODEP_CPP_RENDE=\
	".\config.h"\
	
# End Source File
# Begin Source File

SOURCE=.\saver.cpp
DEP_CPP_SAVER=\
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	".\corebone.h"\
	".\corematerial.h"\
	".\coremesh.h"\
	".\coremodel.h"\
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	".\error.h"\
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	".\refptr.h"\
	".\saver.h"\
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NODEP_CPP_SAVER=\
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	".\tinystr.h"\
	
# End Source File
# Begin Source File

SOURCE=.\skeleton.cpp
DEP_CPP_SKELE=\
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	".\coreanimation.h"\
	".\corebone.h"\
	".\corematerial.h"\
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	".\coremodel.h"\
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NODEP_CPP_SKELE=\
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# End Source File
# Begin Source File

SOURCE=.\springsystem.cpp
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	".\corematerial.h"\
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	".\error.h"\
	".\global.h"\
	".\matrix.h"\
	".\mesh.h"\
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	".\quaternion.h"\
	".\refcounted.h"\
	".\refptr.h"\
	".\skeleton.h"\
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	".\transform.h"\
	".\vector.h"\
	
NODEP_CPP_SPRIN=\
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# End Source File
# Begin Source File

SOURCE=.\streamsource.cpp
DEP_CPP_STREA=\
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	".\error.h"\
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NODEP_CPP_STREA=\
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# End Source File
# Begin Source File

SOURCE=.\submesh.cpp
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	".\matrix.h"\
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NODEP_CPP_SUBME=\
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# End Source File
# Begin Source File

SOURCE=.\tinyxml.cpp
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NODEP_CPP_TINYX=\
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# End Source File
# Begin Source File

SOURCE=.\tinyxmlerror.cpp
DEP_CPP_TINYXM=\
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	".\tinyxml.h"\
	
NODEP_CPP_TINYXM=\
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# End Source File
# Begin Source File

SOURCE=.\tinyxmlparser.cpp
DEP_CPP_TINYXML=\
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	".\tinyxml.h"\
	
NODEP_CPP_TINYXML=\
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# End Source File
# Begin Source File

SOURCE=.\vector.cpp
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