CEL: Crystal Entity Layer: Member List (CEL: Crystal Entity Layer Public API Reference)

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# celGameFactoryManager Member List

This is the complete list of members for celGameFactoryManager, including all inherited members.

GameInfoReceived(celGameInfo *game_info, csTicks server_latency) | celGameFactoryManager | `[inline, virtual]`
GetClientEventBaseline(celClientEventType event_type) | celGameFactoryManager | `[inline, virtual]`
GetNetworkLinkBaseline(celNetworkLinkType link_type) | celGameFactoryManager | `[inline, virtual]`
GetServerEventBaseline(celServerEventType event_type) | celGameFactoryManager | `[inline, virtual]`
InitClient(iCelGame *game) | celGameFactoryManager | `[inline, virtual]`
InitServer(iCelGame *game) | celGameFactoryManager | `[inline, virtual]`
ServerNetworkStateChanged(celServerNetworkState new_state, celServerNetworkState previous_state, csString reason="")=0 | celGameFactoryManager | `[pure virtual]`