CEL: Crystal Entity Layer: Class Members - Functions (CEL: Crystal Entity Layer Public API Reference)

| ## Public API Reference

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### - l -

- LaunchClientEvent() : iCelGameClient
- LaunchServerEvent() : iCelGameServer
- LeaveTrigger() : iPcTriggerListener
- Length() : iNumReg
- LevelChanged() : celGameClientManager
- LinkRegion() : iCelZone
- Load() : iQuestManager, iQuestFactory, iQuestSequenceFactory, iQuestSeqOpFactory, iQuestSeqOp, iQuestRewardFactory, iQuestTriggerFactory, iEntityTemplateLoader, iEntityLoader, iPcZoneManager, iPcRegion, iCelPropertyClass, iCelPersistence
- LoadAndActivateTrigger() : iQuestTrigger
- LoadCommon() : celPcCameraCommon
- LoadConfig() : iPcCommandInput
- LoadFirstPass() : iCelPropertyClass, celPcCommon
- LoadPropertyClassFactory() : iCelPlLayer
- LoadState() : iQuest
- LocalToWorld() : iPcMechanicsObject