CEL: Crystal Entity Layer: propclass/mover.h Source File (CEL: Crystal Entity Layer Public API Reference)

| ## Public API Reference

- Main Page
- Classes
- Files

# propclass/mover.h

    00001 /*
    00002     Crystal Space Entity Layer
    00003     Copyright (C) 2001 by Jorrit Tyberghein
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    00018 */
    00019
    00020 #ifndef __CEL_PF_MOVER__
    00021 #define __CEL_PF_MOVER__
    00022
    00023 #include "cstypes.h"
    00024 #include "csutil/scf.h"
    00025
    00026 struct iPcLinearMovement;
    00027
    00028 SCF_VERSION (iPcMover, 0, 0, 1);
    00029
    00065 struct iPcMover : public iBase
    00066 {
    00086   virtual bool Start (iSector* sector, const csVector3& position,
    00087         const csVector3& up, float movespeed, float rotatespeed,
    00088         float sqradius) = 0;
    00089
    00094   virtual void Interrupt () = 0;
    00095
    00099   virtual iSector* GetSector () const = 0;
    00100
    00104   virtual const csVector3& GetPosition () const = 0;
    00105
    00109   virtual const csVector3& GetUp () const = 0;
    00110
    00114   virtual float GetMoveSpeed () const = 0;
    00115
    00119   virtual float GetRotateSpeed () const = 0;
    00120
    00124   virtual float GetSqRadius () const = 0;
    00125
    00129   virtual bool IsMoving () const = 0;
    00130 };
    00131
    00132 #endif // __CEL_PF_MOVER__
    00133