CEL: Crystal Entity Layer: physicallayer/numreg.h Source File (CEL: Crystal Entity Layer Public API Reference)

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# physicallayer/numreg.h

    00001 /*
    00002     Crystal Space Entity Layer
    00003     Copyright (C) 2001-2004 by Jorrit Tyberghein
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
    00018     MA 02111-1307, USA.
    00019 */
    00020 #ifndef PHYSICALLAYER_NUMREG_H
    00021 #define PHYSICALLAYER_NUMREG_H
    00022
    00023 #include "csutil/scf.h"
    00024
    00041 struct iNumReg : public iBase
    00042 {
    00047   virtual uint Register (void *obj) = 0;
    00048
    00054   virtual void RegisterWithID (void *obj, uint id) = 0;
    00055
    00059   virtual bool Remove (uint id) = 0;
    00060
    00065   virtual bool Remove (void *obj) = 0;
    00066
    00070   virtual void Clear () = 0;
    00071
    00075   virtual void* Get (uint id) = 0;
    00076
    00082   virtual size_t Length() = 0;
    00083 };
    00084
    00085 SCF_VERSION(iNumReg, 0, 0, 1);
    00086
    00087 #endif