CEL: Crystal Entity Layer: Member List (CEL: Crystal Entity Layer Public API Reference)

| ## Public API Reference

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# iPcGravity Member List

This is the complete list of members for iPcGravity, including all inherited members.

ApplyForce(const csVector3 &force, float time)=0 | iPcGravity | `[pure virtual]`
ApplyPermanentForce(const csVector3 &force)=0 | iPcGravity | `[pure virtual]`
ClearForces()=0 | iPcGravity | `[pure virtual]`
ClearPermanentForces()=0 | iPcGravity | `[pure virtual]`
CreateGravityCollider(iPcMesh *mesh)=0 | iPcGravity | `[pure virtual]`
CreateGravityCollider(const csVector3 &dim, const csVector3 &offs)=0 | iPcGravity | `[pure virtual]`
GetGravityCollider()=0 | iPcGravity | `[pure virtual]`
GetMovable()=0 | iPcGravity | `[pure virtual]`
GetSolid()=0 | iPcGravity | `[pure virtual]`
GetWeight() const =0 | iPcGravity | `[pure virtual]`
IsActive() const =0 | iPcGravity | `[pure virtual]`
IsResting() const =0 | iPcGravity | `[pure virtual]`
ResetSpeed()=0 | iPcGravity | `[pure virtual]`
SetActive(bool activate)=0 | iPcGravity | `[pure virtual]`
SetMovable(iPcMovable *movable)=0 | iPcGravity | `[pure virtual]`
SetSolid(iPcSolid *solid)=0 | iPcGravity | `[pure virtual]`
SetWeight(float w)=0 | iPcGravity | `[pure virtual]`