CEL: Crystal Entity Layer: Class Members (CEL: Crystal Entity Layer Public API Reference)

| ## Public API Reference

- Main Page
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- Alphabetical List
- Class List
- Class Hierarchy
- Class Members

- All
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- Variables
- Enumerations

- _
- a
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- d
- e
- f
- g
- h
- i
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- p
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- u
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- x
- y
- z
- ~

Here is a list of all documented class members with links to the class documentation for each member:

### - u -

- ub : celData
- ul : celData
- UnattachEntity() : iCelPlLayer
- Uncache() : iCelPlLayer
- UnlinkAllRegions() : iCelZone
- UnlinkRegion() : iCelZone
- Unload() : iPcRegion
- UnregisterBehaviourLayer() : iCelPlLayer
- UnregisterPropertyClassFactory() : iCelPlLayer
- Unselect() : iBillboardEventHandler
- UpdateCamera() : iPcCamera
- UpdateDR() : iPcLinearMovement
- UpdateDRDelta() : iPcLinearMovement
- UpdatePlayer() : iCelGameClient
- UpdateProperties() : celPcCommon
- use_farplane : celPcCameraCommon
- UseDefaultFunction() : iPcHover
- UseDistanceClipping() : iPcCamera, celPcCameraCommon
- UseFixedDistanceClipping() : iPcCamera, celPcCameraCommon
- UseSpringPos() : iCelCameraMode
- UseSpringTarget() : iCelCameraMode
- UseSpringUp() : iCelCameraMode
- uw : celData