CEL: Crystal Entity Layer: iCelConsole Struct Reference (CEL: Crystal Entity Layer Public API Reference)

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# iCelConsole Struct Reference

Interface for the CEL console. More...

`#include <tools/celconsole.h>`

List of all members.

## Public Member Functions
virtual iConsoleInput * | GetInputConsole ()=0
| Get the input console that is being used.
virtual iConsoleOutput * | GetOutputConsole ()=0
| Get the ouput console that is being used.
virtual void | RegisterCommand (iCelConsoleCommand *command)=0
| Register a command.

## Detailed Description

Interface for the CEL console.

Definition at line 65 of file celconsole.h.

## Member Function Documentation

virtual iConsoleInput* iCelConsole::GetInputConsole | ( |  | ) | `[pure virtual]`

Get the input console that is being used.

virtual iConsoleOutput* iCelConsole::GetOutputConsole | ( |  | ) | `[pure virtual]`

Get the ouput console that is being used.

virtual void iCelConsole::RegisterCommand | ( | iCelConsoleCommand * | command | ) | `[pure virtual]`

Register a command.

The documentation for this struct was generated from the following file:

- tools/celconsole.h