asyncore.dispatcher

Module asyncore :: Class dispatcher |
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## Class dispatcher

Known Subclasses:
  `Connection`, `Server`

Method Summary
| `__init__(self, sock, map)`
| `__getattr__(self, attr)`
| `__repr__(self)`
| `accept(self)`
| `add_channel(self, map)`
| `bind(self, addr)`
| `close(self)`
| `connect(self, address)`
| `create_socket(self, family, type)`
| `del_channel(self, map)`
| `handle_accept(self)`
| `handle_close(self)`
| `handle_connect(self)`
| `handle_error(self)`
| `handle_expt(self)`
| `handle_expt_event(self)`
| `handle_read(self)`
| `handle_read_event(self)`
| `handle_write(self)`
| `handle_write_event(self)`
| `listen(self, num)`
| `log(self, message)`
| `log_info(self, message, type)`
| `readable(self)`
| `recv(self, buffer_size)`
| `send(self, data)`
| `set_reuse_addr(self)`
| `set_socket(self, sock, map)`
| `writable(self)`

Class Variable Summary
`bool` | `accepting` = `False`
`NoneType` | `addr` = None
`bool` | `closing` = `False`
`bool` | `connected` = `False`
`bool` | `debug` = `False`

Class Variable Details

    ### accepting Type: `bool` Value:
        False

    ### addr Type: `NoneType` Value:
        None

    ### closing Type: `bool` Value:
        False

    ### connected Type: `bool` Value:
        False

    ### debug Type: `bool` Value:
        False

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