Collada.DaePhysicsSyntax

Module Collada :: Class DaePhysicsSyntax |
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## Type DaePhysicsSyntax

    object --+
             |
            DaePhysicsSyntax

Method Summary
Inherited from object
| ``__init__`(...)` x.__init__(...) initializes x; see x.__class__.__doc__ for signature
| ``__delattr__`(...)` x.__delattr__('name') <==> del x.name
| ``__getattribute__`(...)` x.__getattribute__('name') <==> x.name
| ``__hash__`(x)` x.__hash__() <==> hash(x)
| ``__new__`(T, S, ...)` T.__new__(S, ...) -> a new object with type S, a subtype of T
| ``__reduce__`(...)` helper for pickle
| ``__reduce_ex__`(...)` helper for pickle
| ``__repr__`(x)` x.__repr__() <==> repr(x)
| ``__setattr__`(...)` x.__setattr__('name', value) <==> x.name = value
| ``__str__`(x)` x.__str__() <==> str(x)

Class Variable Summary
`str` | `BOX` = `'box'`
`str` | `CAPSULE` = `'capsule'`
`str` | `CYLINDER` = `'cylinder'`
`str` | `DENSITY` = `'density'`
`str` | `DYNAMIC` = `'dynamic'`
`str` | `DYNAMIC_FRICTION` = `'dynamic_friction'`
`str` | `HALF_EXTENTS` = `'half_extents'`
`str` | `INERTIA` = `'inertia'`
`str` | `INSTANCE_PHYSICS_MATERIAL` = `'instance_physics_material'`
`str` | `INSTANCE_PHYSICS_MODEL` = `'instance_physics_model'`
`str` | `INSTANCE_RIGID_BODY` = `'instance_rigid_body'`
`str` | `MASS` = `'mass'`
`str` | `PHYSICS_MATERIAL` = `'physics_material'`
`str` | `PHYSICS_MODEL` = `'physics_model'`
`str` | `PHYSICS_SCENE` = `'physics_scene'`
`str` | `PLANE` = `'plane'`
`str` | `RADIUS` = `'radius'`
`str` | `RADIUS1` = `'radius1'`
`str` | `RADIUS2` = `'radius2'`
`str` | `RESTITUTION` = `'restitution'`
`str` | `RIGID_BODY` = `'rigid_body'`
`str` | `SHAPE` = `'shape'`
`str` | `SPHERE` = `'sphere'`
`str` | `STATIC_FRICTION` = `'static_friction'`
`str` | `TAPERED_CAPSULE` = `'tapered_capsule'`
`str` | `TAPERED_CYLINDER` = `'tapered_cylinder'`

Class Variable Details

    ### BOX Type: `str` Value:
        'box'

    ### CAPSULE Type: `str` Value:
        'capsule'

    ### CYLINDER Type: `str` Value:
        'cylinder'

    ### DENSITY Type: `str` Value:
        'density'

    ### DYNAMIC Type: `str` Value:
        'dynamic'

    ### DYNAMIC_FRICTION Type: `str` Value:
        'dynamic_friction'

    ### HALF_EXTENTS Type: `str` Value:
        'half_extents'

    ### INERTIA Type: `str` Value:
        'inertia'

    ### INSTANCE_PHYSICS_MATERIAL Type: `str` Value:
        'instance_physics_material'

    ### INSTANCE_PHYSICS_MODEL Type: `str` Value:
        'instance_physics_model'

    ### INSTANCE_RIGID_BODY Type: `str` Value:
        'instance_rigid_body'

    ### MASS Type: `str` Value:
        'mass'

    ### PHYSICS_MATERIAL Type: `str` Value:
        'physics_material'

    ### PHYSICS_MODEL Type: `str` Value:
        'physics_model'

    ### PHYSICS_SCENE Type: `str` Value:
        'physics_scene'

    ### PLANE Type: `str` Value:
        'plane'

    ### RADIUS Type: `str` Value:
        'radius'

    ### RADIUS1 Type: `str` Value:
        'radius1'

    ### RADIUS2 Type: `str` Value:
        'radius2'

    ### RESTITUTION Type: `str` Value:
        'restitution'

    ### RIGID_BODY Type: `str` Value:
        'rigid_body'

    ### SHAPE Type: `str` Value:
        'shape'

    ### SPHERE Type: `str` Value:
        'sphere'

    ### STATIC_FRICTION Type: `str` Value:
        'static_friction'

    ### TAPERED_CAPSULE Type: `str` Value:
        'tapered_capsule'

    ### TAPERED_CYLINDER Type: `str` Value:
        'tapered_cylinder'

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