World.World

Module World :: Class World |
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## Class World

    MessageHandler --+
                     |
                    World

Known Subclasses:
  `WorldClient`, `WorldServer`

Method Summary
| `__init__(self, engine, broker)`
| `finishGameIfNeeded(self)`
| `handlePlayerJoined(self, sender, id, owner, name)`
| `handlePlayerLeft(self, sender, id)`
| `handleSceneDeleted(self, sender, id)`
| `handleSceneEntered(self, sender, sceneId, playerId)`
| `handleSceneLeft(self, sender, sceneId, playerId)`
Inherited from MessageHandler
| ``handleMessage`(self, sender, message)`
| ``handleSessionClosed`(self, session)`
| ``handleSessionOpened`(self, session)`

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