Scene.Scene

Module Scene :: Class Scene |
[show private | hide private]
[frames | no frames]

## Class Scene

       Task --+
              |
          Layer --+
                  |
    BackgroundLayer --+
                      |
     MessageHandler --+
                      |
                     Scene

Known Subclasses:
  `CityScene`, `SceneClient`, `SceneServer`

Method Summary
| `__init__(self, engine, owner, **args)`
| `addPlayer(self, player)`
| `createCommon(self, **args)`
| `handleActorCreated(self, sender, id, owner, name)`
| `handleActorDeleted(self, sender, id)`
| `initPhysics(self)`
| `nearCallback(self, args, geom1, geom2)`
| `removePlayer(self, player)`
| `run(self, ticks)`
| `runCommon(self, ticks, world)`
Inherited from MessageHandler
| ``handleMessage`(self, sender, message)`
| ``handleSessionClosed`(self, session)`
| ``handleSessionOpened`(self, session)`
Inherited from BackgroundLayer
| ``isBackgroundLayer`(self)`
Inherited from Layer
| ``hidden`(self)`
| ``render`(self, visibility, topMost)`
| ``shown`(self)`
Inherited from Task
| ``started`(self)`
| ``stopped`(self)`

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