GameEngine.SystemEventHandler

Module GameEngine :: Class SystemEventHandler |
[show private | hide private]
[frames | no frames]

## Class SystemEventHandler

    SystemEventListener --+
                          |
                         SystemEventHandler

A system event listener that takes care of restarting the game when needed and reacting to screen resize events.

Method Summary
| `__init__(self, engine)`
| `quit(self)`
| `restartRequested(self)`
| `screenResized(self, size)`
Inherited from SystemEventListener
| ``musicFinished`(self)`

Generated by Epydoc 2.1 on Thu Nov 23 23:40:43 2006 | http://epydoc.sf.net