GameTask.GameTask

Module GameTask :: Class GameTask |
[show private | hide private]
[frames | no frames]

## Class GameTask

       KeyListener --+
                     |
    MessageHandler --+
                     |
              Task --+
                     |
                    GameTask

Method Summary
| `__init__(self, engine, session, drawMiniViews)`
| `handleConnectionLost(self, sender)`
| `handleGameFinished(self, sender)`
| `handleSceneEntered(self, sender, sceneId, playerId)`
| `handleSceneLeft(self, sender, sceneId, playerId)`
| `quit(self)`
Inherited from Task
| ``run`(self, ticks)`
| ``started`(self)`
| ``stopped`(self)`
Inherited from KeyListener
| ``keyPressed`(self, key, unicode)`
| ``keyReleased`(self, key)`
Inherited from MessageHandler
| ``handleMessage`(self, sender, message)`
| ``handleSessionClosed`(self, session)`
| ``handleSessionOpened`(self, session)`

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