World.WorldClient

Module World :: Class WorldClient |
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## Class WorldClient

    MessageHandler --+
                     |
                 World --+
                         |
                        WorldClient

Method Summary
| `__init__(self, engine, session)`
| `createPlayer(self, name)`
| `createScene(self, name, **args)`
| `deletePlayer(self, player)`
| `deleteScene(self, scene)`
| `enterScene(self, player, scene)`
| `finishGame(self)`
| `getLocalPlayer(self)`
| `handleSceneCreated(self, sender, id, owner, name, args)`
| `leaveScene(self, player, scene)`
| `startGame(self, **args)`
Inherited from World
| ``finishGameIfNeeded`(self)`
| ``handlePlayerJoined`(self, sender, id, owner, name)`
| ``handlePlayerLeft`(self, sender, id)`
| ``handleSceneDeleted`(self, sender, id)`
| ``handleSceneEntered`(self, sender, sceneId, playerId)`
| ``handleSceneLeft`(self, sender, sceneId, playerId)`
Inherited from MessageHandler
| ``handleMessage`(self, sender, message)`
| ``handleSessionClosed`(self, session)`
| ``handleSessionOpened`(self, session)`

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