# Client Commands

These are used by client only.
Used for setting misc effects. Keep in mind that the WFA ingame menu system has these and many more variables in it.

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cg_showparticles (1/0)

This will enable or disable the spiffy new particle effects added to WFA.

cg_showMegaTrail (1/0)

This will enable or disable the mega chaingun smoke.

cg_showRocketTrail (1/0)

This will enable or disable the rocket trail smoke.

cg_trueBeam (1/0)

This will enable or disable a steady lightning beam or flame thrower effect for a client during server play. Don’t really see what good it does but it was a requested feature =].

cg_drawTimeLimit (1/0)

This enables or disables the servers time limit. Similar to IDs timer, this timer counts down rather than up. You can not have both activated.

cg_drawcam (0/1)

This turns on or off the spycam overlay in the player hud. IE bind c toggle cg_drawcam

cg_radioSettings (1-3)

This is used for the custom sounds like taunt and radio messages.

0 no sounds

1 all sounds from everyone in the game

2 only sounds from team mates

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cg_autoMenus (1/0)

This turns on/off the automatic menus for sentry and defuse.

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cg_camfov (#)

This sets the fov on a camera. Default 90

cg_showParticles (1/0)

This turns on/off particle effects in WFA.

cg_ColorCrosshair (0-7)

This will change the color of your crosshair. Uses same numbers as colored names.

cg_ClassConfigs (1/0)

This turns on/off the execution of class configs. When on, it will run [class].cfg file every time the map changes (IE: recon.cfg).

Sniper Rifle Zoom

zoom commands defaults description

cg_fov - 90 - Your normal fov setting

cg_zoomfov - 10 - This sets how far you zoom in. min 10

cg_zoomfast - 0 - Set to 1 the sniper rifles altfire will use Q3 zoom.

cg_zoomspeed - 195 - Sets the speed of the new zoom. min 50 max 200.

Some Info about zoom and the sniper rifle.

To use the new UT type zoom, you must have the Sniper Rifle as your current weapon and you must use a key bound to +button3 "altfire". You will not see the headshot/leg shot indicators with this. Note you may also fire the Sniper Rifle while the zoom is moving, also you may zoom to say 6x and then hit +zoom to move between 6x and 9x.

cg_zoomspeed ,is only used with the new UT zoom. The higher the number the slower the zoom will be. cg_zoomfast 1 or +zoom use Quake3s original speed.

cg_zoomfast 1, will allow you to use the regular crosshairs and zoom with the altfire button. You will see the headshot/legshot indicators. Basically this is the same as Quake3 +zoom, only its used with the altfire button and Sniper Rifle.