/* File: MBCBoardViewTextures.mm Contains: Load OpenGL textures from resources Copyright: © 2002-2003 Apple Computer, Inc. All rights reserved. Derived from glChess, Copyright © 2002 Robert Ancell and Michael Duelli Permission granted to Apple to relicense under the following terms: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "MBCBoardView.h" #import "MBCBoardViewDraw.h" #import #import #import #import #import void bwtorgba(unsigned char *b,unsigned char *l,int n) { while(n--) { l[0] = *b; l[1] = *b; l[2] = *b; l[3] = 0xff; l += 4; b++; } } void rgbtorgba(unsigned char *r,unsigned char *g,unsigned char *b,unsigned char *l,int n) { while(n--) { l[0] = r[0]; l[1] = g[0]; l[2] = b[0]; l[3] = 0xff; l += 4; r++; g++; b++; } } void rgbatorgba(unsigned char *r,unsigned char *g,unsigned char *b,unsigned char *a,unsigned char *l,int n) { while(n--) { l[0] = r[0]; l[1] = g[0]; l[2] = b[0]; l[3] = a[0]; l += 4; r++; g++; b++; a++; } } typedef struct _ImageRec { unsigned short imagic; unsigned short type; unsigned short dim; unsigned short xsize, ysize, zsize; unsigned int min, max; unsigned int wasteBytes; char name[80]; unsigned long colorMap; FILE *file; unsigned char *tmp, *tmpR, *tmpG, *tmpB; unsigned long rleEnd; unsigned int *rowStart; int *rowSize; } ImageRec; static void ConvertShort(unsigned short *array, unsigned int length) { unsigned short b1, b2; unsigned char *ptr; ptr = (unsigned char *)array; while (length--) { b1 = *ptr++; b2 = *ptr++; *array++ = (b1 << 8) | (b2); } } static void ConvertUint(unsigned *array, unsigned int length) { unsigned int b1, b2, b3, b4; unsigned char *ptr; ptr = (unsigned char *)array; while (length--) { b1 = *ptr++; b2 = *ptr++; b3 = *ptr++; b4 = *ptr++; *array++ = (b1 << 24) | (b2 << 16) | (b3 << 8) | (b4); } } static ImageRec *ImageOpen(const char *fileName) { union { int testWord; char testByte[4]; } endianTest; ImageRec *image; int swapFlag; int x; endianTest.testWord = 1; if (endianTest.testByte[0] == 1) { swapFlag = 1; } else { swapFlag = 0; } image = (ImageRec *)malloc(sizeof(ImageRec)); if (image == NULL) { fprintf(stderr, "Out of memory!\n"); exit(1); } if ((image->file = fopen(fileName, "rb")) == NULL) { perror(fileName); exit(1); } fread(image, 1, 12, image->file); if (swapFlag) { ConvertShort(&image->imagic, 6); } image->tmp = (unsigned char *)malloc(image->xsize*256); image->tmpR = (unsigned char *)malloc(image->xsize*256); image->tmpG = (unsigned char *)malloc(image->xsize*256); image->tmpB = (unsigned char *)malloc(image->xsize*256); if (image->tmp == NULL || image->tmpR == NULL || image->tmpG == NULL || image->tmpB == NULL) { fprintf(stderr, "Out of memory!\n"); exit(1); } if ((image->type & 0xFF00) == 0x0100) { x = image->ysize * image->zsize * (int) sizeof(unsigned); image->rowStart = (unsigned *)malloc(x); image->rowSize = (int *)malloc(x); if (image->rowStart == NULL || image->rowSize == NULL) { fprintf(stderr, "Out of memory!\n"); exit(1); } image->rleEnd = 512 + (2 * x); fseek(image->file, 512, SEEK_SET); fread(image->rowStart, 1, x, image->file); fread(image->rowSize, 1, x, image->file); if (swapFlag) { ConvertUint(image->rowStart, x/(int) sizeof(unsigned)); ConvertUint((unsigned *)image->rowSize, x/(int) sizeof(int)); } } else { image->rowStart = NULL; image->rowSize = NULL; } return image; } static void ImageClose(ImageRec *image) { fclose(image->file); free(image->tmp); free(image->tmpR); free(image->tmpG); free(image->tmpB); if (image->rowStart) { // free(image->rowStart); // free(image->rowSize); } free(image); } static void ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) { unsigned char *iPtr, *oPtr, pixel; int count; if ((image->type & 0xFF00) == 0x0100) { fseek(image->file, (long) image->rowStart[y+z*image->ysize], SEEK_SET); fread(image->tmp, 1, (unsigned int)image->rowSize[y+z*image->ysize], image->file); iPtr = image->tmp; oPtr = buf; for (;;) { pixel = *iPtr++; count = (int)(pixel & 0x7F); if (!count) { if (oPtr-buf != image->xsize) printf("Oops! %d != %d\n", oPtr-buf, image->xsize); return; } if (pixel & 0x80) { while (count--) { *oPtr++ = *iPtr++; } } else { pixel = *iPtr++; while (count--) { *oPtr++ = pixel; } } } } else { fseek(image->file, 512+(y*image->xsize)+(z*image->xsize*image->ysize), SEEK_SET); fread(buf, 1, image->xsize, image->file); } } unsigned * read_texture(const char *name, int *width, int *height, int *components) { unsigned *base, *lptr; unsigned char *rbuf, *gbuf, *bbuf, *abuf; ImageRec *image; int y; image = ImageOpen(name); if(!image) return NULL; (*width)=image->xsize; (*height)=image->ysize; (*components)=image->zsize; base = (unsigned *)malloc(image->xsize*image->ysize*sizeof(unsigned)); rbuf = (unsigned char *)malloc(image->xsize*sizeof(unsigned char)); gbuf = (unsigned char *)malloc(image->xsize*sizeof(unsigned char)); bbuf = (unsigned char *)malloc(image->xsize*sizeof(unsigned char)); abuf = (unsigned char *)malloc(image->xsize*sizeof(unsigned char)); if(!base || !rbuf || !gbuf || !bbuf) return NULL; lptr = base; for(y=0; yysize; y++) { if(image->zsize>=4) { ImageGetRow(image,rbuf,y,0); ImageGetRow(image,gbuf,y,1); ImageGetRow(image,bbuf,y,2); ImageGetRow(image,abuf,y,3); rgbatorgba(rbuf,gbuf,bbuf,abuf,(unsigned char *)lptr,image->xsize); lptr += image->xsize; } else if(image->zsize==3) { ImageGetRow(image,rbuf,y,0); ImageGetRow(image,gbuf,y,1); ImageGetRow(image,bbuf,y,2); rgbtorgba(rbuf,gbuf,bbuf,(unsigned char *)lptr,image->xsize); lptr += image->xsize; } else { ImageGetRow(image,rbuf,y,0); bwtorgba(rbuf,(unsigned char *)lptr,image->xsize); lptr += image->xsize; } } ImageClose(image); free(rbuf); free(gbuf); free(bbuf); free(abuf); return (unsigned *) base; } GLuint load_texture(NSString * name, NSString * dir, BOOL mono) { GLuint texture_name; GLubyte * data; int w, h, c; name = [[NSBundle mainBundle] pathForResource:name ofType:@"rgb" inDirectory:dir]; data = (GLubyte *)read_texture([name cString], &w, &h, &c); if (mono) for (c = 0; c(pow(v,0.8)*255.0f); } /* Generate the texture */ glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(1, &texture_name); glBindTexture(GL_TEXTURE_2D, texture_name); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); gluBuild2DMipmaps(GL_TEXTURE_2D, 4, w, h, GL_RGBA, GL_UNSIGNED_BYTE, data); free(data); return texture_name; } @implementation MBCBoardView ( Textures ) #ifdef CHESS_TUNER - (void) mergeField:(float)val into:(NSMutableDictionary *)dict color:(NSString *)color entry:(NSString *)entry { [dict setObject:[NSNumber numberWithFloat:val] forKey:[color stringByAppendingString:entry]]; } - (void) mergeStyleAttr:(MBCDrawStyle *)style color:(NSString *)color into:(NSMutableDictionary *)dict { [self mergeField:style->fSpecular into:dict color:color entry:@"Specular"]; [self mergeField:style->fShininess into:dict color:color entry:@"Shininess"]; [self mergeField:style->fAlpha into:dict color:color entry:@"Alpha"]; } - (NSMutableDictionary *) mergeStyleAttr:(MBCDrawStyle **)style into:(NSDictionary *)dict { NSMutableDictionary * d = [dict mutableCopy]; [self mergeStyleAttr:style[0] color:@"White" into:d]; [self mergeStyleAttr:style[1] color:@"Black" into:d]; return d; } - (void) savePieceStyles { NSMutableDictionary * d = [self mergeStyleAttr:fPieceDrawStyle into:fPieceAttr]; [d writeToFile:[[NSBundle mainBundle] pathForResource:@"Piece" ofType:@"plist" inDirectory:fPieceStyle] atomically:YES]; } - (void) saveBoardStyles { NSMutableDictionary * d = [self mergeStyleAttr:fBoardDrawStyle into:fBoardAttr]; [self mergeStyleAttr:fBorderDrawStyle color:@"Border" into:d]; [d setObject:[NSNumber numberWithFloat:fBoardReflectivity] forKey:@"Reflectivity"]; [d setObject:[NSNumber numberWithFloat:fLabelIntensity] forKey:@"LabelIntensity"]; [d writeToFile:[[NSBundle mainBundle] pathForResource:@"Board" ofType:@"plist" inDirectory:fBoardStyle] atomically:YES]; } #endif - (void) loadField:(float *)field fromAttr:(NSDictionary *)attr color:(NSString *)color entry:(NSString *)entry { NSNumber * val = [attr objectForKey:[color stringByAppendingString:entry]]; if (val) *field = [val floatValue]; } - (void) loadDrawStyle:(MBCDrawStyle *)drawStyle forColor:(NSString *)color part:(NSString *)part style:(NSString *)style attr:(NSDictionary *)attr { [drawStyle unloadTexture]; [drawStyle initWithTexture: load_texture([color stringByAppendingString:part], style, FALSE)]; [self loadField:&drawStyle->fSpecular fromAttr:attr color:color entry:@"Specular"]; [self loadField:&drawStyle->fShininess fromAttr:attr color:color entry:@"Shininess"]; [self loadField:&drawStyle->fAlpha fromAttr:attr color:color entry:@"Alpha"]; } /* Load the textures for a color */ - (void) loadColorDrawStyles:(NSString *)cname forColor:(int)color { [self loadDrawStyle:fPieceDrawStyle[color] forColor:cname part:@"Piece" style:fPieceStyle attr:fPieceAttr]; [self loadDrawStyle:fBoardDrawStyle[color] forColor:cname part:@"Board" style:fBoardStyle attr:fBoardAttr]; } - (void) loadTextureAttr { NSString * p; p = [[NSBundle mainBundle] pathForResource:@"Board" ofType:@"plist" inDirectory:fBoardStyle]; [fBoardAttr release]; fBoardAttr = [[NSDictionary dictionaryWithContentsOfFile:p] retain]; p = [[NSBundle mainBundle] pathForResource:@"Piece" ofType:@"plist" inDirectory:fPieceStyle]; [fPieceAttr release]; fPieceAttr = [[NSDictionary dictionaryWithContentsOfFile:p] retain]; } - (void) loadStyles { [self loadTextureAttr]; [self loadColorDrawStyles:@"White" forColor:0]; [self loadColorDrawStyles:@"Black" forColor:1]; [self loadDrawStyle:fBorderDrawStyle forColor:@"Border" part:@"" style:fBoardStyle attr:fBoardAttr]; [self loadField:&fBoardReflectivity fromAttr:fBoardAttr color:@"" entry:@"Reflectivity"]; [self loadField:&fLabelIntensity fromAttr:fBoardAttr color:@"" entry:@"LabelIntensity"]; } - (void) loadStaticTextures { [fSelectedPieceDrawStyle initWithTexture: load_texture(@"selected_piece_texture", nil, FALSE)]; fSelectedPieceDrawStyle->fAlpha = 0.8f; for (char i = '1'; i <= '8'; ++i) fNumberTextures[i - '1'] = load_texture([NSString stringWithFormat:@"%c", i], nil, TRUE); for (char i = 'a'; i <= 'h'; i++) fLetterTextures[i - 'a'] = load_texture([NSString stringWithFormat:@"%c", i], nil, TRUE); } - (void) loadColors { [self loadStaticTextures]; } @end // Local Variables: // mode:ObjC // End: