bank 0 120 GUS/sfx/fretnoyz.pat amp=30 strip=tail #127 GUS/sfx/pistol1.pat 127 release/gunshot.pat amp=80 strip=tail bank 1 123 GUS/sfx/dog1.pat #car engine 125 release/ovrdrive.pat note=40 127 GUS/sfx/machgun1.pat bank 2 # string slap 120 GUS/slap.pat note=60 124 release/creak.pat #car stop 125 GUS/sfx/scream.pat strip=tail 126 GUS/sfx/scream.pat strip=tail # LaserGun 127 GUS/sqrwave.pat bank 3 #car pass #125 release/racetrak.pat 125 release/ovrdrive.pat 126 GUS/sfx/punch.pat strip=tail bank 4 #car crash 125 GUS/sfx/scream.pat 126 GUS/sfx/heartbt.pat strip=tail 124 GUS/scratch1.pat bank 5 122 GUS/sfx/bubbling.pat 124 GUS/sfx/windchim.pat strip=tail 125 GUS/sfx/siren1.pat strip=tail bank 8 1 release/piano2w.pat 25 release/12string.pat 28 GUS/sfx/funkgtr.pat amp=80 strip=tail # feedback gtr #30 release/grlladis.pat # distgtr より滑らかな音 30 release/powergtr.pat # StarShip 125 GUS/sqrwave.pat bank 16 28 GUS/sfx/funkgtr.pat strip=tail 30 release/ovrdrive.pat # SFX drumset 56 39 GUS/highq.pat 40 gusperc/slap.pat # Scratch Push 41 GUS/scratch1.pat # Scratch Pull 42 GUS/scratch2.pat 43 gusperc/sticks.pat # Square Click 44 gusperc/sqrclick.pat # Metronome Click 45 gusperc/metclick.pat # Metronome Bell 46 gusperc/metbell.pat # FretNoise 47 GUS/sfx/fretnoyz.pat amp=30 strip=tail # Cuttingnoise/up # 48 GUS/sfx/cutnoizu.pat note=48 48 GUS/sfx/cutnoiz.pat note=48 # Cuttingnoise/down # 49 GUS/sfx/cutnoizd.pat note=50 49 GUS/sfx/cutnoiz.pat note=50 # Stringslap of double bass 50 gusperc/slap.pat # Flute Key Click 51 GUS/sfx/flclick.pat note=51 # Laughing 52 release/laugh.pat strip=tail # Scream 53 GUS/sfx/scream.pat # Punch 54 GUS/sfx/punch.pat strip=tail # HeartBeat 55 GUS/sfx/heartbt.pat strip=tail # Foot Step1 # 56 footstep.pat 56 mazpat/FX/FOOTSTEP.PAT # Foot Step2 # 57 footstep.pat 57 mazpat/FX/FOOTSTEP.PAT 58 GUS/applause.pat # Door Creak 59 release/creak.pat strip=tail 60 GUS/sfx/door.pat note=60 # Scratch # 61 sclatch1.pat 61 GUS/scratch1.pat # WindChimes 62 GUS/sfx/windchim.pat strip=tail # Car-Engine # 63 mazpat/FX/CARSTART.PAT 63 GUS/sfx/carengine.pat note=63 keep=loop # Car-Stop 64 GUS/sfx/carstop.pat note=64 # Car-pass 65 GUS/sfx/carpass.pat note=65 # Car-crash 66 GUS/sfx/carcrash.pat note=66 keep=loop # Siren 67 GUS/sfx/siren2.pat strip=tail # train # 68 train.pat 68 mazpat/FX/TRAIN.PAT # Jetplane # 69 jetplane.pat 69 mazpat/FX/JET.PAT amp=70 # Helicopter 70 GUS/helicptr.pat # Starship 71 GUS/sfx/starship1.pat note=71 # gunshot 72 release/gunshot.pat strip=tail # machinegun 73 GUS/sfx/machgun1.pat # lasergun 74 GUS/sqrwave.pat # explosion 75 GUS/sfx/explsion.pat note=75 # Dog 76 GUS/sfx/dog2.pat strip=tail # horse gallop 77 GUS/sfx/gallop.pat note=77 keep=loop # Birds # 78 jungle.pat 78 GUS/sfx/birdtwee.pat note=50 # Rain # 79 mazpat/FX/RAINYDAY.PAT 79 GUS/sfx/rain1.pat note=79 keep=loop # Thunder # 80 mazpat/FX/JET.PAT note=60 80 GUS/sfx/thunder1.pat note=92 amp=170 # wind # 81 wind.pat 81 mazpat/FX/WIND3A.PAT note=60 amp=150 # 81 mazpat/FX/WINDNOIS.PAT # 81 mazpat/FX/WINDN.wav # seashore 82 GUS/seashore.pat note=60 keep=loop keep=env amp=300 # stream # 83 stream.pat # 83 mazpat/FX/WATER1.PAT note=60 keep=loop keep=env 83 GUS/sfx/stream1.pat note=95 keep=loop # bubble 84 GUS/sfx/bubbling.pat #??? # 86 mazpat/FX/JUNGLE.PAT note=60 amp=130 # 87 GUS/sfx/dog2.pat note=60 amp=400 strip=tail # 87 mazpat/FX/WATER1.PAT keep=loop keep=env # 87 mazpat/FX/WATER3.PAT