/* *$Id: pixel.h,v 2.2 2006/02/09 03:09:01 glynn Exp $ ************************************************************ * MODULE: r.le.pixel/pixel.h * * Version 5.0 Nov. 1, 2001 * * * * AUTHOR: W.L. Baker, University of Wyoming * * BAKERWL@UWYO.EDU * * * * PURPOSE: To analyze pixel-scale landscape properties * * pixel.h lists include files, defines data * * structures, and lists modules * * * * COPYRIGHT: (C) 2001 by W.L. Baker * * * * This program is free software under the GNU General * * Public License(>=v2). Read the file COPYING that comes * * with GRASS for details * * * ************************************************************/ #include #include #include #include #include #include #include #include #define BIG 1000000000.0 #define MAX 800 typedef struct __dirdesc { int dd_fd; /* file descriptor */ long dd_loc; /* buf offset of entry from last readddir() */ long dd_size; /* amount of valid data in buffer */ long dd_bsize; /* amount of entries read at a time */ long dd_off; /* Current offset in dir (for telldir) */ char *dd_buf; /* directory data buffer */ } DIR; extern DIR *opendir(/* char *dirname */); extern struct dirent *readdir(/* DIR *dirp */); extern int closedir(/* DIR *dirp */); struct CHOICE { char fn[30], reg[30], wrum; int edge, tex, fb, units, z, edgemap; int att[5], div[5], te2[6]; int jux[3], edg[3]; }; typedef struct reglist { int att; int n, s, e, w; struct reglist *next; } REGLIST; /** main.c **/ void parse_cmd(); void parse_mv(); int get_int(); /** driver.c **/ void texture_fore(); void mv_driver(); void set_colors(); void read_mwind(); void meter2(); void unit_driver(); void run_clip(int, int, int, int, int, int, CELL **, int, int, float); void whole_reg_driver(); FILE *fopen0(); FILE *fopen1(); FILE *fopen2(); FILE *fopen3(); void get_rich_whole(); /** cellclip.c **/ void cell_clip_drv(int, int, int, int, double **, int, int, float); void cell_clip(DCELL **, DCELL **, int, int, int, int, int, float); void get_rich(); int is_not_empty_buffer(); int center_is_not_zero(); int compar(); /** texture.c **/ void mv_texture(); void df_texture(); void cal_att(); void cal_divers(); void cal_tex(); void cal_edge(); void read_weight(); void read_edge(); int find_loc(); int find_edge(); int check_order(); /** input.c **/ void user_input();