/********************************************************************************** Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), Jerremy Koot (jkoot@snes9x.com) (c) Copyright 2002 - 2004 Matthew Kendora (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), Kris Bleakley (codeviolation@hotmail.com) (c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net), Nach (n-a-c-h@users.sourceforge.net), zones (kasumitokoduck@yahoo.com) (c) Copyright 2006 - 2007 nitsuja BS-X C emulator code (c) Copyright 2005 - 2006 Dreamer Nom, zones C4 x86 assembler and some C emulation code (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), Nach, zsKnight (zsknight@zsnes.com) C4 C++ code (c) Copyright 2003 - 2006 Brad Jorsch, Nach DSP-1 emulator code (c) Copyright 1998 - 2006 _Demo_, Andreas Naive (andreasnaive@gmail.com) Gary Henderson, Ivar (ivar@snes9x.com), John Weidman, Kris Bleakley, Matthew Kendora, Nach, neviksti (neviksti@hotmail.com) DSP-2 emulator code (c) Copyright 2003 John Weidman, Kris Bleakley, Lord Nightmare (lord_nightmare@users.sourceforge.net), Matthew Kendora, neviksti DSP-3 emulator code (c) Copyright 2003 - 2006 John Weidman, Kris Bleakley, Lancer, z80 gaiden DSP-4 emulator code (c) Copyright 2004 - 2006 Dreamer Nom, John Weidman, Kris Bleakley, Nach, z80 gaiden OBC1 emulator code (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com), Kris Bleakley, Ported from x86 assembler to C by sanmaiwashi SPC7110 and RTC C++ emulator code (c) Copyright 2002 Matthew Kendora with research by zsKnight, John Weidman, Dark Force S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive, John Weidman S-RTC C emulator code (c) Copyright 2001-2006 byuu, John Weidman ST010 C++ emulator code (c) Copyright 2003 Feather, John Weidman, Kris Bleakley, Matthew Kendora Super FX x86 assembler emulator code (c) Copyright 1998 - 2003 _Demo_, pagefault, zsKnight, Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson, John Weidman Sound DSP emulator code is derived from SNEeSe and OpenSPC: (c) Copyright 1998 - 2003 Brad Martin (c) Copyright 1998 - 2006 Charles Bilyue' SH assembler code partly based on x86 assembler code (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) 2xSaI filter (c) Copyright 1999 - 2001 Derek Liauw Kie Fa HQ2x, HQ3x, HQ4x filters (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) Win32 GUI code (c) Copyright 2003 - 2006 blip, funkyass, Matthew Kendora, Nach, nitsuja Mac OS GUI code (c) Copyright 1998 - 2001 John Stiles (c) Copyright 2001 - 2007 zones Specific ports contains the works of other authors. See headers in individual files. Snes9x homepage: http://www.snes9x.com Permission to use, copy, modify and/or distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software or it's derivatives. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes, but is not limited to, charging money for Snes9x or software derived from Snes9x, including Snes9x or derivatives in commercial game bundles, and/or using Snes9x as a promotion for your commercial product. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. **********************************************************************************/ /********************************************************************************** SNES9X for Mac OS (c) Copyright John Stiles Snes9x for Mac OS X (c) Copyright 2001 - 2007 zones (c) Copyright 2002 - 2005 107 (c) Copyright 2002 PB1400c (c) Copyright 2004 Alexander and Sander (c) Copyright 2004 - 2005 Steven Seeger (c) Copyright 2005 Ryan Vogt **********************************************************************************/ #include "memmap.h" #include "soundux.h" #include #include #include #include "mac-prefix.h" #include "mac-dialog.h" #include "mac-musicbox.h" #include "mac-os.h" #include "mac-snes9x.h" #include "mac-audio.h" #define kAUReverb (1 << 0) #define kAUGraphEQ (1 << 1) int cureffect = kAUReverb; static void FreeSoundBuffers(void); static void ConnectAudioUnits(void); static void DisconnectAudioUnits(void); static void SaveEffectPresets(void); static void LoadEffectPresets(Boolean); static void SetAudioUnitSoundFormatAndVolume(void); static void ChangeAudioDeviceBufferFrameSize(UInt32, UInt32 *); static void ReplaceAudioUnitCarbonView(void); static void ResizeSoundEffectsDialog(ControlRef); static OSStatus MacAURenderCallBack(void *, AudioUnitRenderActionFlags *, const AudioTimeStamp *, UInt32, UInt32, AudioBufferList *); static pascal OSStatus SoundEffectsEventHandler(EventHandlerCallRef, EventRef, void *); static pascal OSStatus SoundEffectsCarbonViewEventHandler(EventHandlerCallRef, EventRef, void *); static AudioUnit target; // the AudioUnit that Snes9x connects to static AudioUnit output; // Default Output static AudioUnit converter; // Sound Format Converter static AudioUnit reverb; // Matrix Reverb static AudioUnit grapheq; // Graphic Equalizer static UInt32 defaultFrames; static char *monoBuffer; static int samplesPerSlice; static int _buffernos, _blocksize, _samplecount, _maxsamplecount; static bool8 soundstarted = false; static bool8 aueffectAvailable = true; static AudioUnitCarbonView carbonView = nil; static EventHandlerUPP carbonViewEventUPP = nil; static EventHandlerRef carbonViewEventRef = nil; static WindowRef effectWRef; static CGSize effectWSize; void InitMacSound(void) { OSStatus err; Component cmp; ComponentDescription desc; monoBuffer = nil; target = nil; output = nil; converter = nil; reverb = nil; grapheq = nil; so.playback_rate = Settings.SoundPlaybackRate; so.stereo = Settings.Stereo; so.sixteen_bit = Settings.SixteenBitSound; so.encoded = false; desc.componentFlags = 0; desc.componentFlagsMask = 0; // Find and open DefaultOutput desc.componentType = kAudioUnitType_Output; desc.componentSubType = kAudioUnitSubType_DefaultOutput; desc.componentManufacturer = 0; cmp = FindNextComponent(nil, &desc); if (!cmp) QuitWithFatalError(0, "audio 01"); err = OpenAComponent(cmp, &output); if (err) QuitWithFatalError(err, "audio 02"); // Find and open Apple's AUConverter desc.componentType = kAudioUnitType_FormatConverter; desc.componentSubType = kAudioUnitSubType_AUConverter; desc.componentManufacturer = kAudioUnitManufacturer_Apple; cmp = FindNextComponent(nil, &desc); if (!cmp) converter = nil; else { err = OpenAComponent(cmp, &converter); if (err) converter = nil; } // Find and open Apple's AUMatrixReverb desc.componentType = kAudioUnitType_Effect; desc.componentSubType = kAudioUnitSubType_MatrixReverb; desc.componentManufacturer = kAudioUnitManufacturer_Apple; cmp = FindNextComponent(nil, &desc); if (!cmp) reverb = nil; else { err = OpenAComponent(cmp, &reverb); if (err) reverb = nil; } // Find and open Apple's AUGraphicEQ desc.componentType = kAudioUnitType_Effect; desc.componentSubType = kAudioUnitSubType_GraphicEQ; desc.componentManufacturer = kAudioUnitManufacturer_Apple; cmp = FindNextComponent(nil, &desc); if (!cmp) grapheq = nil; else { err = OpenAComponent(cmp, &grapheq); if (err) grapheq = nil; } // Are Effects available ? aueffectAvailable = (converter && reverb && grapheq) ? true : false; // Initialize all AudioUnits (it is necessary to load presets correctly) err = AudioUnitInitialize(output); if (aueffectAvailable) { err = AudioUnitInitialize(converter); err = AudioUnitInitialize(reverb); err = AudioUnitInitialize(grapheq); } // Restore presets from plist LoadEffectPresets(false); // Connect AudioUnits each other ConnectAudioUnits(); } void DeinitMacSound(void) { OSStatus err; // Free monoBuffer FreeSoundBuffers(); // Disconnect AudioUnits DisconnectAudioUnits(); // Save presets into plist SaveEffectPresets(); // Uninitialize all AudioUnits err = AudioUnitUninitialize(output); if (aueffectAvailable) { err = AudioUnitUninitialize(converter); err = AudioUnitUninitialize(reverb); err = AudioUnitUninitialize(grapheq); } // Close all AudioUnits err = CloseComponent(output); if (aueffectAvailable) { err = CloseComponent(converter); err = CloseComponent(reverb); err = CloseComponent(grapheq); } } static void ConnectAudioUnits(void) { // Note: Using AUGraph may be easier. OSStatus err; // Decide Snes9x's target AudioUnit if (!aueffectAvailable) { aueffect = 0; target = output; } else if (aueffect == 0) target = output; else target = converter; // Set render callback to target AudioUnit //err = AudioUnitUninitialize(target); AURenderCallbackStruct v2callback; v2callback.inputProc = MacAURenderCallBack; v2callback.inputProcRefCon = nil; err = AudioUnitSetProperty(target, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &v2callback, sizeof(v2callback)); //err = AudioUnitInitialize(target); // Connect AudioUnits if (aueffect) { AudioUnitConnection connection; UInt32 size; size = sizeof(connection); connection.sourceOutputNumber = 0; connection.destInputNumber = 0; /* err = AudioUnitUninitialize(grapheq); err = AudioUnitUninitialize(reverb); err = AudioUnitUninitialize(output); */ if ((aueffect & kAUReverb) && (aueffect & kAUGraphEQ)) { connection.sourceAudioUnit = target; err = AudioUnitSetProperty(grapheq, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); connection.sourceAudioUnit = grapheq; err = AudioUnitSetProperty(reverb, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); connection.sourceAudioUnit = reverb; err = AudioUnitSetProperty(output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); printf("AudioUnit Connection: Output <- Reverb <- GraphEQ <- Converter <- Snes9x\n"); } else if (aueffect & kAUReverb) { connection.sourceAudioUnit = target; err = AudioUnitSetProperty(reverb, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); connection.sourceAudioUnit = reverb; err = AudioUnitSetProperty(output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); printf("AudioUnit Connection: Output <- Reverb <- Converter <- Snes9x\n"); } else if (aueffect & kAUGraphEQ) { connection.sourceAudioUnit = target; err = AudioUnitSetProperty(grapheq, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); connection.sourceAudioUnit = grapheq; err = AudioUnitSetProperty(output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); printf("AudioUnit Connection: Output <- GraphEQ <- Converter <- Snes9x\n"); } /* err = AudioUnitInitialize(grapheq); err = AudioUnitInitialize(reverb); err = AudioUnitInitialize(output); */ } else printf("AudioUnit Connection: Output <- Snes9x\n"); // Tell Snes9x's format to target AudioUnit SetAudioUnitSoundFormatAndVolume(); //printf("Connected AudioUnits\n"); } static void DisconnectAudioUnits(void) { // Should be called before aueffect has changed // FIXME: Are these ways correct ? OSStatus err; // Remove render callback (?) //err = AudioUnitUninitialize(target); AURenderCallbackStruct v2callback; v2callback.inputProc = nil; v2callback.inputProcRefCon = nil; err = AudioUnitSetProperty(target, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &v2callback, sizeof(v2callback)); //err = AudioUnitInitialize(target); // Disconnect AudioUnits (?) if (aueffect) { AudioStreamBasicDescription format; AudioUnitConnection connection; UInt32 size; size = sizeof(connection); connection.sourceOutputNumber = 0; connection.destInputNumber = 0; connection.sourceAudioUnit = nil; /* err = AudioUnitUninitialize(grapheq); err = AudioUnitUninitialize(reverb); err = AudioUnitUninitialize(output); */ if ((aueffect & kAUReverb) && (aueffect & kAUGraphEQ)) { err = AudioUnitSetProperty(grapheq, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); err = AudioUnitSetProperty(reverb, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); err = AudioUnitSetProperty(output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); } else if (aueffect & kAUReverb) { err = AudioUnitSetProperty(reverb, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); err = AudioUnitSetProperty(output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); } else if (aueffect & kAUGraphEQ) { err = AudioUnitSetProperty(grapheq, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); err = AudioUnitSetProperty(output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0, &connection, size); } // Get back default input format (unnecessary ?) size = sizeof(format); err = AudioUnitGetProperty(output, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 0, &format, &size); err = AudioUnitSetProperty(output, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &format, size); /* err = AudioUnitInitialize(grapheq); err = AudioUnitInitialize(reverb); err = AudioUnitInitialize(output); */ } target = output; //printf("Disconnected AudioUnits\n"); } void MacStartSound(void) { OSStatus err; if (macQTRecord) return; if (!soundstarted) { ChangeAudioDeviceBufferFrameSize(samplesPerSlice, &defaultFrames); err = AudioOutputUnitStart(output); soundstarted = true; printf("AudioUnit output started.\n"); } } void MacStopSound(void) { OSStatus err; if (macQTRecord) return; if (soundstarted) { err = AudioOutputUnitStop(output); soundstarted = false; ChangeAudioDeviceBufferFrameSize(defaultFrames, nil); printf("AudioUnit output stopped.\n"); } } static void FreeSoundBuffers(void) { if (monoBuffer) { free(monoBuffer); monoBuffer = nil; } } static void SetAudioUnitSoundFormatAndVolume(void) { OSStatus err; AudioStreamBasicDescription format; UInt32 size; bzero(&format, sizeof(format)); // Always stereo even if Snes9x outputs mono format.mSampleRate = (Float64) so.playback_rate; format.mFormatID = kAudioFormatLinearPCM; #ifdef __BIG_ENDIAN__ format.mFormatFlags = kLinearPCMFormatFlagIsBigEndian | (so.sixteen_bit ? kLinearPCMFormatFlagIsSignedInteger : 0); #else format.mFormatFlags = (so.sixteen_bit ? kLinearPCMFormatFlagIsSignedInteger : 0); #endif format.mBytesPerPacket = 2 * (so.sixteen_bit ? 2 : 1); format.mFramesPerPacket = 1; format.mBytesPerFrame = 2 * (so.sixteen_bit ? 2 : 1); format.mChannelsPerFrame = 2; format.mBitsPerChannel = so.sixteen_bit ? 16 : 8; /* if (target == output) printf("target == output\n"); else printf("target == converter\n"); */ /* err = AudioUnitUninitialize(target); if (aueffect) err = AudioUnitUninitialize(output); */ // Tell Snes9x's format to target AudioUnit size = sizeof(format); err = AudioUnitSetProperty(target, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &format, size); // Set volume of output AudioUnit err = AudioUnitSetParameter(output, kAudioUnitParameterUnit_LinearGain, kAudioUnitScope_Output, 0, (float) macSoundVolume / 100.0, 0); /* err = AudioUnitInitialize(target); if (aueffect) err = AudioUnitInitialize(output); */ //printf("Set format and volume \n"); } static void ChangeAudioDeviceBufferFrameSize(UInt32 newvalue, UInt32 *old) { OSStatus err; AudioDeviceID device; AudioTimeStamp ts; UInt32 bufferSizeInFrames, value, size; if (macSoundInterval == 0) { printf("Using default output buffer size.\n"); return; } // Get current AudioDevice size = sizeof(device); err = AudioUnitGetProperty(output, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &device, &size); if (err) QuitWithFatalError(err, "audio 03"); if (old) { // Remember default value size = sizeof(value); err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferFrameSize, &size, &value); if (err) QuitWithFatalError(err, "audio 04"); *old = value; } bufferSizeInFrames = newvalue; // Set new bufferSizeInFrames to AudioDevice ts.mFlags = 0; size = sizeof(bufferSizeInFrames); err = AudioDeviceSetProperty(device, &ts, 0, false, kAudioDevicePropertyBufferFrameSize, size, &bufferSizeInFrames); if (err) QuitWithFatalError(err, "audio 05"); // Confirm it err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferFrameSize, &size, &bufferSizeInFrames); if (err) QuitWithFatalError(err, "audio 06"); err = AudioUnitUninitialize(output); // necessary ? // Tell the new bufferSizeInFrames to output AudioUnit // V1 DefaultOutput doesn't support MaximumFramesPerSlice ? Ignore error size = sizeof(bufferSizeInFrames); err = AudioUnitSetProperty(output, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &bufferSizeInFrames, size); err = AudioUnitInitialize(output); // necessary ? } static OSStatus MacAURenderCallBack(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumFrames, AudioBufferList *ioData) { #pragma unused (inRefCon, inTimeStamp, inBusNumber, inNumFrames) if (so.mute_sound || !Settings.APUEnabled) { bzero(ioData->mBuffers[0].mData, ioData->mBuffers[0].mDataByteSize); *ioActionFlags |= kAudioUnitRenderAction_OutputIsSilence; } else if (so.stereo) { unsigned int samples; samples = ioData->mBuffers[0].mDataByteSize; if (so.sixteen_bit) samples >>= 1; S9xMixSamples((uint8 *) ioData->mBuffers[0].mData, samples); } else // Manually map L to R { unsigned int monosize, i; monosize = so.buffer_size; if (monosize > (ioData->mBuffers[0].mDataByteSize >> 1)) monosize = (ioData->mBuffers[0].mDataByteSize >> 1); if (so.sixteen_bit) monosize >>= 1; S9xMixSamples((uint8 *) monoBuffer, monosize); if (so.sixteen_bit) { for (i = 0; i < monosize; i++) { ((short *) ioData->mBuffers[0].mData)[i * 2 ] = ((short *) monoBuffer)[i]; ((short *) ioData->mBuffers[0].mData)[i * 2 + 1] = ((short *) monoBuffer)[i]; } } else { for (i = 0; i < monosize; i++) { ((char *) ioData->mBuffers[0].mData)[i * 2 ] = monoBuffer[i]; ((char *) ioData->mBuffers[0].mData)[i * 2 + 1] = monoBuffer[i]; } } } #ifdef MK_APU if (SoundData.sample_cycles < 0) SoundData.sample_cycles = 0; #endif return noErr; } void SetSoundPitch(void) { if ((int) (macSoundPitch * 100000) != 100000) { Settings.FixFrequency = true; so.pitch_mul = macSoundPitch; } else { Settings.FixFrequency = false; macSoundPitch = 1.0; } } bool8 S9xOpenSoundDevice(int mode, bool8 stereo, int buffer_size) { #pragma unused (mode, stereo, buffer_size) int bytesPerBlock; so.mute_sound = true; FreeSoundBuffers(); so.playback_rate = Settings.SoundPlaybackRate; so.stereo = Settings.Stereo; so.sixteen_bit = Settings.SixteenBitSound; so.encoded = false; /*************************/ // v43 -> v43.1 // Thanks to '2' testers ! // Base value samplesPerSlice = (int) ((float) so.playback_rate * ((float) macSoundInterval / 1000.0)); //printf("Calculated samplesPerSlice:%d\n", samplesPerSlice); // A : align 16 samples ? //samplesPerSlice = (samplesPerSlice + 0xF) & 0xFFFFFFF0; // B : align power of 2 ? int temp = 1; while (temp < samplesPerSlice) temp <<= 1; samplesPerSlice = temp; //printf("Aligned samplesPerSlice:%d\n", samplesPerSlice); /*************************/ _maxsamplecount = SOUND_BUFFER_SIZE; if (so.sixteen_bit) _maxsamplecount >>= 1; if (so.stereo) _maxsamplecount >>= 1; if (samplesPerSlice > _maxsamplecount) samplesPerSlice = _maxsamplecount; _blocksize = samplesPerSlice; if (so.sixteen_bit) _blocksize <<= 1; if (so.stereo) _blocksize <<= 1; bytesPerBlock = 16; while (bytesPerBlock < _blocksize) bytesPerBlock <<= 1; so.buffer_size = _blocksize; _buffernos = 1; _samplecount = so.sixteen_bit ? (_blocksize >> 1) : _blocksize; so.samples_mixed_so_far = 0; if (so.stereo == false) { monoBuffer = (char *) calloc(bytesPerBlock, 1); if (monoBuffer == nil) QuitWithFatalError(0, "audio 07"); } SetAudioUnitSoundFormatAndVolume(); SetSoundPitch(); S9xSetPlaybackRate(so.playback_rate); so.mute_sound = false; return true; } extern "C" void S9xGenerateSound(void) { // If rapid sound generation is needed, I'll implement it later. return; } static void ReplaceAudioUnitCarbonView(void) { OSStatus err; AudioUnit editau; Component cmp; ComponentDescription desc; ControlRef viewPane, root, ctl; ControlID cid; Float32Point location, size; Rect rct; UInt32 psize; // Release previous AudioUnitCarbonView if (carbonView) { err = RemoveEventHandler(carbonViewEventRef); DisposeEventHandlerUPP(carbonViewEventUPP); carbonViewEventRef = nil; carbonViewEventUPP = nil; CloseComponent(carbonView); carbonView = nil; } // Decide AudioUnit to configure switch (cureffect) { case kAUGraphEQ: editau = grapheq; break; case kAUReverb: default: editau = reverb; } desc.componentType = kAudioUnitCarbonViewComponentType; desc.componentSubType = kAUCarbonViewSubType_Generic; desc.componentManufacturer = kAudioUnitManufacturer_Apple; desc.componentFlags = 0; desc.componentFlagsMask = 0; // Find the first UI of editau err = AudioUnitGetPropertyInfo(editau, kAudioUnitProperty_GetUIComponentList, kAudioUnitScope_Global, 0, &psize, nil); if (err == noErr) { ComponentDescription *editors; int nEditors; nEditors = psize / sizeof(ComponentDescription); editors = new ComponentDescription [nEditors]; err = AudioUnitGetProperty(editau, kAudioUnitProperty_GetUIComponentList, kAudioUnitScope_Global, 0, editors, &psize); if (err == noErr) desc = editors[0]; delete [] editors; } // Open AudioUnitCarbonView cmp = FindNextComponent(nil, &desc); if (cmp) { err = OpenAComponent(cmp, &carbonView); if (err == noErr) { // Create AudioUnitCarbonView, resize and move window GetRootControl(effectWRef, &root); GetWindowBounds(effectWRef, kWindowContentRgn, &rct); location.x = 20; location.y = 94; size.x = rct.right - rct.left; size.y = rct.bottom - rct.top; err = AudioUnitCarbonViewCreate(carbonView, editau, effectWRef, root, &location, &size, &viewPane); EventTypeSpec event[] = { { kEventClassControl, kEventControlBoundsChanged } }; carbonViewEventUPP = NewEventHandlerUPP(SoundEffectsCarbonViewEventHandler); err = InstallControlEventHandler(viewPane, carbonViewEventUPP, GetEventTypeCount(event), event, (void *) effectWRef, &carbonViewEventRef); ResizeSoundEffectsDialog(viewPane); } else carbonView = nil; } else carbonView = nil; // Set CheckBox cid.id = 0; cid.signature = 'Enab'; GetControlByID(effectWRef, &cid, &ctl); SetControl32BitValue(ctl, (aueffect & cureffect) ? 1 : 0); } static void ResizeSoundEffectsDialog(ControlRef view) { OSStatus err; ControlRef ctl; ControlID cid; Rect rv; int w, h; cid.id = 0; cid.signature = 'Enab'; GetControlByID(effectWRef, &cid, &ctl); err = SetControlVisibility(ctl, false, true); err = SetControlVisibility(view, false, true); GetControlBounds(view, &rv); w = (rv.right - rv.left + 30 > (int) effectWSize.width) ? (rv.right - rv.left + 30) : (int) effectWSize.width; h = rv.bottom - rv.top + 120; #ifdef MAC_PANTHER_JAGUAR_SUPPORT if (systemVersion < 0x1040) h += 16; #endif GetWindowBounds(effectWRef, kWindowStructureRgn, &rv); rv.right = rv.left + w; rv.bottom = rv.top + h; err = TransitionWindow(effectWRef, kWindowSlideTransitionEffect, kWindowResizeTransitionAction, &rv); err = SetControlVisibility(ctl, true, true); err = SetControlVisibility(view, true, true); #ifdef MAC_PANTHER_JAGUAR_SUPPORT if (systemVersion < 0x1040) { Rect rct; GetWindowBounds(effectWRef, kWindowContentRgn, &rv); cid.signature = 'SfUI'; GetControlByID(effectWRef, &cid, &ctl); GetControlBounds(ctl, &rct); SizeControl(ctl, rv.right - rv.left, rct.bottom - rct.top); cid.signature = 'LINE'; GetControlByID(effectWRef, &cid, &ctl); GetControlBounds(ctl, &rct); SizeControl(ctl, rv.right - rv.left - 24, rct.bottom - rct.top); rct.top = 0; rct.left = 0; rct.bottom = rv.bottom - rv.top; rct.right = rv.right - rv.left; err = InvalWindowRect(effectWRef, &rct); } #endif } void ConfigureSoundEffects(void) { OSStatus err; IBNibRef nibRef; err = CreateNibReference(kMacS9XCFString, &nibRef); if (err == noErr) { WindowRef uiparts; err = CreateWindowFromNib(nibRef, CFSTR("SoundEffect"), &uiparts); if (err == noErr) { EventHandlerUPP eventUPP; EventHandlerRef eventHandler; EventTypeSpec event[] = { { kEventClassWindow, kEventWindowClose }, { kEventClassCommand, kEventCommandProcess }, { kEventClassCommand, kEventCommandUpdateStatus } }; MenuRef menu; ControlRef ctl, userpane, contentview; ControlID cid; CFStringRef str; Rect rct; WindowAttributes metal = 0; cid.id = 0; cid.signature = 'SfUI'; GetControlByID(uiparts, &cid, &userpane); GetWindowBounds(uiparts, kWindowContentRgn, &rct); if (systemVersion >= 0x1040) // AUs support compositing { HIRect frame; str = CFCopyLocalizedString(CFSTR("CreateMetalDlg"), "NO"); if (str) { if (CFStringCompare(str, CFSTR("YES"), 0) == kCFCompareEqualTo) metal = kWindowMetalAttribute; CFRelease(str); } frame = CGRectMake(0.0, 0.0, (float) (rct.right - rct.left), (float) (rct.bottom - rct.top)); err = CreateNewWindow(kDocumentWindowClass, kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute | kWindowStandardHandlerAttribute | kWindowCompositingAttribute | metal, &rct, &effectWRef); err = HIViewFindByID(HIViewGetRoot(effectWRef), kHIViewWindowContentID, &contentview); err = HIViewAddSubview(contentview, userpane); err = HIViewSetFrame(userpane, &frame); } #ifdef MAC_PANTHER_JAGUAR_SUPPORT else { err = CreateNewWindow(kDocumentWindowClass, kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute | kWindowStandardHandlerAttribute, &rct, &effectWRef); err = CreateRootControl(effectWRef, &contentview); err = EmbedControl(userpane, contentview); MoveControl(userpane, 0, 0); } #endif ReleaseWindow(uiparts); if (!metal) err = SetThemeWindowBackground(effectWRef, kThemeBrushDialogBackgroundActive, false); str = CFCopyLocalizedString(CFSTR("SoundEffectDlg"), "SoundEffect"); if (str) { err = SetWindowTitleWithCFString(effectWRef, str); CFRelease(str); } if (systemVersion >= 0x1040) // AUs support compositing { HILayoutInfo layoutinfo; HIViewRef separator; cid.signature = 'LINE'; err = HIViewFindByID(userpane, cid, &separator); layoutinfo.version = kHILayoutInfoVersionZero; err = HIViewGetLayoutInfo(userpane, &layoutinfo); layoutinfo.binding.top.toView = contentview; layoutinfo.binding.top.kind = kHILayoutBindNone; layoutinfo.binding.bottom.toView = contentview; layoutinfo.binding.bottom.kind = kHILayoutBindNone; layoutinfo.binding.left.toView = contentview; layoutinfo.binding.left.kind = kHILayoutBindLeft; layoutinfo.binding.right.toView = contentview; layoutinfo.binding.right.kind = kHILayoutBindRight; err = HIViewSetLayoutInfo(userpane, &layoutinfo); layoutinfo.version = kHILayoutInfoVersionZero; err = HIViewGetLayoutInfo(separator, &layoutinfo); layoutinfo.binding.top.toView = userpane; layoutinfo.binding.top.kind = kHILayoutBindNone; layoutinfo.binding.bottom.toView = userpane; layoutinfo.binding.bottom.kind = kHILayoutBindNone; layoutinfo.binding.left.toView = userpane; layoutinfo.binding.left.kind = kHILayoutBindLeft; layoutinfo.binding.right.toView = userpane; layoutinfo.binding.right.kind = kHILayoutBindRight; err = HIViewSetLayoutInfo(separator, &layoutinfo); } eventUPP = NewEventHandlerUPP(SoundEffectsEventHandler); err = InstallWindowEventHandler(effectWRef, eventUPP, GetEventTypeCount(event), event, (void *) effectWRef, &eventHandler); GetWindowBounds(effectWRef, kWindowContentRgn, &rct); effectWSize.width = (float) (rct.right - rct.left); effectWSize.height = (float) (rct.bottom - rct.top ); carbonView = nil; ReplaceAudioUnitCarbonView(); LoadEffectPresets(true); cid.signature = 'Epop'; GetControlByID(effectWRef, &cid, &ctl); menu = GetControlPopupMenuHandle(ctl); for (int i = 1; i <= CountMenuItems(menu); i++) CheckMenuItem(menu, i, false); switch (cureffect) { case kAUReverb: CheckMenuItem(menu, 1, true); SetControl32BitValue(ctl, 1); break; case kAUGraphEQ: CheckMenuItem(menu, 2, true); SetControl32BitValue(ctl, 2); } MoveWindowPosition(effectWRef, kWindowSoundEffect, false); ShowWindow(effectWRef); err = RunAppModalLoopForWindow(effectWRef); HideWindow(effectWRef); SaveWindowPosition(effectWRef, kWindowSoundEffect); SaveEffectPresets(); if (carbonView) { err = RemoveEventHandler(carbonViewEventRef); DisposeEventHandlerUPP(carbonViewEventUPP); carbonViewEventRef = nil; carbonViewEventUPP = nil; CloseComponent(carbonView); carbonView = nil; } err = RemoveEventHandler(eventHandler); DisposeEventHandlerUPP(eventUPP); ReleaseWindow(effectWRef); } DisposeNibReference(nibRef); } } static pascal OSStatus SoundEffectsCarbonViewEventHandler(EventHandlerCallRef inHandlerRef, EventRef inEvent, void *inUserData) { #pragma unused (inHandlerRef) OSStatus err, result = eventNotHandledErr; ControlRef ctl; Rect bounds; switch (GetEventClass(inEvent)) { case kEventClassControl: switch (GetEventKind(inEvent)) { case kEventControlBoundsChanged: err = GetEventParameter(inEvent, kEventParamDirectObject, typeControlRef, nil, sizeof(ControlRef), nil, &ctl); if (err == noErr) { err = GetEventParameter(inEvent, kEventParamCurrentBounds, typeQDRectangle, nil, sizeof(Rect), nil, &bounds); if (err == noErr) { if ((bounds.right - bounds.left > 0) && (bounds.bottom - bounds.top > 0)) ResizeSoundEffectsDialog(ctl); } } result = noErr; } } return result; } static pascal OSStatus SoundEffectsEventHandler(EventHandlerCallRef inHandlerRef, EventRef inEvent, void *inUserData) { #pragma unused (inHandlerRef) OSStatus err, result = eventNotHandledErr; WindowRef tWindowRef = (WindowRef) inUserData; switch (GetEventClass(inEvent)) { case kEventClassWindow: switch (GetEventKind(inEvent)) { case kEventWindowClose: QuitAppModalLoopForWindow(tWindowRef); result = noErr; } break; case kEventClassCommand: switch (GetEventKind(inEvent)) { HICommand tHICommand; case kEventCommandUpdateStatus: err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, nil, sizeof(HICommand), nil, &tHICommand); if (err == noErr && tHICommand.commandID == 'clos') { UpdateMenuCommandStatus(true); result = noErr; } break; case kEventCommandProcess: err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, nil, sizeof(HICommand), nil, &tHICommand); if (err == noErr) { switch (tHICommand.commandID) { case 'Enab': mboxPause = true; err = AudioOutputUnitStop(output); DisconnectAudioUnits(); aueffect ^= cureffect; ConnectAudioUnits(); err = AudioOutputUnitStart(output); mboxPause = false; result = noErr; break; case 'Revb': cureffect = kAUReverb; ReplaceAudioUnitCarbonView(); break; case 'GrEQ': cureffect = kAUGraphEQ; ReplaceAudioUnitCarbonView(); } } } } return result; } static void SaveEffectPresets(void) { if (aueffectAvailable) { OSStatus err; AUPreset preset; CFPropertyListRef classData; UInt32 size; preset.presetNumber = -1; // User Preset preset.presetName = CFSTR("SNES9X Preset"); err = AudioUnitSetProperty(reverb, kAudioUnitProperty_CurrentPreset, kAudioUnitScope_Global, 0, &preset, sizeof(preset)); if (err == noErr) { size = sizeof(classData); err = AudioUnitGetProperty(reverb, kAudioUnitProperty_ClassInfo, kAudioUnitScope_Global, 0, &classData, &size); if (err == noErr) { CFPreferencesSetAppValue(CFSTR("Effect_Preset_Reverb"), classData, kCFPreferencesCurrentApplication); CFRelease(classData); } } err = AudioUnitSetProperty(grapheq, kAudioUnitProperty_CurrentPreset, kAudioUnitScope_Global, 0, &preset, sizeof(preset)); if (err == noErr) { size = sizeof(classData); err = AudioUnitGetProperty(grapheq, kAudioUnitProperty_ClassInfo, kAudioUnitScope_Global, 0, &classData, &size); if (err == noErr) { CFPreferencesSetAppValue(CFSTR("Effect_Preset_GraphEQ"), classData, kCFPreferencesCurrentApplication); CFRelease(classData); } } CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication); } } static void LoadEffectPresets(Boolean notify) { if (aueffectAvailable) { OSStatus err; AudioUnitParameter changedUnit; ComponentDescription cd; CFPropertyListRef classData; CFDictionaryRef dict; CFNumberRef cfnum; classData = CFPreferencesCopyAppValue(CFSTR("Effect_Preset_Reverb"), kCFPreferencesCurrentApplication); if (classData) { dict = (CFDictionaryRef) classData; cfnum = reinterpret_cast (CFDictionaryGetValue(dict, CFSTR("type"))); CFNumberGetValue(cfnum, kCFNumberSInt32Type, &cd.componentType); cfnum = reinterpret_cast (CFDictionaryGetValue(dict, CFSTR("subtype"))); CFNumberGetValue(cfnum, kCFNumberSInt32Type, &cd.componentSubType); cfnum = reinterpret_cast (CFDictionaryGetValue(dict, CFSTR("manufacturer"))); CFNumberGetValue(cfnum, kCFNumberSInt32Type, &cd.componentManufacturer); if ((cd.componentType == kAudioUnitType_Effect ) && (cd.componentSubType == kAudioUnitSubType_MatrixReverb) && (cd.componentManufacturer == kAudioUnitManufacturer_Apple )) err = AudioUnitSetProperty(reverb, kAudioUnitProperty_ClassInfo, kAudioUnitScope_Global, 0, &classData, sizeof(classData)); if (notify) { changedUnit.mAudioUnit = reverb; changedUnit.mParameterID = kAUParameterListener_AnyParameter; err = AUParameterListenerNotify(nil, nil, &changedUnit); } CFRelease(classData); } classData = CFPreferencesCopyAppValue(CFSTR("Effect_Preset_GraphEQ"), kCFPreferencesCurrentApplication); if (classData) { dict = (CFDictionaryRef) classData; cfnum = reinterpret_cast (CFDictionaryGetValue(dict, CFSTR("type"))); CFNumberGetValue(cfnum, kCFNumberSInt32Type, &cd.componentType); cfnum = reinterpret_cast (CFDictionaryGetValue(dict, CFSTR("subtype"))); CFNumberGetValue(cfnum, kCFNumberSInt32Type, &cd.componentSubType); cfnum = reinterpret_cast (CFDictionaryGetValue(dict, CFSTR("manufacturer"))); CFNumberGetValue(cfnum, kCFNumberSInt32Type, &cd.componentManufacturer); if ((cd.componentType == kAudioUnitType_Effect ) && (cd.componentSubType == kAudioUnitSubType_GraphicEQ ) && (cd.componentManufacturer == kAudioUnitManufacturer_Apple)) err = AudioUnitSetProperty(grapheq, kAudioUnitProperty_ClassInfo, kAudioUnitScope_Global, 0, &classData, sizeof(classData)); if (notify) { changedUnit.mAudioUnit = grapheq; changedUnit.mParameterID = kAUParameterListener_AnyParameter; err = AUParameterListenerNotify(nil, nil, &changedUnit); } CFRelease(classData); } } }