/********************************************************************************** Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), Jerremy Koot (jkoot@snes9x.com) (c) Copyright 2002 - 2004 Matthew Kendora (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), Kris Bleakley (codeviolation@hotmail.com) (c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net), Nach (n-a-c-h@users.sourceforge.net), zones (kasumitokoduck@yahoo.com) (c) Copyright 2006 - 2007 nitsuja BS-X C emulator code (c) Copyright 2005 - 2006 Dreamer Nom, zones C4 x86 assembler and some C emulation code (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), Nach, zsKnight (zsknight@zsnes.com) C4 C++ code (c) Copyright 2003 - 2006 Brad Jorsch, Nach DSP-1 emulator code (c) Copyright 1998 - 2006 _Demo_, Andreas Naive (andreasnaive@gmail.com) Gary Henderson, Ivar (ivar@snes9x.com), John Weidman, Kris Bleakley, Matthew Kendora, Nach, neviksti (neviksti@hotmail.com) DSP-2 emulator code (c) Copyright 2003 John Weidman, Kris Bleakley, Lord Nightmare (lord_nightmare@users.sourceforge.net), Matthew Kendora, neviksti DSP-3 emulator code (c) Copyright 2003 - 2006 John Weidman, Kris Bleakley, Lancer, z80 gaiden DSP-4 emulator code (c) Copyright 2004 - 2006 Dreamer Nom, John Weidman, Kris Bleakley, Nach, z80 gaiden OBC1 emulator code (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com), Kris Bleakley, Ported from x86 assembler to C by sanmaiwashi SPC7110 and RTC C++ emulator code (c) Copyright 2002 Matthew Kendora with research by zsKnight, John Weidman, Dark Force S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive, John Weidman S-RTC C emulator code (c) Copyright 2001-2006 byuu, John Weidman ST010 C++ emulator code (c) Copyright 2003 Feather, John Weidman, Kris Bleakley, Matthew Kendora Super FX x86 assembler emulator code (c) Copyright 1998 - 2003 _Demo_, pagefault, zsKnight, Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson, John Weidman Sound DSP emulator code is derived from SNEeSe and OpenSPC: (c) Copyright 1998 - 2003 Brad Martin (c) Copyright 1998 - 2006 Charles Bilyue' SH assembler code partly based on x86 assembler code (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) 2xSaI filter (c) Copyright 1999 - 2001 Derek Liauw Kie Fa HQ2x, HQ3x, HQ4x filters (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) Win32 GUI code (c) Copyright 2003 - 2006 blip, funkyass, Matthew Kendora, Nach, nitsuja Mac OS GUI code (c) Copyright 1998 - 2001 John Stiles (c) Copyright 2001 - 2007 zones Specific ports contains the works of other authors. See headers in individual files. Snes9x homepage: http://www.snes9x.com Permission to use, copy, modify and/or distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software or it's derivatives. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes, but is not limited to, charging money for Snes9x or software derived from Snes9x, including Snes9x or derivatives in commercial game bundles, and/or using Snes9x as a promotion for your commercial product. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. **********************************************************************************/ /* Snes9x libggi target was written by Bisqwit (http://iki.fi/bisqwit/) * Fri Nov 19 1999 17:41 */ #include #include #include #include #include #include #include #include #include #include #include #include "snes9x.h" #include "memmap.h" #include "debug.h" #include "ppu.h" #include "snapshot.h" #include "gfx.h" #include "display.h" #include "apu.h" #include "pixform.h" #include "movie.h" #include "soundux.h" static bool8 stretch = FALSE; static bool8 text_mode = TRUE; static bool8 pause_mode = FALSE; static bool8 interpolate = FALSE; static int dihdah; static int kbdtrans_enabled; static int saved_fcntl; extern uint32 joypads [5]; static ggi_visual_t vis; static ggi_mode vis_mode; static ggi_color init_pal16[16]; START_EXTERN_C uint8 snes9x_clear_change_log = 0; END_EXTERN_C #define DEFINE_DEST(type, k) static type Buf[k*SNES_WIDTH];register type *d = Buf static void Convert16to15(void) { for (register int y = 0; y < SNES_HEIGHT_EXTENDED; y++) { DEFINE_DEST(uint16, 1); register uint16 *s = (uint16 *) (GFX.Screen + y); for (register int x = 0; x < SNES_WIDTH; x++) { register uint16 pixel = *s++; *d++ = (((pixel/RED_LOW_BIT_MASK ) & MAX_RED ) * (0x20/(MAX_RED +1))) | (((pixel/GREEN_LOW_BIT_MASK) & MAX_GREEN) * (0x400/(MAX_GREEN+1))) | (((pixel/BLUE_LOW_BIT_MASK ) & MAX_BLUE ) * (0x8000/(MAX_BLUE +1))); } ggiPutHLine(vis, 0,y, SNES_WIDTH, Buf); } } static void Convert16to16(void) { for (register int y = 0; y < SNES_HEIGHT_EXTENDED; y++) { DEFINE_DEST(uint16, 1); register uint16 *s = (uint16 *) (GFX.Screen + y); for (register int x = 0; x < SNES_WIDTH; x++) *d++ = *s++; ggiPutHLine(vis, 0,y, SNES_WIDTH, Buf); } } static void Convert16to24(void) { for (register int y = 0; y < SNES_HEIGHT_EXTENDED; y++) { DEFINE_DEST(uint8, 3); register uint16 *s = (uint16 *) (GFX.Screen + y); for (register int x = 0; x < SNES_WIDTH; x++) { register uint16 pixel = *s++; #if 0 *d++ = (pixel & 0x1F) << 3; *d++ = ((pixel >> 5) & 0x3f) << 2; *d++ = ((pixel >> 11) & 0x1f) << 3; #else *d++ = (pixel & MAX_RED) * (256/(MAX_RED+1)); *d++ = ((pixel / (MAX_RED+1)) & MAX_GREEN) * (256/(MAX_GREEN+1)); *d++ = ((pixel / ((MAX_RED+1)*(MAX_GREEN+1))) & MAX_BLUE) * (256/(MAX_BLUE+1)); #endif } ggiPutHLine(vis, 0,y, SNES_WIDTH, Buf); } } static void Convert16to32(void) { for (register int y = 0; y < SNES_HEIGHT_EXTENDED; y++) { DEFINE_DEST(uint32, 1); register uint16 *s = (uint16 *) (GFX.Screen + y); for (register int x = 0; x < SNES_WIDTH; x++) { register uint16 pixel = *s++; #if 0 *d++ = ((pixel & 0x1f) << 3) | ((((pixel >> 5) & 0x3f) << 2) << 8) | ((((pixel >> 11) & 0x1f) << 3) << 16); #else #if 0 *d++ = (x*256/SNES_WIDTH) << 8; #else #if __BYTE_ORDER == __BIG_ENDIAN *d++ = (((pixel/RED_LOW_BIT_MASK ) & MAX_RED ) * (0x100 /(MAX_RED +1))) | (((pixel/GREEN_LOW_BIT_MASK) & MAX_GREEN) * (0x10000 /(MAX_GREEN+1))) | (((pixel/BLUE_LOW_BIT_MASK ) & MAX_BLUE ) * (0x1000000/(MAX_BLUE +1))) #else *d++ = (((pixel/RED_LOW_BIT_MASK ) & MAX_RED ) * (0x1000000/(MAX_RED +1))) | (((pixel/GREEN_LOW_BIT_MASK) & MAX_GREEN) * (0x10000 /(MAX_GREEN+1))) | (((pixel/BLUE_LOW_BIT_MASK ) & MAX_BLUE ) * (0x100 /(MAX_BLUE +1))) #endif ; #endif #endif } ggiPutHLine(vis, 0,y, SNES_WIDTH, Buf); } } static void Convert8to8(void) { for (register int y = 0; y < SNES_HEIGHT_EXTENDED; y++) { ggiPutHLine(vis, 0,y, SNES_WIDTH, (GFX.Screen + y)); } } static void Convert16to8(void) { fprintf(stderr, "16 -> 8 bit conversion not implemented yet.\n"); } #undef DEFINE_DEST int S9xMinCommandLineArgs () { return 3; } static unsigned Bitness(void) { unsigned depth = GT_DEPTH(vis_mode.graphtype); unsigned size = GT_SIZE(vis_mode.graphtype); if(size==32)depth=32; return depth; } void S9xGraphicsMode () { if (!vis) { if(!(vis = ggiOpen(NULL))) { fprintf(stderr, "ggiOpen() failed.\n"); S9xExit(); } } if(text_mode) { fprintf(stderr, "%d: ", __LINE__); ggiFPrintMode(stderr, &vis_mode); fprintf(stderr, "\n"); ggiCheckMode(vis, &vis_mode); fprintf(stderr, "%d: ", __LINE__); ggiFPrintMode(stderr, &vis_mode); fprintf(stderr, "\n"); // S9xExit(); if(ggiSetMode(vis, &vis_mode) < 0) { fprintf(stderr, "ggiSetMode() failed.\n"); S9xExit(); } if(Bitness() == 8) ggiGetPalette(vis, 0,16, init_pal16); S9xSetPalette(); ggiSetFlags(vis, GGIFLAG_ASYNC); text_mode = FALSE; } } void S9xTextMode () { if (text_mode == FALSE) { ggiClose(vis); text_mode = TRUE; vis = 0; } } static void CheckFirst(void) { static int has_been_initialized = 0; if(!has_been_initialized) { has_been_initialized = 1; ggiParseMode("", &vis_mode); } } void S9xInitDisplay (int argc, char **argv) { argc=argc, argv=argv; if(ggiInit() != 0) { fprintf(stderr, "ggiInit() failed.\n"); S9xExit(); } CheckFirst(); if(!GT_DEPTH(vis_mode.graphtype)) GT_SETDEPTH(vis_mode.graphtype, GT_8BIT); Settings.Transparency = GT_DEPTH(vis_mode.graphtype) != 8; Settings.SupportHiRes = 0; //interpolate; fprintf(stderr, "%d: ", __LINE__); ggiFPrintMode(stderr, &vis_mode); fprintf(stderr, "\n"); GFX.Pitch = IMAGE_WIDTH * (GT_DEPTH(vis_mode.graphtype) == 8 ? 1 : 2); GFX.Screen = (uint16 *) malloc (GFX.Pitch * IMAGE_HEIGHT); GFX.SubScreen = (uint16 *) malloc (GFX.Pitch * IMAGE_HEIGHT); GFX.ZBuffer = (uint8 *) malloc (GFX.Pitch * IMAGE_HEIGHT); GFX.SubZBuffer = (uint8 *) malloc (GFX.Pitch * IMAGE_HEIGHT); } void S9xDeinitDisplay () { S9xTextMode(); ggiExit(); if(GFX.Screen) { free (GFX.Screen); GFX.Screen = NULL; } if(GFX.SubScreen) { free (GFX.SubScreen); GFX.SubScreen = NULL; } if(GFX.ZBuffer) { free (GFX.ZBuffer); GFX.ZBuffer = NULL; } if(GFX.SubZBuffer){ free (GFX.SubZBuffer);GFX.SubZBuffer = NULL; } } void S9xSetPalette () { if(text_mode == FALSE && Bitness() == 8) { uint16 Brightness = IPPU.MaxBrightness * 138; ggi_color pal[256]; for (int i = 0; i < 256; i++) { pal[i].r = ((PPU.CGDATA [i] >> 0) & 0x1F) * Brightness; pal[i].g = ((PPU.CGDATA [i] >> 5) & 0x1F) * Brightness; pal[i].b = ((PPU.CGDATA [i] >>10) & 0x1F) * Brightness; } if(dihdah) { putchar('P'); fwrite(&pal, 1, sizeof pal, stdout); fflush(stdout); } ggiSetPalette(vis, 0,256, pal); } } static void DrawSpeedIndicator(void) { if(stretch || text_mode)return; int fx, fy; ggiGetCharSize(vis, &fx, &fy); if(vis_mode.visible.y <= 256-fy)return; ggiSetGCForeground(vis, GT_DEPTH(vis_mode.graphtype)==8 ? 15 : 0x7FFF); ggiSetGCBackground(vis, 0); char Buf[64]; sprintf(Buf, "%dmspf", Settings.FrameTime); sprintf(strchr(Buf,0), " (%.1f fps)", 1E6/Settings.FrameTime); sprintf(strchr(Buf,0), " Skip %d ", Settings.SkipFrames); ggiPuts(vis, 0,256-fy, Buf); } void S9xProcessEvents (bool8 block) { struct timeval tv = {0, 0}; /* block is used when the game is paused */ /* does not necessarily need to block, however */ if(block)tv.tv_usec = 10000; for(;;) { ggi_event event; if(pause_mode) { int c = getchar(); if(c == EOF)break; fprintf(stderr, "Resume by key %d (%c)\n", c, c); fcntl(STDIN_FILENO, F_SETFL, saved_fcntl); pause_mode = FALSE; if(text_mode) { fprintf(stderr, "back: ggiInit: %d\n", ggiInit()); vis = 0; S9xGraphicsMode(); } else { // FIXME: Keyboard back to the mode ggi wants. } event.any.type = evCommand; event.cmd.code = GGICMD_HALT_ON_UNMAP; ggiEventSend(vis, &event); break; } if(!ggiEventPoll(vis, emAll, &tv)) break; ggiEventRead(vis, &event, emAll); if(event.any.type != evKeyPress && event.any.type != evKeyRelease)continue; int down = event.any.type == evKeyPress; #define TEST_KEY(which, what, how) \ if(event.key.label==which) \ if(down)joypads[what]|=how;else \ joypads[what]&=~how // Joypad 1: TEST_KEY('K', 0, SNES_RIGHT_MASK); TEST_KEY(GIIK_Right, 0, SNES_RIGHT_MASK); TEST_KEY('H', 0, SNES_LEFT_MASK); TEST_KEY(GIIK_Left, 0, SNES_LEFT_MASK); TEST_KEY('N', 0, SNES_DOWN_MASK); TEST_KEY('J', 0, SNES_DOWN_MASK); TEST_KEY(GIIK_Down, 0, SNES_DOWN_MASK); TEST_KEY('U', 0, SNES_UP_MASK); TEST_KEY(GIIK_Up, 0, SNES_UP_MASK); TEST_KEY(GIIUC_Return,0, SNES_START_MASK); TEST_KEY(GIIUC_Space, 0, SNES_SELECT_MASK); TEST_KEY('A', 0, SNES_TL_MASK); TEST_KEY('V', 0, SNES_TL_MASK); TEST_KEY('Q', 0, SNES_TL_MASK); TEST_KEY('Z', 0, SNES_TR_MASK); TEST_KEY('B', 0, SNES_TR_MASK); TEST_KEY('W', 0, SNES_TR_MASK); TEST_KEY('S', 0, SNES_X_MASK); TEST_KEY('M', 0, SNES_X_MASK); TEST_KEY('E', 0, SNES_X_MASK); TEST_KEY('X', 0, SNES_Y_MASK); TEST_KEY(GIIUC_Comma, 0, SNES_Y_MASK); TEST_KEY('R', 0, SNES_Y_MASK); TEST_KEY('D', 0, SNES_A_MASK); TEST_KEY(GIIUC_Period,0, SNES_A_MASK); TEST_KEY('T', 0, SNES_A_MASK); TEST_KEY('C', 0, SNES_B_MASK); TEST_KEY(GIIUC_Slash, 0, SNES_B_MASK); TEST_KEY('Y', 0, SNES_B_MASK); // Joypad 2: TEST_KEY(GIIK_P8, 1, SNES_UP_MASK); TEST_KEY(GIIK_P2, 1, SNES_DOWN_MASK); TEST_KEY(GIIK_P6, 1, SNES_RIGHT_MASK); TEST_KEY(GIIK_P4, 1, SNES_LEFT_MASK); TEST_KEY(GIIK_PEnter, 1, SNES_START_MASK); TEST_KEY(GIIK_PPlus, 1, SNES_SELECT_MASK); TEST_KEY(GIIK_P0, 1, SNES_TL_MASK); TEST_KEY(GIIK_PSeparator,1,SNES_TR_MASK); TEST_KEY(GIIK_P7, 1, SNES_X_MASK); TEST_KEY(GIIK_P1, 1, SNES_Y_MASK); TEST_KEY(GIIK_P9, 1, SNES_A_MASK); TEST_KEY(GIIK_P3, 1, SNES_B_MASK); if(down) { if(event.key.label == GIIUC_Escape)S9xExit(); if(event.key.label == '1')Settings.BG_Forced ^= 1; if(event.key.label == '2')Settings.BG_Forced ^= 2; if(event.key.label == '3')Settings.BG_Forced ^= 4; if(event.key.label == '4')Settings.BG_Forced ^= 8; if(event.key.label == '5')Settings.BG_Forced ^= 16; //if(event.key.label == '6')Settings.SwapJoypads ^= TRUE; if(event.key.label == '7')Settings.Transparency ^= TRUE; if(event.key.label == '8')Settings.BGLayering ^= TRUE; if(event.key.label == '9')Settings.InterpolatedSound ^= TRUE; if(event.key.label == '0')Settings.DisableHDMA ^= TRUE; if(event.key.label == GIIK_Break)Settings.Paused ^= TRUE; if(event.key.label == GIIUC_BackSpace) Settings.DisableGraphicWindows = !Settings.DisableGraphicWindows; if(event.key.label == GIIK_P5)kbdtrans_enabled ^= 1; int fn = -1; if(event.key.label == GIIK_F1)fn = 1; if(event.key.label == GIIK_F2)fn = 2; if(event.key.label == GIIK_F3)fn = 3; if(event.key.label == GIIK_F4)fn = 4; if(event.key.label == GIIK_F5)fn = 5; if(event.key.label == GIIK_F6)fn = 6; if(event.key.label == GIIK_F7)fn = 7; if(event.key.label == GIIK_F8)fn = 8; if(event.key.label == GIIK_F9)fn = 9; if(event.key.label == GIIK_F10)fn = 10; if(event.key.label == GIIK_F11)fn = 11; if(event.key.label == GIIK_F12)fn = 12; int alt = event.key.modifiers & GII_MOD_ALT; int shift = event.key.modifiers & GII_MOD_SHIFT; int control = event.key.modifiers & GII_MOD_CTRL; if(!alt && !shift && !control) { if(fn == 11) S9xLoadSnapshot (S9xChooseFilename (TRUE)); else if(fn > 0) { char def [PATH_MAX]; char filename [PATH_MAX]; char drive [_MAX_DRIVE]; char dir [_MAX_DIR]; char ext [_MAX_EXT]; _splitpath (Memory.ROMFilename, drive, dir, def, ext); sprintf (filename, "%s%s%s.%03d", S9xGetDirectory (SPC_DIR), SLASH_STR, def, fn - 1); S9xLoadSnapshot (filename); } } else if(alt || control) { if (fn >= 4) S9xToggleSoundChannel (fn - 4); #ifdef DEBUGGER else if (fn == 1) CPU.Flags |= DEBUG_MODE_FLAG; #endif else if (fn == 1) S9xSPCDump(S9xChooseFilename(2)); else if (fn == 2) S9xLoadSnapshot(S9xChooseFilename (TRUE)); else if (fn == 3) Snapshot(S9xChooseFilename(FALSE)); } else if(fn > 0) { char def [PATH_MAX]; char filename [PATH_MAX]; char drive [_MAX_DRIVE]; char dir [_MAX_DIR]; char ext [_MAX_EXT]; _splitpath (Memory.ROMFilename, drive, dir, def, ext); sprintf (filename, "%s%s%s.%03d", S9xGetDirectory (SPC_DIR), SLASH_STR, def, fn - 1); Snapshot (filename); } if(event.key.button == 12) { if(shift) { if (Settings.FrameTime > 1000) Settings.FrameTime -= 1000; else if(Settings.FrameTime > 100) Settings.FrameTime -= 100; } else { if (Settings.SkipFrames <= 1) Settings.SkipFrames = AUTO_FRAMERATE; else if (Settings.SkipFrames != AUTO_FRAMERATE) Settings.SkipFrames--; } DrawSpeedIndicator(); } if(event.key.button == 13) { if(shift) { if(Settings.FrameTime < 600) Settings.FrameTime += 100; else Settings.FrameTime += 1000; } else { if (Settings.SkipFrames == AUTO_FRAMERATE) Settings.SkipFrames = 1; else if (Settings.SkipFrames < 20) Settings.SkipFrames++; } DrawSpeedIndicator(); } if(event.key.label=='P') { if(alt==0) { text_mode = TRUE; if(vis)ggiClose(vis); fprintf(stderr, "P: ggiExit: %d\n", ggiExit()); fprintf(stderr, "The game is now running in videoless mode.\r\n" "Press ENTER to re-enable graphics.\r\n"); } else { fprintf(stderr, "Alt: %d, Shift: %d, Ctrl: %d\n", alt,shift,control); event.any.type = evCommand; event.cmd.code = GGICMD_NOHALT_ON_UNMAP; ggiEventSend(vis, &event); // FIXME: Unraw keyboard here! } pause_mode = TRUE; fcntl(STDIN_FILENO, F_SETFL, (saved_fcntl = fcntl(STDIN_FILENO, F_GETFL))|O_NONBLOCK); /* Exit loop, input handling became unstable. */ break; } } } } void S9xSetTitle (const char *title) { title=title; } void S9xPutImage (int width, int height) { #if 1 if(text_mode)return; if(dihdah) { int a, k; putchar('F'); fwrite(&width, 1, sizeof(int), stdout); fwrite(&height, 1, sizeof(int), stdout); fwrite(GFX.Screen, 1, width*height, stdout); fflush(stdout); fcntl(STDIN_FILENO, F_SETFL, (a=fcntl(STDIN_FILENO, F_GETFL))|O_NONBLOCK); k = getchar(); fcntl(STDIN_FILENO, F_SETFL, a); if(k=='K') { ggi_event e; fread(&e, 1, sizeof(e), stdin); if(kbdtrans_enabled)ggiEventSend(vis, &e); } } #endif /* 16 bpp source */ switch(Bitness()) { case 8: Convert16to8(); break; case 15: Convert16to15(); break; case 16: Convert16to16(); break; case 24: Convert16to24(); break; case 32: Convert16to32(); break; default: break; } ggiFlush(vis); } const char *S9xSelectFilename (const char *def, const char *dir1, const char *ext1, const char *title) { char InputBuf[PATH_MAX]; strcpy(InputBuf, def); char *s = InputBuf; int cpos, len=strlen(s); int fx, fy; ggiGetCharSize(vis, &fx, &fy); int max = vis_mode.visible.x / fx - 4; ggiSetPalette(vis, 0,16, init_pal16); ggiSetGCForeground(vis, 0); ggiDrawBox(vis, 0,0, vis_mode.visible.x, fy*4); unsigned bright, gray, blue, cyan; switch(GT_DEPTH(vis_mode.graphtype)) { case 8: blue=1; gray=7; cyan=11; bright=15; break; case 16: case 15: /* These don't work anyway */ break; default: blue = 0x0000FF; cyan = 0x00FFFF; gray = 0x7F7F7F; bright = 0xFFFFFF; } ggiSetGCForeground(vis, bright); ggiSetGCBackground(vis, 0); ggiPuts(vis, 0,fy, title); if(len > max)s[len=max]=0; cpos = len; char *retval = NULL; for(int x=2; ;) { int a, tick=0; for(;;) { struct timeval tv = {0,100000}; for(a=0; a0)cpos--; break; case GIIK_Right: if(cpos=' ' && a<=255) { memmove(s+cpos+1, s+cpos, len-cpos+1); s[cpos++]=a; len++; } } } Done: ; char fname [PATH_MAX]; char drive [_MAX_DRIVE]; char dir [_MAX_DIR]; char ext [_MAX_EXT]; _splitpath (InputBuf, drive, dir, fname, ext); static char path [PATH_MAX]; _makepath (path, drive, *dir ? dir : dir1, fname, *ext ? ext : ext1); retval = path; Cancelled: ggiSetGCBackground(vis, 0); ggiSetGCForeground(vis, 0); ggiFillscreen(vis); S9xSetPalette(); DrawSpeedIndicator(); return retval; } void S9xExtraDisplayUsage () { S9xMessage(S9X_INFO, S9X_USAGE, "\ -mode or -m modestr Select screen mode (see libggi manual, specially doc/env.txt)"); S9xMessage(S9X_INFO, S9X_USAGE, "\ -scale or -sc Scale SNES screen to fit S-VGA screen (this probably slows a lot!)"); S9xMessage(S9X_INFO, S9X_USAGE, "\ -y1,-y2,-y3,-y4,-y5 Select interpolating: 1=interpolate, 2=Super 2xSaI, 3=Super Eagle, 4=2xSaI, 5=soft"); S9xMessage(S9X_INFO, S9X_USAGE, "\ -send or -dihdah Send palette/screen actions to stdout, read kbd actions from stdin. Can be used for remote controlling."); } void S9xParseDisplayArg(char **argv, int &ind, int) { CheckFirst(); if((!strcmp(argv[ind], "-m") || !strcasecmp(argv[ind], "-mode")) && argv[ind + 1]) ggiParseMode(argv[++ind], &vis_mode); else if(!strcasecmp(argv[ind], "-scale") || !strcasecmp(argv[ind], "-sc")) stretch = TRUE; else if (!strncasecmp (argv [ind], "-y", 2)) { Settings.SupportHiRes = TRUE; Settings.ForceTransparency = TRUE; switch (argv[ind][2]) { case 0: interpolate = TRUE; break; case '1': interpolate = TRUE; break; case '2': interpolate = 2; break; case '3': interpolate = 3; break; case '4': interpolate = 4; break; case '5': interpolate = 5; break; } } else if(!strcasecmp(argv[ind], "-dihdah") || !strcasecmp(argv[ind], "-send")) { dihdah = TRUE; kbdtrans_enabled = TRUE; } else S9xUsage(); } bool8 S9xReadMousePosition (int which1, int &x, int &y, uint32 &buttons) { which1=which1, x=x, y=y, buttons=buttons; return FALSE; } bool8 S9xReadSuperScopePosition (int &x, int &y, uint32 &buttons) { x=x, y=y, buttons=buttons; return FALSE; } void S9xMessage (int type, int number, const char *message) { CheckFirst(); type=type, number=number; fprintf (stderr, "%s\n", message); } bool JustifierOffscreen() { return false; } void JustifierButtons(uint32& justifiers) { } const char *S9xChooseMovieFilename(bool8 read_only) { char def [PATH_MAX + 1]; char title [PATH_MAX + 1]; char drive [_MAX_DRIVE + 1]; char dir [_MAX_DIR + 1]; char ext [_MAX_EXT + 1]; _splitpath (Memory.ROMFilename, drive, dir, def, ext); strcat (def, ".smv"); sprintf (title, "Choose movie %s filename", read_only ? "playback" : "record"); const char *filename; S9xSetSoundMute (TRUE); filename = S9xSelectFilename (def, S9xGetDirectory (SPC_DIR), "smv", title); S9xSetSoundMute (FALSE); return (filename); }