/********************************************************************************** Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), Jerremy Koot (jkoot@snes9x.com) (c) Copyright 2002 - 2004 Matthew Kendora (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), Kris Bleakley (codeviolation@hotmail.com) (c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net), Nach (n-a-c-h@users.sourceforge.net), zones (kasumitokoduck@yahoo.com) (c) Copyright 2006 - 2007 nitsuja BS-X C emulator code (c) Copyright 2005 - 2006 Dreamer Nom, zones C4 x86 assembler and some C emulation code (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), Nach, zsKnight (zsknight@zsnes.com) C4 C++ code (c) Copyright 2003 - 2006 Brad Jorsch, Nach DSP-1 emulator code (c) Copyright 1998 - 2006 _Demo_, Andreas Naive (andreasnaive@gmail.com) Gary Henderson, Ivar (ivar@snes9x.com), John Weidman, Kris Bleakley, Matthew Kendora, Nach, neviksti (neviksti@hotmail.com) DSP-2 emulator code (c) Copyright 2003 John Weidman, Kris Bleakley, Lord Nightmare (lord_nightmare@users.sourceforge.net), Matthew Kendora, neviksti DSP-3 emulator code (c) Copyright 2003 - 2006 John Weidman, Kris Bleakley, Lancer, z80 gaiden DSP-4 emulator code (c) Copyright 2004 - 2006 Dreamer Nom, John Weidman, Kris Bleakley, Nach, z80 gaiden OBC1 emulator code (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com), Kris Bleakley, Ported from x86 assembler to C by sanmaiwashi SPC7110 and RTC C++ emulator code (c) Copyright 2002 Matthew Kendora with research by zsKnight, John Weidman, Dark Force S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive, John Weidman S-RTC C emulator code (c) Copyright 2001-2006 byuu, John Weidman ST010 C++ emulator code (c) Copyright 2003 Feather, John Weidman, Kris Bleakley, Matthew Kendora Super FX x86 assembler emulator code (c) Copyright 1998 - 2003 _Demo_, pagefault, zsKnight, Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson, John Weidman Sound DSP emulator code is derived from SNEeSe and OpenSPC: (c) Copyright 1998 - 2003 Brad Martin (c) Copyright 1998 - 2006 Charles Bilyue' SH assembler code partly based on x86 assembler code (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) 2xSaI filter (c) Copyright 1999 - 2001 Derek Liauw Kie Fa HQ2x, HQ3x, HQ4x filters (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) Win32 GUI code (c) Copyright 2003 - 2006 blip, funkyass, Matthew Kendora, Nach, nitsuja Mac OS GUI code (c) Copyright 1998 - 2001 John Stiles (c) Copyright 2001 - 2007 zones Specific ports contains the works of other authors. See headers in individual files. Snes9x homepage: http://www.snes9x.com Permission to use, copy, modify and/or distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software or it's derivatives. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes, but is not limited to, charging money for Snes9x or software derived from Snes9x, including Snes9x or derivatives in commercial game bundles, and/or using Snes9x as a promotion for your commercial product. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. **********************************************************************************/ #include #include #include #include #ifdef HAVE_STRINGS_H #include #endif #include #include #include #include /* FIXME: Linux alpha (aristocat) has a broken timercmp. Make testcase */ #if defined(__linux) || defined(__FreeBSD__) # ifndef timercmp # define timercmp(tvp, uvp, cmp)\ ((tvp)->tv_sec cmp (uvp)->tv_sec ||\ (tvp)->tv_sec == (uvp)->tv_sec &&\ (tvp)->tv_usec cmp (uvp)->tv_usec) # endif #endif #include #include #include #ifdef HAVE_SYS_IOCTL_H # include #endif #ifdef USE_THREADS #include #include pthread_t thread; pthread_mutex_t mutex; #endif #if !defined(NOSOUND) && (defined(__linux) || defined(__FreeBSD__)) #include #include #endif #if !defined(NOSOUND) && defined(__sun) #ifdef __SVR4 #include #else #include #endif #endif #if defined(__FreeBSD__) typedef sig_t SIG_PF; #include #endif //Breaks sol9 and probably others. //#if defined(__sun) && defined(__GNUC__) //typedef void (*SIG_PF)(); //#endif #include "snes9x.h" #include "memmap.h" #include "debug.h" #include "cpuexec.h" #include "ppu.h" #include "snapshot.h" #include "apu.h" #include "display.h" #include "gfx.h" #include "soundux.h" #include "spc700.h" #include "spc7110.h" #include "controls.h" #include "conffile.h" #include "logger.h" #ifdef NETPLAY_SUPPORT #include "netplay.h" #ifdef _DEBUG #define NP_DEBUG 2 #endif #endif #if defined(NETPLAY_SUPPORT) || defined(JOYSTICK_SUPPORT) /* accessors into controls.cpp static variables */ uint16 MovieGetJoypad(int i); void MovieSetJoypad(int i, uint16 buttons); /* Joypads status information */ uint32 old_joypads[8]; uint32 joypads[8]; #endif #ifdef JOYSTICK_SUPPORT #define JOYSTICK_MAX_DEVICES 4 int JoystickShift = 0; uint8 js_mod [8] = {0, 0, 0, 0, 0, 0, 0, 0}; #if defined(__linux) #define JOYSTICK_MAX_BUTTONS 4 #include int js_fd [8] = {-1, -1, -1, -1, -1, -1, -1, -1}; char *js_device [8] = {"/dev/js0", "/dev/js1", "/dev/js2", "/dev/js3", "/dev/js4", "/dev/js5", "/dev/js6", "/dev/js7" }; #endif #if defined(__FreeBSD__) #include #include extern "C" { #define class klass #include #include #undef class #if __FreeBSD_version < 500111 #include #else #include #endif } #define JOYSTICK_MAX_BUTTONS 16 #define JOYSTICK_MAP_BUTTON_INITIALIZER \ { \ SNES_Y_MASK, SNES_B_MASK, SNES_A_MASK, \ SNES_X_MASK, SNES_TL_MASK, SNES_TR_MASK, \ SNES_TL_MASK, SNES_TR_MASK, \ SNES_SELECT_MASK, SNES_START_MASK, 0, 0, 0, 0, 0, 0 \ } int js_map_button[JOYSTICK_MAX_BUTTONS][16] = { JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER, JOYSTICK_MAP_BUTTON_INITIALIZER }; char *js_device [4] = {"/dev/uhid0", "/dev/uhid1", "/dev/uhid2", "/dev/uhid3"}; struct js_range { int min, max, lower_third, higher_third; }; struct js_info { char *buf; int reportlen; int offset; struct js_range x, y; int buttons; struct hid_item *hids; int fd; int joy; } js_info[4]; int js_count = 0; #endif void InitJoysticks (); void ReadJoysticks (); #endif #if !defined(NOSOUND) && (defined (__linux) || defined(__FreeBSD__)) #define CONFIGURABLE_SOUND_DEVICE char *sound_device = "/dev/dsp"; #endif #if !defined(NOSOUND) && defined (__sun) #define CONFIGURABLE_SOUND_DEVICE char *sound_device = "/dev/audio"; #endif void InitTimer (); void *S9xProcessSound (void *); char *rom_filename = NULL; char *snapshot_filename = NULL; char *SDD1_pack = NULL; const char *base_dir="~" SLASH_STR ".snes96_snapshots"; const char *snapshot_dir=base_dir; const char *sram_dir=base_dir; const char *screenshot_dir=base_dir; const char *spc_dir=base_dir; const char *patch_dir=base_dir; const char *rom_dir="." SLASH_STR "roms"; const char *inc_format="%03d"; //FIXME: I see no reason not to configureenable this for all Unixen #if defined(DEBUGGER) && (defined(__linux) || defined(__sun) || defined(__FreeBSD__)) static void sigbrkhandler(int) { CPU.Flags |= DEBUG_MODE_FLAG; signal(SIGINT, (SIG_PF) sigbrkhandler); } #endif void OutOfMemory () { fprintf (stderr, "Snes9X: Memory allocation failure -" " not enough RAM/virtual memory available.\n" "S9xExiting...\n"); Memory.Deinit (); S9xDeinitAPU (); exit (1); } void S9xExtraUsage () { #ifdef JOYSTICK_SUPPORT S9xMessage(S9X_INFO, S9X_USAGE, "-nojoy or -j Disable joystick reading"); S9xMessage(S9X_INFO, S9X_USAGE, "-joydev1 Specify joysick device 1"); S9xMessage(S9X_INFO, S9X_USAGE, "-joydev2 Specify joysick device 2"); S9xMessage(S9X_INFO, S9X_USAGE, "-joydev3 Specify joysick device 3"); S9xMessage(S9X_INFO, S9X_USAGE, "-joydev4 Specify joysick device 4"); #endif #if defined(CONFIGURABLE_SOUND_DEVICE) S9xMessage(S9X_INFO, S9X_USAGE, "-sounddev Specify sound device"); #endif S9xMessage(S9X_INFO, S9X_USAGE, "-buffersize, -bs, or -b Sound playback buffer size in bytes"); S9xMessage(S9X_INFO, S9X_USAGE, "-loadsnapshot Load snapshot file at start"); S9xMessage(S9X_INFO, S9X_USAGE, "-sdd1-pack Use named S-DD1 graphics pack"); S9xMessage(S9X_INFO, S9X_USAGE, ""); S9xExtraDisplayUsage (); } void S9xParseArg (char **argv, int &i, int argc) { #ifdef JOYSTICK_SUPPORT if (strcmp (argv [i], "-j") == 0 || strcasecmp (argv [i], "-nojoy") == 0) { Settings.JoystickEnabled = FALSE; } #ifdef __FreeBSD__ else if (strcasecmp(argv[i], "-joyshift") == 0) JoystickShift = 1; #endif else if (strncasecmp(argv[i], "-joydev", sizeof("-joydev") - 1) == 0) { char *end, *snum = argv[i] + sizeof("-joydev") - 1; unsigned long num; if (*snum == '\0' || argc < i + 1) S9xUsage(); if ((num = strtoul(snum, &end, 10)) < JOYSTICK_MAX_DEVICES && num > 0 && *end == '\0') js_device[num - 1] = argv[++i]; else S9xUsage (); } else if (strncasecmp(argv[i], "-joymap", sizeof("-joymap") - 1) == 0) { static const int button_masks[] = { SNES_A_MASK, SNES_B_MASK, SNES_X_MASK, SNES_Y_MASK, SNES_TL_MASK, SNES_TR_MASK, SNES_START_MASK, SNES_SELECT_MASK }; char *end, *snum = argv[i] + sizeof("-joymap") - 1; unsigned long num; int *js_buttons, b; if (argc < i + (sizeof(button_masks) / sizeof(int)) || *snum == '\0') S9xUsage(); num = strtoul(snum, &end, 10); if (*end != '\0') S9xUsage(); if (num == 0 || num > 4) /* hardcode: max joysticks */ S9xUsage(); js_buttons = js_map_button[num - 1]; for (b = 0; b < (sizeof(button_masks) / sizeof(int)); b++) if ((num = strtoul(argv[++i], &end, 10)) <= 16 && num != 0 && *end == '\0') js_buttons[num - 1] = button_masks[b]; } else #endif if (strcasecmp (argv [i], "-sounddev") == 0) { if (i + 1 < argc) { #if defined(CONFIGURABLE_SOUND_DEVICE) sound_device = argv[++i]; #else S9xMessage(S9X_WARNING, S9X_USAGE, "Sound support is not available!"); #endif } else S9xUsage (); } else if (strcasecmp (argv [i], "-b") == 0 || strcasecmp (argv [i], "-bs") == 0 || strcasecmp (argv [i], "-buffersize") == 0) { if (i + 1 < argc) Settings.SoundBufferSize = atoi (argv [++i]); else S9xUsage (); } else if (strcmp (argv [i], "-l") == 0 || strcasecmp (argv [i], "-loadsnapshot") == 0) { if (i + 1 < argc) snapshot_filename = argv [++i]; else S9xUsage (); } else if (strcasecmp (argv [i], "-sdd1-pack") == 0) { if (i + 1 < argc) SDD1_pack = argv [++i]; else S9xUsage (); } else S9xParseDisplayArg (argv, i, argc); } //static void NSRTControllerSetup() void S9xPostRomInit() { if (!strncmp((const char *)Memory.NSRTHeader+24, "NSRT", 4)) { //First plug in both, they'll change later as needed S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0); S9xSetController(1, CTL_JOYPAD, 1, 0, 0, 0); switch (Memory.NSRTHeader[29]) { case 0: //Everything goes break; case 0x10: //Mouse in Port 0 S9xSetController(0, CTL_MOUSE, 0, 0, 0, 0); break; case 0x01: //Mouse in Port 1 S9xSetController(1, CTL_MOUSE, 1, 0, 0, 0); break; case 0x03: //Super Scope in Port 1 S9xSetController(1, CTL_SUPERSCOPE, 0, 0, 0, 0); break; case 0x06: //Multitap in Port 1 S9xSetController(1, CTL_MP5, 1, 2, 3, 4); break; case 0x66: //Multitap in Ports 0 and 1 S9xSetController(0, CTL_MP5, 0, 1, 2, 3); S9xSetController(1, CTL_MP5, 4, 5, 6, 7); break; case 0x08: //Multitap in Port 1, Mouse in new Port 1 S9xSetController(1, CTL_MOUSE, 1, 0, 0, 0); //There should be a toggle here for putting in Multitap instead break; case 0x04: //Pad or Super Scope in Port 1 S9xSetController(1, CTL_SUPERSCOPE, 0, 0, 0, 0); //There should be a toggle here for putting in a pad instead break; case 0x05: //Justifier - Must ask user... S9xSetController(1, CTL_JUSTIFIER, 1, 0, 0, 0); //There should be a toggle here for how many justifiers break; case 0x20: //Pad or Mouse in Port 0 S9xSetController(0, CTL_MOUSE, 0, 0, 0, 0); //There should be a toggle here for putting in a pad instead break; case 0x22: //Pad or Mouse in Port 0 & 1 S9xSetController(0, CTL_MOUSE, 0, 0, 0, 0); S9xSetController(1, CTL_MOUSE, 1, 0, 0, 0); //There should be a toggles here for putting in pads instead break; case 0x24: //Pad or Mouse in Port 0, Pad or Super Scope in Port 1 //There should be a toggles here for what to put in, I'm leaving it at gamepad for now break; case 0x27: //Pad or Mouse in Port 0, Pad or Mouse or Super Scope in Port 1 //There should be a toggles here for what to put in, I'm leaving it at gamepad for now break; //Not Supported yet case 0x99: break; //Lasabirdie case 0x0A: break; //Barcode Battler } } } #include "cheats.h" int main (int argc, char **argv) { if (argc < S9xMinCommandLineArgs ()) S9xUsage (); ZeroMemory (&Settings, sizeof (Settings)); Settings.StopEmulation = TRUE; #ifdef JOYSTICK_SUPPORT Settings.JoystickEnabled = TRUE; #else Settings.JoystickEnabled = FALSE; #endif Settings.SoundPlaybackRate = 5; Settings.Stereo = TRUE; Settings.SoundBufferSize = 0; Settings.APUEnabled = Settings.NextAPUEnabled = TRUE; S9xLoadConfigFiles(argv, argc); rom_filename = S9xParseArgs (argv, argc); S9xReportControllers(); Settings.Transparency = Settings.ForceTransparency; if (Settings.ForceNoTransparency) Settings.Transparency = FALSE; if (!Memory.Init () || !S9xInitAPU()) OutOfMemory (); Memory.PostRomInitFunc = S9xPostRomInit; S9xInitSound (Settings.SoundPlaybackRate, Settings.Stereo, Settings.SoundBufferSize); S9xSetSoundMute (TRUE); uint32 saved_flags = CPU.Flags; #ifdef GFX_MULTI_FORMAT S9xSetRenderPixelFormat (RGB565); #endif bool8 loaded = FALSE; if (Settings.Multi) loaded = Memory.LoadMultiCart (Settings.CartAName, Settings.CartBName); else if (rom_filename) loaded = Memory.LoadROM (rom_filename); Settings.StopEmulation = !loaded; if (!loaded && rom_filename) { char dir [_MAX_DIR + 1]; char drive [_MAX_DRIVE + 1]; char name [_MAX_FNAME + 1]; char ext [_MAX_EXT + 1]; char fname [_MAX_PATH + 1]; _splitpath (rom_filename, drive, dir, name, ext); _makepath (fname, drive, dir, name, ext); strcpy (fname, S9xGetDirectory (ROM_DIR)); strcat (fname, SLASH_STR); strcat (fname, name); if (ext [0]) { strcat (fname, "."); strcat (fname, ext); } _splitpath (fname, drive, dir, name, ext); _makepath (fname, drive, dir, name, ext); if ((Settings.StopEmulation = !Memory.LoadROM (fname))) { fprintf (stderr, "Error opening: %s\n", rom_filename); exit (1); } loaded = TRUE; } if (loaded) { Memory.LoadSRAM (S9xGetFilename (".srm", SRAM_DIR)); S9xLoadCheatFile (S9xGetFilename (".cht", PATCH_DIR)); } else { S9xReset (); Settings.Paused |= 2; } CPU.Flags = saved_flags; #if !defined(__MSDOS) && defined(DEBUGGER) #if defined(__unix) && !defined(__NeXT__) struct sigaction sa; #if defined(__linux) || defined(__FreeBSD__) sa.sa_handler = sigbrkhandler; #else sa.sa_handler = (SIG_PF) sigbrkhandler; #endif #ifdef SA_RESTART sa.sa_flags = SA_RESTART; #else sa.sa_flags = 0; #endif sigemptyset(&sa.sa_mask); sigaction(SIGINT, &sa, NULL); #else signal(SIGINT, (SIG_PF) sigbrkhandler); #endif #endif S9xInitInputDevices (); S9xInitDisplay (argc, argv); if (!S9xGraphicsInit ()) OutOfMemory (); S9xSetupDefaultKeymap(); S9xTextMode (); #ifdef NETPLAY_SUPPORT if (strlen (Settings.ServerName) == 0) { char *server = getenv ("S9XSERVER"); if (server) { strncpy (Settings.ServerName, server, 127); Settings.ServerName [127] = 0; } } char *port = getenv ("S9XPORT"); if (Settings.Port >= 0 && port) Settings.Port = atoi (port); else if (Settings.Port < 0) Settings.Port = -Settings.Port; if (Settings.NetPlay) { NetPlay.MaxFrameSkip=10; // FF to Nach: How can I make this configurable? if (!S9xNPConnectToServer(Settings.ServerName, Settings.Port, Memory.ROMName)) { fprintf (stderr, "Failed to connect to Snes9x netplay" " server \"%s\" on port %d.\n", Settings.ServerName, Settings.Port); S9xExit (); } fprintf (stderr, "Connected to \"%s\" on port %d as" " player #%d playing \"%s\"\n", Settings.ServerName, Settings.Port, NetPlay.Player, Memory.ROMName); } #endif if (snapshot_filename) { int Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG); if (!S9xLoadSnapshot (snapshot_filename)) exit (1); CPU.Flags |= Flags; } S9xGraphicsMode (); sprintf (String, "\"%s\" %s: %s", Memory.ROMName, TITLE, VERSION); S9xSetTitle (String); #ifdef JOYSTICK_SUPPORT uint32 JoypadSkip = 0; #endif InitTimer (); S9xSetSoundMute (FALSE); #ifdef NETPLAY_SUPPORT int NP_Activated=Settings.NetPlay; #endif while (1) { #ifdef NETPLAY_SUPPORT if (NP_Activated) { if (NetPlay.PendingWait4Sync && !S9xNPWaitForHeartBeatDelay(100)) { S9xProcessEvents (FALSE); continue; } /* Save the joypad input */ for (int J = 0; J < 8; J++) old_joypads[J] = MovieGetJoypad(J); /* Set to our new input */ for (int J = 0; J < 8; J++) MovieSetJoypad(J, joypads[J]); if (NetPlay.Connected) { if (NetPlay.PendingWait4Sync) { NetPlay.PendingWait4Sync = FALSE; NetPlay.FrameCount++; S9xNPStepJoypadHistory (); } } else { fprintf(stderr, "Lost netplay connection to server\n"); S9xExit(); } } #endif if (!Settings.Paused #ifdef DEBUGGER || (CPU.Flags & (DEBUG_MODE_FLAG | SINGLE_STEP_FLAG)) #endif ) S9xMainLoop (); #ifdef NETPLAY_SUPPORT if (NP_Activated) { /* Now restore the joypad input so that ProcessEvents works as expected */ for (int J = 0; J < 8; J++) MovieSetJoypad(J, old_joypads[J]); } #endif if (Settings.Paused #ifdef DEBUGGER || (CPU.Flags & DEBUG_MODE_FLAG) #endif ) { S9xSetSoundMute (TRUE); } #ifdef DEBUGGER if (CPU.Flags & DEBUG_MODE_FLAG) { S9xDoDebug (); } else #endif if (Settings.Paused) { S9xProcessEvents (FALSE); usleep(100000); } #ifdef JOYSTICK_SUPPORT if (Settings.JoystickEnabled && (JoypadSkip++ & 1) == 0) ReadJoysticks (); #endif S9xProcessEvents (FALSE); if (!Settings.Paused #ifdef DEBUGGER && !(CPU.Flags & DEBUG_MODE_FLAG) #endif ) { S9xSetSoundMute (FALSE); } } return (0); } void S9xAutoSaveSRAM () { Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR)); } void S9xExit () { Settings.StopEmulation = TRUE; S9xResetSaveTimer (FALSE); if(Settings.SPC7110) (*CleanUp7110)(); S9xSetSoundMute (TRUE); S9xDeinitDisplay (); Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR)); S9xSaveCheatFile (S9xGetFilename (".cht", PATCH_DIR)); Memory.Deinit (); S9xDeinitAPU (); #ifdef NETPLAY_SUPPORT if (Settings.NetPlay) S9xNPDisconnect(); #endif exit (0); } void S9xInitInputDevices () { #ifdef JOYSTICK_SUPPORT InitJoysticks (); #endif } #ifdef JOYSTICK_SUPPORT #ifdef __linux void InitJoysticks () { #ifdef JSIOCGVERSION int version, j; unsigned char axes, buttons; if ((js_fd [0] = open (js_device [0], O_RDONLY | O_NONBLOCK)) < 0) { #ifdef DEBUGGER perror (js_device [0]); #endif fprintf(stderr, "joystick: No joystick found.\n"); return; } if (ioctl (js_fd [0], JSIOCGVERSION, &version)) { fprintf(stderr, "joystick: You need at least driver version 1.0" " for joystick support.\n"); close (js_fd [0]); return; } for(j=1; j<8; j++){ js_fd [j] = open (js_device [j], O_RDONLY | O_NONBLOCK); } #ifdef JSIOCGNAME char name [130]; bzero (name, 128); if (ioctl (js_fd [0], JSIOCGNAME(128), name) > 0) { printf ("Using %s (%s) as joystick1\n", name, js_device [0]); for(j=1; j<8; j++){ if (js_fd [j] > 0) { ioctl (js_fd [j], JSIOCGNAME(128), name); printf (" and %s (%s) as joystick%d\n", name, js_device [j], j+1); } } } else #endif { ioctl (js_fd [0], JSIOCGAXES, &axes); ioctl (js_fd [0], JSIOCGBUTTONS, &buttons); printf ("Using %d-axis %d-button joystick (%s) as joystick1\n", axes, buttons, js_device [0]); for(j=1; j<8; j++){ if (js_fd [j] > 0) { ioctl (js_fd [j], JSIOCGAXES, &axes); ioctl (js_fd [j], JSIOCGBUTTONS, &buttons); printf (" and %d-axis %d-button joystick (%s) as joystick%d\n", axes, buttons, js_device [j], j+1); } } } #endif } void ReadJoysticks () { #ifdef JSIOCGVERSION struct js_event js_ev; int i; for (i = 0; i < 8 && js_fd [i] >= 0; i++) { while (read (js_fd[i], &js_ev, sizeof (struct js_event)) == sizeof (struct js_event) ) { switch (js_ev.type & ~JS_EVENT_INIT) { case JS_EVENT_AXIS: S9xReportAxis(0x8000c000 | (i<<24) | js_ev.number, js_ev.value); S9xReportAxis(0x80008000 | (i<<24) | (js_mod[i]<<16) | js_ev.number, js_ev.value); break; case JS_EVENT_BUTTON: S9xReportButton(0x80004000 | (i<<24) | js_ev.number, js_ev.value); S9xReportButton(0x80000000 | (i<<24) | (js_mod[i]<<16) | js_ev.number, js_ev.value); break; } } } #endif } #endif #if defined(__FreeBSD__) /* * USB HID code for FreeBSD/NetBSD * Brian Feldman * * Reference used: * X-Mame USB HID joystick driver for NetBSD. * * Written by Krister Walfridsson */ int InitJoystickFd(int fd, char *dev) { report_desc_t rd; struct hid_data *d; struct hid_item h, new_h; struct js_info *my_info; int reportlen, report_id, is_joystick; my_info = &js_info[js_count]; rd = hid_get_report_desc(fd); if (rd == 0) { warn("%s", dev); return (-1); } report_id = 0; #if __FreeBSD_version < 500111 reportlen = hid_report_size(rd, report_id, hid_input); #else reportlen = hid_report_size(rd, hid_input, report_id); #endif my_info->buf = (char *)malloc(reportlen); if (my_info->buf == NULL) err(1, "malloc"); my_info->reportlen = reportlen; my_info->offset = report_id != 0; my_info->buttons = 0; my_info->hids = NULL; is_joystick = 0; #if __FreeBSD_version < 500111 for (d = hid_start_parse(rd, 1 << hid_input); #else for (d = hid_start_parse(rd, 1 << hid_input, report_id); #endif hid_get_item(d, &h);) { int usage, page, link_it = 0; struct js_range *axis; page = HID_PAGE(h.usage); usage = HID_USAGE(h.usage); if (!is_joystick) is_joystick = (h.kind == hid_collection && page == HUP_GENERIC_DESKTOP && (usage == HUG_JOYSTICK || usage == HUG_GAME_PAD)); if (h.kind != hid_input || !is_joystick) continue; axis = NULL; if (page == HUP_GENERIC_DESKTOP) { switch (usage) { case HUG_X: case HUG_RX: axis = &my_info->x; break; case HUG_Y: case HUG_RY: axis = &my_info->y; break; } } if (axis != NULL) { axis->min = h.logical_minimum; axis->max = h.logical_maximum; axis->lower_third = axis->min + (axis->max - axis->min) / 3; axis->higher_third = axis->min + (axis->max - axis->min) * 2 / 3; link_it = 1; } if (!link_it) { if (page != HUP_BUTTON || usage > 16) continue; if (usage > my_info->buttons) my_info->buttons = usage; } new_h = h; new_h.next = my_info->hids; my_info->hids = (struct hid_item *) malloc(sizeof(*my_info->hids)); if (my_info->hids == NULL) err(1, "malloc"); *my_info->hids = new_h; } printf("Joystick %s: %d buttons, X range %d - %d, Y range %d - %d\n", dev, my_info->buttons, my_info->x.min, my_info->x.max, my_info->y.min, my_info->y.max); my_info->fd = fd; if (JoystickShift) { my_info->joy = js_count + 1; } else my_info->joy = js_count; return (0); } void InitJoysticks() { int i, fd; for (i = 0; i < (sizeof(js_device) / sizeof(js_device[0])); i++) { fd = open(js_device[i], O_RDONLY | O_NONBLOCK); if (fd == -1) continue; if (InitJoystickFd(fd, js_device[i]) == 0) js_count++; else close(fd); } } void ReadJoysticks() { struct hid_item *h; int page, usage, njoy, joy; for (njoy = 0; njoy < js_count; njoy++) { struct js_info *jsi; jsi = &js_info[njoy]; joy = jsi->joy; if (read(jsi->fd, jsi->buf, jsi->reportlen) != jsi->reportlen) continue; for (h = jsi->hids; h != NULL; h = h->next) { int d; d = hid_get_data(jsi->buf + jsi->offset, h); page = HID_PAGE(h->usage); usage = HID_USAGE(h->usage); switch (page) { case HUP_GENERIC_DESKTOP: switch (usage) { case HUG_X: case HUG_RX: if (d < jsi->x.lower_third) { joypads[joy] |= SNES_LEFT_MASK; joypads[joy] &= ~SNES_RIGHT_MASK; } else if (d < jsi->x.higher_third) { joypads[joy] &= ~SNES_LEFT_MASK; joypads[joy] &= ~SNES_RIGHT_MASK; } else { joypads[joy] &= ~SNES_LEFT_MASK; joypads[joy] |= SNES_RIGHT_MASK; } break; case HUG_Y: case HUG_RY: if (d < jsi->y.lower_third) { joypads[joy] |= SNES_UP_MASK; joypads[joy] &= ~SNES_DOWN_MASK; } else if (d < jsi->y.higher_third) { joypads[joy] &= ~SNES_UP_MASK; joypads[joy] &= ~SNES_DOWN_MASK; } else { joypads[joy] &= ~SNES_UP_MASK; joypads[joy] |= SNES_DOWN_MASK; } break; } break; case HUP_BUTTON: if (d) joypads[joy] |= js_map_button[njoy][usage - 1]; else joypads[joy] &= ~js_map_button[njoy][usage - 1]; break; } } } } #endif // defined(__FreeBSD__) #endif // defined (JOYSTICK_SUPPORT) START_EXTERN_C char* osd_GetPackDir() { static char filename[_MAX_PATH]; memset(filename, 0, _MAX_PATH); if(strlen(S9xGetDirectory(PATCH_DIR))!=0) strcpy (filename, S9xGetDirectory(PATCH_DIR)); else { char dir [_MAX_DIR + 1]; char drive [_MAX_DRIVE + 1]; char name [_MAX_FNAME + 1]; char ext [_MAX_EXT + 1]; _splitpath(Memory.ROMFilename, drive, dir, name, ext); _makepath(filename, drive, dir, NULL, NULL); } if(!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21)) { if (getenv("SPL4PACK")) return getenv("SPL4PACK"); else strcat(filename, "/SPL4-SP7"); } else if(!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ",21)) { if (getenv("MDHPACK")) return getenv("MDHPACK"); else strcat(filename, "/SMHT-SP7"); } else if(!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21)) { if (getenv("FEOEZPACK")) return getenv("FEOEZPACK"); else strcat(filename, "/FEOEZSP7"); } else if(!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO",21)) { if (getenv("SJNSPACK")) return getenv("SJNSPACK"); else strcat(filename, "/SJUMPSP7"); } else strcat(filename, "/MISC-SP7"); return filename; } END_EXTERN_C const char *S9xGetDirectory (enum s9x_getdirtype dirtype) { static char filename [PATH_MAX+1]; const char *s, *b; bool md=false; switch(dirtype){ default: case DEFAULT_DIR: s=base_dir; md=true; break; case HOME_DIR: s=getenv("HOME"); break; case ROM_DIR: s=rom_dir; break; case SNAPSHOT_DIR: s=snapshot_dir; break; case SRAM_DIR: s=sram_dir; break; case BIOS_DIR: s=sram_dir; break; case SCREENSHOT_DIR: s=screenshot_dir; break; case SPC_DIR: s=spc_dir; break; case PATCH_DIR: s=patch_dir; break; case ROMFILENAME_DIR: strcpy(filename, Memory.ROMFilename); for(int i=strlen(filename); i>=0; i--){ if(filename[i]==SLASH_CHAR){ filename[i]='\0'; break; } } return filename; } b=NULL; if(dirtype!=HOME_DIR){ if(s[0]==SLASH_CHAR){ b=NULL; } else if(s[0]=='~' && s[1]==SLASH_CHAR){ b=getenv("HOME"); md=true; s+=2; } else if(s[0]=='.' && s[1]==SLASH_CHAR){ b=NULL; } else if(dirtype!=DEFAULT_DIR){ b=S9xGetDirectory(DEFAULT_DIR); md=true; } else { b=NULL; } } if(b==filename){ int l=strlen(filename); snprintf(filename+l, sizeof(filename)-l, SLASH_STR "%s", s); } else if(b){ snprintf(filename, sizeof(filename), "%s" SLASH_STR "%s", b, s); } else { snprintf(filename, sizeof(filename), "%s", s); } if(md){ if(mkdir(filename, 0777)==0) chown(filename, getuid (), getgid ()); } return filename; } const char *S9xGetFilename (const char *ex, enum s9x_getdirtype dirtype) { static char filename [PATH_MAX + 1]; char dir [_MAX_DIR + 1]; char drive [_MAX_DRIVE + 1]; char fname [_MAX_FNAME + 1]; char ext [_MAX_EXT + 1]; _splitpath (Memory.ROMFilename, drive, dir, fname, ext); snprintf(filename, sizeof(filename), "%s" SLASH_STR "%s%s", S9xGetDirectory(dirtype), fname, ex); return (filename); } const char *S9xGetFilenameInc (const char *e, enum s9x_getdirtype dirtype) { static char filename [PATH_MAX + 1]; char dir [_MAX_DIR + 1]; char drive [_MAX_DRIVE + 1]; char fname [_MAX_FNAME + 1]; char ext [_MAX_EXT + 1]; unsigned int i=0; struct stat buf; const char *d; _splitpath (Memory.ROMFilename, drive, dir, fname, ext); d=S9xGetDirectory(dirtype); do { snprintf(filename, sizeof(filename), inc_format, d, fname, i, e); i++; } while(stat(filename, &buf)==0 && i!=0); return (filename); } const char *S9xBasename (const char *f) { const char *p; if ((p = strrchr (f, '/')) != NULL || (p = strrchr (f, '\\')) != NULL) return (p + 1); return (f); } const char *S9xChooseFilename (bool8 read_only) { char def [PATH_MAX + 1]; char title [PATH_MAX + 1]; char drive [_MAX_DRIVE + 1]; char dir [_MAX_DIR + 1]; char ext [_MAX_EXT + 1]; _splitpath (Memory.ROMFilename, drive, dir, def, ext); strcat (def, ".s96"); sprintf (title, "%s snapshot filename", read_only ? "Select load" : "Choose save"); const char *filename; S9xSetSoundMute (TRUE); filename = S9xSelectFilename (def, S9xGetDirectory (SNAPSHOT_DIR), "s96", title); S9xSetSoundMute (FALSE); return (filename); } bool8 S9xOpenSnapshotFile (const char *fname, bool8 read_only, STREAM *file) { char filename [PATH_MAX + 1]; char drive [_MAX_DRIVE + 1]; char dir [_MAX_DIR + 1]; char ext [_MAX_EXT + 1]; _splitpath (fname, drive, dir, filename, ext); if (*drive || *dir == '/' || (*dir == '.' && (*(dir + 1) == '/' ))) { strncpy (filename, fname, PATH_MAX); if (!*ext) strcat (filename, ".s96"); } else { strcpy (filename, S9xGetDirectory (SNAPSHOT_DIR)); strcat (filename, SLASH_STR); strcat (filename, fname); if (!*ext) strcat (filename, ".s96"); } #ifdef ZLIB if (read_only) { if ((*file = OPEN_STREAM (filename, "rb"))) return (TRUE); } else { if ((*file = OPEN_STREAM (filename, "wb"))) { chown (filename, getuid (), getgid ()); return (TRUE); } } #else char command [PATH_MAX]; if (read_only) { sprintf (command, "gzip -d <\"%s\"", filename); if (*file = popen (command, "r")) return (TRUE); } else { sprintf (command, "gzip --best >\"%s\"", filename); if (*file = popen (command, "wb")) return (TRUE); } #endif return (FALSE); } void S9xCloseSnapshotFile (STREAM file) { #ifdef ZLIB CLOSE_STREAM (file); #else pclose (file); #endif } bool8 S9xInitUpdate () { return (TRUE); } bool8 S9xDeinitUpdate (int Width, int Height) { S9xPutImage (Width, Height); return (TRUE); } bool8 S9xContinueUpdate(int width, int height) { return (TRUE); } static unsigned long now () { static unsigned long seconds_base = 0; struct timeval tp; gettimeofday (&tp, NULL); if (!seconds_base) seconds_base = tp.tv_sec; return ((tp.tv_sec - seconds_base) * 1000 + tp.tv_usec / 1000); } void OutputFrameRate () { static int FrameCount = 0; static unsigned long then = now (); if (++FrameCount % 60 == 0) { unsigned long here = now (); // printf ("\rFrame rate: %.2lfms", (double) (here - then) / 60); // fflush (stdout); then = here; } } void _makepath (char *path, const char *, const char *dir, const char *fname, const char *ext) { if (dir && *dir) { strcpy (path, dir); strcat (path, "/"); } else *path = 0; strcat (path, fname); if (ext && *ext) { strcat (path, "."); strcat (path, ext); } } void _splitpath(const char *path, char *drive, char *dir, char *fname, char *ext) { *drive = 0; char *slash = strrchr(path, SLASH_CHAR); char *dot = strrchr(path, '.'); if (dot && slash && dot < slash) { dot = 0; } if (!slash) { *dir = 0; strcpy(fname, path); if (dot) { fname[dot - path] = 0; strcpy(ext, dot + 1); } else { *ext = 0; } } else { strcpy(dir, path); dir[slash - path] = 0; strcpy(fname, slash + 1); if (dot) { fname[(dot - slash) - 1] = 0; strcpy(ext, dot + 1); } else { *ext = 0; } } } void S9xToggleSoundChannel (int c) { if (c == 8) so.sound_switch = 255; else so.sound_switch ^= 1 << c; S9xSetSoundControl (so.sound_switch); } static void SoundTrigger () { #ifndef NOSOUND if (Settings.APUEnabled && !so.mute_sound) S9xProcessSound (NULL); #endif } void StopTimer () { struct itimerval timeout; timeout.it_interval.tv_sec = 0; timeout.it_interval.tv_usec = 0; timeout.it_value.tv_sec = 0; timeout.it_value.tv_usec = 0; if (setitimer (ITIMER_REAL, &timeout, NULL) < 0) perror ("setitimer"); } void InitTimer () { struct itimerval timeout; struct sigaction sa; #ifdef USE_THREADS if (Settings.ThreadSound) { pthread_mutex_init (&mutex, NULL); pthread_create (&thread, NULL, S9xProcessSound, NULL); return; } #endif sa.sa_handler = (SIG_PF) SoundTrigger; #if defined (SA_RESTART) sa.sa_flags = SA_RESTART; #else sa.sa_flags = 0; #endif #ifndef NOSOUND //FIXME: Kludge to get calltree running. Remove later. sigemptyset (&sa.sa_mask); sigaction (SIGALRM, &sa, NULL); timeout.it_interval.tv_sec = 0; timeout.it_interval.tv_usec = 10000; timeout.it_value.tv_sec = 0; timeout.it_value.tv_usec = 10000; if (setitimer (ITIMER_REAL, &timeout, NULL) < 0) perror ("setitimer"); #endif } void S9xSyncSpeed () { if (dumpstreams) return; #ifdef NETPLAY_SUPPORT if (Settings.NetPlay && NetPlay.Connected) { #if defined (NP_DEBUG) && NP_DEBUG == 2 printf ("CLIENT: SyncSpeed @%d\n", S9xGetMilliTime()); #endif // Send joypad position update to server S9xNPSendJoypadUpdate (old_joypads [0]); // set input from network for (int J = 0; J < 8; J++) joypads[J] = S9xNPGetJoypad(J); if (!S9xNPCheckForHeartBeat()) { // No heartbeats already arrived, have to wait for one. NetPlay.PendingWait4Sync = !S9xNPWaitForHeartBeatDelay(100); #if defined (NP_DEBUG) && NP_DEBUG == 2 if (NetPlay.PendingWait4Sync) printf ("CLIENT: PendingWait4Sync1 @%d\n", S9xGetMilliTime()); #endif IPPU.RenderThisFrame = TRUE; IPPU.SkippedFrames = 0; } else { NetPlay.PendingWait4Sync = !S9xNPWaitForHeartBeatDelay(200); #if defined (NP_DEBUG) && NP_DEBUG == 2 if (NetPlay.PendingWait4Sync) printf ("CLIENT: PendingWait4Sync2 @%d\n", S9xGetMilliTime()); #endif if (IPPU.SkippedFrames < NetPlay.MaxFrameSkip) { IPPU.SkippedFrames++; IPPU.RenderThisFrame = FALSE; } else { IPPU.RenderThisFrame = TRUE; IPPU.SkippedFrames = 0; } } if (!NetPlay.PendingWait4Sync) { NetPlay.FrameCount++; S9xNPStepJoypadHistory (); } return; } #endif /* NETPLAY_SUPPORT */ #if 0 if (Settings.SoundSync == 2) { IPPU.RenderThisFrame = TRUE; IPPU.SkippedFrames = 0; return; } #endif if (Settings.HighSpeedSeek > 0) Settings.HighSpeedSeek--; if (Settings.TurboMode) { if((++IPPU.FrameSkip >= Settings.TurboSkipFrames || Settings.OldTurbo) && !Settings.HighSpeedSeek) { IPPU.FrameSkip = 0; IPPU.SkippedFrames = 0; IPPU.RenderThisFrame = TRUE; } else { ++IPPU.SkippedFrames; IPPU.RenderThisFrame = FALSE; } return; } #ifdef __sgi /* BS: saves on CPU usage */ sginap(1); #endif /* Check events */ static struct timeval next1 = {0, 0}; struct timeval now; CHECK_SOUND(); S9xProcessEvents(FALSE); while (gettimeofday (&now, NULL) < 0) ; /* If there is no known "next" frame, initialize it now */ if (next1.tv_sec == 0) { next1 = now; ++next1.tv_usec; } /* If we're on AUTO_FRAMERATE, we'll display frames always * only if there's excess time. * Otherwise we'll display the defined amount of frames. */ unsigned limit = Settings.SkipFrames == AUTO_FRAMERATE ? (timercmp(&next1, &now, <) ? 10 : 1) : Settings.SkipFrames; IPPU.RenderThisFrame = ++IPPU.SkippedFrames >= limit; if(IPPU.RenderThisFrame) { IPPU.SkippedFrames = 0; } else { /* If we were behind the schedule, check how much it is */ if(timercmp(&next1, &now, <)) { unsigned lag = (now.tv_sec - next1.tv_sec) * 1000000 + now.tv_usec - next1.tv_usec; if(lag >= 500000) { /* More than a half-second behind means probably * pause. The next line prevents the magic * fast-forward effect. */ next1 = now; } } } /* Delay until we're completed this frame */ /* Can't use setitimer because the sound code already could * be using it. We don't actually need it either. */ while(timercmp(&next1, &now, >)) { /* If we're ahead of time, sleep a while */ unsigned timeleft = (next1.tv_sec - now.tv_sec) * 1000000 + next1.tv_usec - now.tv_usec; //fprintf(stderr, "<%u>", timeleft); usleep(timeleft); CHECK_SOUND(); S9xProcessEvents(FALSE); while (gettimeofday (&now, NULL) < 0) ; /* Continue with a while-loop because usleep() * could be interrupted by a signal */ } /* Calculate the timestamp of the next frame. */ next1.tv_usec += Settings.FrameTime; if (next1.tv_usec >= 1000000) { next1.tv_sec += next1.tv_usec / 1000000; next1.tv_usec %= 1000000; } } static long log2 (long num) { long n = 0; while (num >>= 1) n++; return (n); } #if 0 /* Dead code 20031117 */ static long power (int num, int pow) { long val = num; int i; if (pow == 0) return (1); for (i = 1; i < pow; i++) val *= num; return (val); } #endif /* BS: the SGI sound routines. */ #if !defined(NOSOUND) && defined(__sgi) char *sgi_sound = "SGI/IRIX sound by Sherman"; #include static int Rates[8] = { 0, 8000, 11025, 16000, 22050, 32000, 44100, 48000 }; static int BufferSizes [8] = { #if 1 /*BS: double buffer size */ 0, 512, 512, 512, 1024, 1024, 2048, 2048 #else 0, 256, 256, 256, 512, 512, 1024, 1024 #endif }; bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size) { /* SGI version */ long channels = -1, sampsize = -1, samprate = -1, compress = -1, device = -1, interleave = -1, outsize = -1; ALconfig al_config; long al_params[2] = { AL_OUTPUT_RATE, -1 }; al_config = ALnewconfig(); #if 1 /* by not doing this, num channels will remain at current setting */ /* number of channels can only be changed before port is open. */ channels = stereo ? 2 : 1; if (ALsetchannels(al_config, channels)) { perror("ERROR with ALsetchannels"); } channels = ALgetchannels(al_config); # if 0 printf("channels now = %ld\n", channels); # endif #endif so.stereo = channels - 1; /* unforunately, this must be called before opening the port. It'd */ /* be nice to have a little more info before calling this, but */ /* we'll have to guess for now. Not reducing the queue size */ /* results in a delay between events and the corresponding sounds.*/ if (ALsetqueuesize(al_config, (long)(BufferSizes[mode&7]*channels*3))) { perror("ERROR with ALsetqueuesize"); } /* open the audio port */ so.al_port = ALopenport("Snes9x audio", "w", al_config); if (so.al_port == 0) { return (FALSE); } /* get the current settings of the audio port */ al_config = ALgetconfig(so.al_port); channels = ALgetchannels(al_config); sampsize = ALgetwidth(al_config); outsize = ALgetfillable(so.al_port); ALgetparams(AL_DEFAULT_DEVICE, al_params, 2); samprate = al_params[1]; #if 0 /* print machines current settings */ printf("channels = %ld\n", channels); printf("sampsize = %ld\n", sampsize); printf("samprate = %ld\n", samprate); printf("outsize = %ld\n", outsize); printf("compress = %ld\n", compress); printf("device = %ld\n", device); printf("interleave=%ld\n", interleave); #endif /* do not encode */ so.encoded = 0; #if 1 /* by not doing this, rate will be left at current setting */ samprate = Rates [mode & 7]; al_params[1] = samprate; ALsetparams(AL_DEFAULT_DEVICE, al_params, 2); ALgetparams(AL_DEFAULT_DEVICE, al_params, 2); samprate = al_params[1]; # if 0 printf("samprate now = %ld\n", samprate); #endif #endif so.playback_rate = samprate; #if 0 /* by not doing this, sample size will be left at current setting */ if (ALsetwidth(al_config, AL_SAMPLE_8)) { perror("ERROR with ALsetwidth"); } if (ALsetconfig(so.al_port, al_config)) { perror("ERROR with ALsetconfig"); } sampsize = ALgetwidth(al_config); printf("sampsize now = %ld\n", sampsize); #endif /* set the sample size */ switch (sampsize) { case AL_SAMPLE_8: so.sixteen_bit = 0; break; case AL_SAMPLE_16: so.sixteen_bit = 1; break; case AL_SAMPLE_24: default: so.sixteen_bit = 1; break; } /* choose a buffer size based on the sample rate, and increase as nece*/ for (int i = 1; i < 7; i++) if (samprate <= Rates [i]) break; so.buffer_size = BufferSizes [i]; if (so.stereo) so.buffer_size *= 2; if (so.sixteen_bit) so.buffer_size *= 2; if (so.buffer_size > MAX_BUFFER_SIZE*4) so.buffer_size = MAX_BUFFER_SIZE*4; printf("SGI sound successfully opened\n"); printf (" Rate: %d, Buffer size: %d, 16-bit: %s, Stereo: %s, Encoded: %s\n", so.playback_rate, so.buffer_size, so.sixteen_bit ? "yes" : "no", so.stereo ? "yes" : "no", so.encoded ? "yes" : "no"); return (TRUE); } void S9xUnixProcessSound (void) { /* SGI version */ uint8 Buf[MAX_BUFFER_SIZE*4]; int buf_size; signed short *audio_buf; CPU.Flags &= ~PROCESS_SOUND_FLAG; if (so.al_port == 0) return; if (Settings.APUEnabled == FALSE) { printf("why am I hear? alport = %p\n", so.al_port); return; } int sample_count = so.buffer_size; if (so.sixteen_bit) sample_count >>= 1; /* BS: return if buffer is full */ if (ALgetfillable(so.al_port) < so.buffer_size) { #if 0 printf("error: fillable space only = %ld\n", ALgetfillable(so.al_port)); #endif return; } S9xMixSamples (Buf, sample_count); if (!so.mute_sound) { buf_size = sample_count; audio_buf = (signed short *)Buf; #if 0 printf("about to write buffer %p size %d\n", audio_buf, buf_size); #endif if (ALwritesamps(so.al_port, audio_buf, buf_size)) { perror("ERROR with ALwritesamps"); } } } #endif #if !defined(NOSOUND) && defined(__sun) static int Rates[8] = { 0, 8000, 11025, 16000, 22050, 32000, 37800, 44100 }; static int BufferSizes [8] = { 0, 256, 256, 256, 512, 512, 1024, 1024 }; bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size) { /* SUN version */ int i; #if defined(CONFIGURABLE_SOUND_DEVICE) if ((so.sound_fd = open (sound_device, O_WRONLY)) < 0) return (FALSE); #else if ((so.sound_fd = open ("/dev/audio", O_WRONLY)) < 0) return (FALSE); #endif audio_info_t audio; AUDIO_INITINFO (&audio); audio.play.sample_rate = Rates [mode & 7]; audio.play.channels = stereo ? 2 : 1; audio.play.precision = 16; audio.play.encoding = AUDIO_ENCODING_LINEAR; ioctl (so.sound_fd, AUDIO_SETINFO, &audio); if (ioctl (so.sound_fd, AUDIO_GETINFO, &audio) != 0) return (FALSE); so.stereo = audio.play.channels - 1; so.playback_rate = audio.play.sample_rate; so.encoded = audio.play.encoding != AUDIO_ENCODING_LINEAR; so.sixteen_bit = audio.play.precision == 16; for (i = 1; i < 7; i++) if (audio.play.sample_rate <= Rates [i]) break; so.buffer_size = BufferSizes [i]; if (buffer_size > 0) if (so.stereo) so.buffer_size *= 2; if (so.sixteen_bit) so.buffer_size *= 2; if (so.buffer_size > MAX_BUFFER_SIZE) so.buffer_size = MAX_BUFFER_SIZE; so.last_eof = -1; printf ("Sound Device: %s, Rate: %d, Buffer size: %d, 16-bit: %s, Stereo: %s, Encoded: %s\n", sound_device, so.playback_rate, so.buffer_size, so.sixteen_bit ? "yes" : "no", so.stereo ? "yes" : "no", so.encoded ? "yes" : "no"); return (TRUE); } #endif #if !defined(NOSOUND) && (defined(__linux) || defined(__FreeBSD__)) static int Rates[8] = { 0, 8000, 11025, 16000, 22050, 32000, 44100, 48000 }; static int BufferSizes [8] = { 0, 256, 256, 256, 512, 512, 1024, 1024 }; bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size) { /* Linux version (OSS) */ int J, K; so.stereo = stereo; so.playback_rate = Rates[mode & 0x07]; so.sixteen_bit = TRUE; if (!Settings.Mute) { #if defined(CONFIGURABLE_SOUND_DEVICE) if ((so.sound_fd = open (sound_device, O_WRONLY | O_NONBLOCK)) < 0) { perror (sound_device); return (FALSE); } #else if ((so.sound_fd = open ("/dev/dsp", O_WRONLY | O_NONBLOCK)) < 0) { perror ("/dev/dsp"); return (FALSE); } #endif #ifdef MMAP_SOUND if (ioctl (so.sound_fd, SNDCTL_DSP_GETCAPS, &J) < 0) { perror ("ioctl SNDCTL_DSP_GETCAPS"); } else { if (J & DSP_CAP_MMAP) printf ("DSP_CAP_MMAP supported\n"); } void *ptr; if ((ptr = mmap (0, so.buffer_size * 3, PROT_WRITE, 0, so.sound_fd, 0)) == 0) fprintf (stderr, "mmap failed\n"); J = 0; if (ioctl (so.sound_fd, SNDCTL_DSP_SETTRIGGER, &J) < 0) perror ("ioctl SNDCTL_DSP_SETTRIGGER"); #endif //Test and check back to http://snes9x.com/forum/topic.asp?TOPIC_ID=8512 // J = AFMT_U8; J = AFMT_S16_NE; if (ioctl (so.sound_fd, SNDCTL_DSP_SETFMT, &J) < 0) { perror ("ioctl SNDCTL_DSP_SETFMT"); return (FALSE); } if (J != AFMT_S16_NE) { so.sixteen_bit = FALSE; J = AFMT_U8; if (ioctl (so.sound_fd, SNDCTL_DSP_SETFMT, &J) < 0) { perror ("ioctl SNDCTL_DSP_SETFMT"); return (FALSE); } } if (ioctl (so.sound_fd, SNDCTL_DSP_STEREO, &so.stereo) < 0) { perror ("ioctl SNDCTL_DSP_STEREO"); return (FALSE); } if (ioctl (so.sound_fd, SNDCTL_DSP_SPEED, &so.playback_rate) < 0) { perror ("ioctl SNDCTL_DSP_SPEED"); return (FALSE); } if (buffer_size == 0) buffer_size = BufferSizes [mode & 7]; if (buffer_size > MAX_BUFFER_SIZE / 4) buffer_size = MAX_BUFFER_SIZE / 4; if (so.sixteen_bit) buffer_size *= 2; if (so.stereo) buffer_size *= 2; int power2 = log2 (buffer_size); J = K = power2 | (3 << 16); if (ioctl (so.sound_fd, SNDCTL_DSP_SETFRAGMENT, &J) < 0) { perror ("ioctl SNDCTL_DSP_SETFRAGMENT"); return (FALSE); } ioctl (so.sound_fd, SNDCTL_DSP_GETBLKSIZE, &so.buffer_size); #ifdef MMAP_SOUND J = PCM_ENABLE_OUTPUT; if (ioctl (so.sound_fd, SNDCTL_DSP_SETTRIGGER, &J) < 0) perror ("ioctl SNDCTL_DSP_SETTRIGGER"); #endif #if 0 buffmem_desc buff; buff.size = so.buffer_size * 3; buff.buffer = ptr; if (ioctl (so.sound_fd, SNDCTL_DSP_MAPOUTBUF, &buff) < 0) perror ("ioctl SNDCTL_DSP_MAPOUTBUF"); #endif printf ("Sound Device: %s, Rate: %d, Buffer size: %d, 16-bit: %s, Stereo: %s, Encoded: %s\n", sound_device, so.playback_rate, so.buffer_size, so.sixteen_bit ? "yes" : "no", so.stereo ? "yes" : "no", so.encoded ? "yes" : "no"); } // Settings.Mute S9xSetPlaybackRate (so.playback_rate); return (TRUE); } #endif #if !defined(NOSOUND) && (defined (__linux) || defined (__sun) || defined(__FreeBSD__)) void S9xUnixProcessSound (void) { } static uint8 Buf[MAX_BUFFER_SIZE]; #define FIXED_POINT 0x10000 #define FIXED_POINT_SHIFT 16 #define FIXED_POINT_REMAINDER 0xffff static volatile bool8 block_signal = FALSE; static volatile bool8 block_generate_sound = FALSE; static volatile bool8 pending_signal = FALSE; #endif #if defined(NOSOUND) static int Rates[8] = { 0, 8000, 11025, 16000, 22050, 32000, 44100, 48000 }; static int BufferSizes [8] = { 0, 256, 256, 256, 512, 512, 1024, 1024 }; bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size) { return false; } void S9xGenerateSound () { } void *S9xProcessSound (void *) { /* No sound version */ return (NULL); } #endif #if !defined(NOSOUND) && (defined (__linux) || defined (__sun) || defined(__FreeBSD__)) void S9xGenerateSound () { /* Linux and Sun versions */ int bytes_so_far = so.sixteen_bit ? (so.samples_mixed_so_far << 1) : so.samples_mixed_so_far; if (Settings.SoundSync == 2) { // Assumes sound is signal driven while (so.samples_mixed_so_far >= so.buffer_size && !so.mute_sound) pause (); } else if (bytes_so_far >= so.buffer_size) return; #ifdef USE_THREADS if (Settings.ThreadSound) { if (block_generate_sound || pthread_mutex_trylock (&mutex)) return; } #endif block_signal = TRUE; so.err_counter += so.err_rate; if (so.err_counter >= FIXED_POINT) { int sample_count = so.err_counter >> FIXED_POINT_SHIFT; int byte_offset; int byte_count; so.err_counter &= FIXED_POINT_REMAINDER; if (so.stereo) sample_count <<= 1; byte_offset = bytes_so_far + so.play_position; do { int sc = sample_count; byte_count = sample_count; if (so.sixteen_bit) byte_count <<= 1; if ((byte_offset & SOUND_BUFFER_SIZE_MASK) + byte_count > SOUND_BUFFER_SIZE) { sc = SOUND_BUFFER_SIZE - (byte_offset & SOUND_BUFFER_SIZE_MASK); byte_count = sc; if (so.sixteen_bit) sc >>= 1; } if (bytes_so_far + byte_count > so.buffer_size) { byte_count = so.buffer_size - bytes_so_far; if (byte_count == 0) break; sc = byte_count; if (so.sixteen_bit) sc >>= 1; } S9xMixSamplesO (Buf, sc, byte_offset & SOUND_BUFFER_SIZE_MASK); AudioLogger(Buf, byte_count); so.samples_mixed_so_far += sc; sample_count -= sc; bytes_so_far = so.sixteen_bit ? (so.samples_mixed_so_far << 1) : so.samples_mixed_so_far; byte_offset += byte_count; } while (sample_count > 0); } block_signal = FALSE; #ifdef USE_THREADS if (Settings.ThreadSound) pthread_mutex_unlock (&mutex); else #endif // if (pending_signal) if (1) { S9xProcessSound (NULL); pending_signal = FALSE; } } void *S9xProcessSound (void *) { /* Linux and Sun versions */ /* If threads in use, this is to loop indefinitely */ /* If not, this will be called by timer */ if (Settings.Mute) return NULL; #if defined(__linux) || defined(__FreeBSD__) audio_buf_info info; if (!Settings.ThreadSound && (ioctl (so.sound_fd, SNDCTL_DSP_GETOSPACE, &info) == -1 || info.bytes < so.buffer_size)) { return (NULL); } #ifdef MMAP_SOUND count_info count; if (ioctl (so.sound_fd, SNDCTL_DSP_GETOPTR, &count) < 0) { printf ("F"); fflush (stdout); } else { printf ("<%d,%d>", count.blocks, count.bytes); fflush (stdout); return (NULL); } #endif #endif #ifdef __sun audio_info_t audio; if (!Settings.ThreadSound) { if (ioctl (so.sound_fd, AUDIO_GETINFO, &audio) < 0) return (NULL); if (audio.play.eof == 0) so.last_eof = -2; else if (audio.play.eof == so.last_eof) return (NULL); so.last_eof++; } #endif #ifdef USE_THREADS do { #endif /* Number of samples to generate now */ int sample_count = so.buffer_size; if (so.sixteen_bit) { /* to prevent running out of buffer space, * create less samples */ sample_count >>= 1; } #ifdef USE_THREADS if (Settings.ThreadSound) pthread_mutex_lock (&mutex); else #endif if (block_signal) { pending_signal = TRUE; return (NULL); } block_generate_sound = TRUE; /* If we need more audio samples */ if (so.samples_mixed_so_far < sample_count) { /* Where to put the samples to */ unsigned byte_offset = so.play_position + (so.sixteen_bit ? (so.samples_mixed_so_far << 1) : so.samples_mixed_so_far); //printf ("%d:", sample_count - so.samples_mixed_so_far); fflush (stdout); if (Settings.SoundSync == 2) { /*memset (Buf + (byte_offset & SOUND_BUFFER_SIZE_MASK), 0, sample_count - so.samples_mixed_so_far);*/ } else { /* Mix the missing samples */ S9xMixSamplesO (Buf, sample_count - so.samples_mixed_so_far, byte_offset & SOUND_BUFFER_SIZE_MASK); } so.samples_mixed_so_far = sample_count; } // if (!so.mute_sound) { unsigned bytes_to_write = sample_count; if(so.sixteen_bit) bytes_to_write <<= 1; unsigned byte_offset = so.play_position; so.play_position += bytes_to_write; so.play_position &= SOUND_BUFFER_SIZE_MASK; /* wrap to beginning */ #ifdef USE_THREADS if (Settings.ThreadSound) pthread_mutex_unlock (&mutex); #endif block_generate_sound = FALSE; /* Feed the samples to the soundcard until nothing is left */ for(;;) { int I = bytes_to_write; if (byte_offset + I > SOUND_BUFFER_SIZE) { I = SOUND_BUFFER_SIZE - byte_offset; } if(I == 0) break; I = write (so.sound_fd, (char *) Buf + byte_offset, I); if (I > 0) { bytes_to_write -= I; byte_offset += I; byte_offset &= SOUND_BUFFER_SIZE_MASK; /* wrap */ } /* give up if an unrecoverable error happened */ if(I < 0 && errno != EINTR) break; } /* All data sent. */ } so.samples_mixed_so_far -= sample_count; #ifdef USE_THREADS } while (Settings.ThreadSound); #endif #ifdef __sun if (!Settings.ThreadSound) write (so.sound_fd, NULL, 0); #endif return (NULL); } #endif #if !defined(NOSOUND) && defined(__sun) uint8 int2ulaw(int ch) { int mask; if (ch < 0) { ch = -ch; mask = 0x7f; } else { mask = 0xff; } if (ch < 32) { ch = 0xF0 | ( 15 - (ch/2) ); } else if (ch < 96) { ch = 0xE0 | ( 15 - (ch-32)/4 ); } else if (ch < 224) { ch = 0xD0 | ( 15 - (ch-96)/8 ); } else if (ch < 480) { ch = 0xC0 | ( 15 - (ch-224)/16 ); } else if (ch < 992 ) { ch = 0xB0 | ( 15 - (ch-480)/32 ); } else if (ch < 2016) { ch = 0xA0 | ( 15 - (ch-992)/64 ); } else if (ch < 4064) { ch = 0x90 | ( 15 - (ch-2016)/128 ); } else if (ch < 8160) { ch = 0x80 | ( 15 - (ch-4064)/256 ); } else { ch = 0x80; } return (uint8)(mask & ch); } #endif static int S9xCompareSDD1IndexEntries (const void *p1, const void *p2) { return (*(uint32 *) p1 - *(uint32 *) p2); } void S9xLoadSDD1Data () { char filename [_MAX_PATH + 1]; char index [_MAX_PATH + 1]; char data [_MAX_PATH + 1]; char patch [_MAX_PATH + 1]; Memory.FreeSDD1Data (); strcpy (filename, S9xGetDirectory (PATCH_DIR)); Settings.SDD1Pack=FALSE; if (strncmp (Memory.ROMName, "Star Ocean", 10) == 0){ if(SDD1_pack) strcpy (filename, SDD1_pack); #ifdef SDD1_DECOMP else Settings.SDD1Pack=TRUE; #else strcat (filename, "/socnsdd1"); #endif } else if(strncmp(Memory.ROMName, "STREET FIGHTER ALPHA2", 21)==0){ if(SDD1_pack) strcpy (filename, SDD1_pack); #ifdef SDD1_DECOMP else Settings.SDD1Pack=TRUE; #else strcat (filename, "/sfa2sdd1"); #endif } else { if(SDD1_pack) strcpy (filename, SDD1_pack); #ifdef SDD1_DECOMP else Settings.SDD1Pack=TRUE; #else S9xMessage(S9X_WARNING, S9X_ROM_INFO, "WARNING: No default SDD1 pack for this ROM"); #endif } if(Settings.SDD1Pack) return; DIR *dir = opendir (filename); index [0] = 0; data [0] = 0; patch [0] = 0; if (dir) { struct dirent *d; while ((d = readdir (dir))) { if (strcasecmp (d->d_name, "SDD1GFX.IDX") == 0) { strcpy (index, filename); strcat (index, "/"); strcat (index, d->d_name); } else if (strcasecmp (d->d_name, "SDD1GFX.DAT") == 0) { strcpy (data, filename); strcat (data, "/"); strcat (data, d->d_name); } if (strcasecmp (d->d_name, "SDD1GFX.PAT") == 0) { strcpy (patch, filename); strcat (patch, "/"); strcat (patch, d->d_name); } } closedir (dir); if (strlen (index) && strlen (data)) { FILE *fs = fopen (index, "rb"); int len = 0; if (fs) { // Index is stored as a sequence of entries, each entry being // 12 bytes consisting of: // 4 byte key: (24bit address & 0xfffff * 16) | translated block // 4 byte ROM offset // 4 byte length fseek (fs, 0, SEEK_END); len = ftell (fs); rewind (fs); Memory.SDD1Index = (uint8 *) malloc (len); fread (Memory.SDD1Index, 1, len, fs); fclose (fs); Memory.SDD1Entries = len / 12; if (!(fs = fopen (data, "rb"))) { free ((char *) Memory.SDD1Index); Memory.SDD1Index = NULL; Memory.SDD1Entries = 0; } else { fseek (fs, 0, SEEK_END); len = ftell (fs); rewind (fs); Memory.SDD1Data = (uint8 *) malloc (len); fread (Memory.SDD1Data, 1, len, fs); fclose (fs); if (strlen (patch) > 0 && (fs = fopen (patch, "rb"))) { fclose (fs); } #ifdef MSB_FIRST // Swap the byte order of the 32-bit value triplets on // MSBFirst machines. uint8 *ptr = Memory.SDD1Index; for (int i = 0; i < Memory.SDD1Entries; i++, ptr += 12) { SWAP_DWORD ((*(uint32 *) (ptr + 0))); SWAP_DWORD ((*(uint32 *) (ptr + 4))); SWAP_DWORD ((*(uint32 *) (ptr + 8))); } #endif qsort (Memory.SDD1Index, Memory.SDD1Entries, 12, S9xCompareSDD1IndexEntries); } } } else { fprintf (stderr, "Decompressed data pack not found in '%s'.\n", filename); } } } bool S9xDisplayPollButton(uint32 id, bool *pressed); bool S9xDisplayPollAxis(uint32 id, int16 *value); bool S9xDisplayPollPointer(uint32 id, int16 *x, int16 *y); s9xcommand_t S9xGetDisplayCommandT(const char *n); char *S9xGetDisplayCommandName(s9xcommand_t cmd); void S9xHandleDisplayCommand(s9xcommand_t cmd, int16 data1, int16 data2); void S9xDisplaySetupDefaultKeymap(void); bool8 S9xMapDisplayInput(const char *n, s9xcommand_t *cmd); bool8 S9xMapInput(const char *n, s9xcommand_t *cmd){ int i, j, d; char *c; char buf[4]="M1+"; if(!strncmp(n, "PseudoPointer", 13) && n[13]>='1' && n[13]<='8' && n[14]=='\0'){ return S9xMapPointer(PseudoPointerBase+(n[13]-'1'), *cmd, false); } if(!strncmp(n, "PseudoButton", 12) && isdigit(n[12]) && (j=strtol(n+12, &c, 10))<256 && (c==NULL || *c=='\0')){ return S9xMapButton(PseudoButtonBase+j, *cmd, false); } if(n[0]!='J' || !isdigit(n[1]) || !isdigit(n[2]) || n[3]!=':') goto unrecog; d=((n[1]-'0')*10+(n[2]-'0'))<<24; d|=0x80000000; i=4; if(!strncmp(n+i, "X+", 2)){ d|=0x4000; i+=2; } else { for(buf[1]='1'; buf[1]<='8'; buf[1]++){ if(!strncmp(n+i, buf, 3)){ d|=1<<(buf[1]-'1'+16); i+=3; } } } if(!strncmp(n+i, "Axis", 4)){ d|=0x8000; i+=4; } else if(n[i]=='B'){ i++; } else goto unrecog; d|=j=strtol(n+i, &c, 10); if(c!=NULL && *c!='\0' || j>0x3fff) goto unrecog; if(d&0x8000) return S9xMapAxis(d, *cmd, false); return S9xMapButton(d, *cmd, false); unrecog: return S9xMapDisplayInput(n, cmd); } bool S9xPollButton(uint32 id, bool *pressed){ return S9xDisplayPollButton(id, pressed); } bool S9xPollAxis(uint32 id, int16 *value){ return S9xDisplayPollAxis(id, value); } bool S9xPollPointer(uint32 id, int16 *x, int16 *y){ return S9xDisplayPollPointer(id, x, y); } s9xcommand_t S9xGetPortCommandT(const char *n){ s9xcommand_t cmd; cmd.type=S9xBadMapping; cmd.multi_press=0; cmd.button_norpt=0; cmd.port[0]=0; cmd.port[1]=0; cmd.port[2]=0; cmd.port[3]=0; if(!strncmp(n, "JS", 2) && n[2]>='1' && n[2]<='8'){ if(!strncmp(n+3, " Meta", 5) && n[8]>='1' && n[8]<='8' && n[9]=='\0'){ cmd.type=S9xButtonPort; cmd.port[1]=0; cmd.port[2]=n[2]-'1'; cmd.port[3]=1<<(n[8]-'1'); return cmd; } else if(!strncmp(n+3, " ToggleMeta", 11) && n[14]>='1' && n[14]<='8' && n[15]=='\0'){ cmd.type=S9xButtonPort; cmd.port[1]=1; cmd.port[2]=n[2]-'1'; cmd.port[3]=1<<(n[13]-'1'); return cmd; } } return S9xGetDisplayCommandT(n); } char *S9xGetPortCommandName(s9xcommand_t cmd){ std::string x; switch(cmd.type){ case S9xButtonPort: if(cmd.port[0]!=0) break; switch(cmd.port[1]){ case 0: x="JS"; x+=(int)cmd.port[2]; x+=" Meta"; x+=(int)cmd.port[3]; return strdup(x.c_str()); case 1: x="JS"; x+=(int)cmd.port[2]; x+=" ToggleMeta"; x+=(int)cmd.port[3]; return strdup(x.c_str()); } break; case S9xAxisPort: break; case S9xPointerPort: break; } return S9xGetDisplayCommandName(cmd); } void S9xHandlePortCommand(s9xcommand_t cmd, int16 data1, int16 data2){ #ifdef JOYSTICK_SUPPORT switch(cmd.type){ case S9xButtonPort: if(cmd.port[0]!=0) break; switch(cmd.port[1]){ case 0: if(data1){ js_mod[cmd.port[2]]|=cmd.port[3]; } else { js_mod[cmd.port[2]]&=~cmd.port[3]; } break; case 1: if(data1){ js_mod[cmd.port[2]]^=cmd.port[3]; } break; } break; case S9xAxisPort: break; case S9xPointerPort: break; } S9xHandleDisplayCommand(cmd, data1, data2); #endif } ConfigFile::secvec_t keymaps; void S9xSetupDefaultKeymap(void){ s9xcommand_t cmd; S9xUnmapAllControls(); for(ConfigFile::secvec_t::iterator i=keymaps.begin(); i!=keymaps.end(); i++){ cmd=S9xGetPortCommandT(i->second.c_str()); if(cmd.type==S9xBadMapping){ cmd=S9xGetCommandT(i->second.c_str()); if(cmd.type==S9xBadMapping){ std::string s("Unrecognized command '"); s+=i->second + "'"; S9xMessage(S9X_CONFIG_INFO, S9X_ERROR, s.c_str()); continue; } } if(!S9xMapInput(i->first.c_str(), &cmd)){ std::string s("Could not map '"); s+=i->second + "' to '" + i->first + "'"; S9xMessage(S9X_CONFIG_INFO, S9X_ERROR, s.c_str()); continue; } } keymaps.clear(); } typedef std::pair strpair_t; void S9xParsePortConfig(ConfigFile &conf, int pass){ if(pass==0){ if(conf.GetBool("Unix::UseNewStyleDirs", conf.Exists("Unix::BaseDir"))){ base_dir="~" SLASH_STR ".snes9x"; sram_dir="sram"; snapshot_dir="snapshots"; screenshot_dir="pics"; spc_dir="spc"; patch_dir="patches"; } base_dir=conf.GetStringDup("Unix::BaseDir", base_dir); S9xParseDisplayConfig(conf, 0); } else if(pass==1){ char *s; if((s=getenv("SNES9X_SNAPSHOT_DIR")) || (s=getenv("SNES96_SNAPSHOT_DIR"))) snapshot_dir=s; if((s=getenv("SNES9X_ROM_DIR")) || (s=getenv("SNES96_ROM_DIR"))) rom_dir=s; sram_dir=conf.GetStringDup("Unix::SRAMDir", sram_dir); snapshot_dir=conf.GetStringDup("Unix::SnapshotDir", snapshot_dir); screenshot_dir=conf.GetStringDup("Unix::ScreenshotDir", screenshot_dir); spc_dir=conf.GetStringDup("Unix::SPCDir", spc_dir); rom_dir=conf.GetStringDup("Unix::ROMDir", rom_dir); patch_dir=conf.GetStringDup("Unix::PatchDir", patch_dir); keymaps.clear(); if(!conf.GetBool("Controls::ClearAll", false)){ #if 0 // Using an axis to control Pseudo-pointer #1 keymaps.push_back(strpair_t("J00:Axis0", "AxisToPointer 1h Var")); keymaps.push_back(strpair_t("J00:Axis1", "AxisToPointer 1v Var")); keymaps.push_back(strpair_t("PseudoPointer1", "Pointer C=2 White/Black Superscope")); #elif 0 // Using an Axis for Pseudo-buttons keymaps.push_back(strpair_t("J00:Axis0", "AxisToButtons 1/0 T=50%")); keymaps.push_back(strpair_t("J00:Axis1", "AxisToButtons 3/2 T=50%")); keymaps.push_back(strpair_t("PseudoButton0", "Joypad1 Right")); keymaps.push_back(strpair_t("PseudoButton1", "Joypad1 Left")); keymaps.push_back(strpair_t("PseudoButton2", "Joypad1 Down")); keymaps.push_back(strpair_t("PseudoButton3", "Joypad1 Up")); #else // Using 'Joypad# Axis' keymaps.push_back(strpair_t("J00:Axis0", "Joypad1 Axis Left/Right T=50%")); keymaps.push_back(strpair_t("J00:Axis1", "Joypad1 Axis Up/Down T=50%")); #endif keymaps.push_back(strpair_t("J00:B0", "Joypad1 X")); keymaps.push_back(strpair_t("J00:B1", "Joypad1 A")); keymaps.push_back(strpair_t("J00:B2", "Joypad1 B")); keymaps.push_back(strpair_t("J00:B3", "Joypad1 Y")); #if 1 keymaps.push_back(strpair_t("J00:B6", "Joypad1 L")); #else // Show off joypad-meta keymaps.push_back(strpair_t("J00:X+B6", "JS1 Meta1")); keymaps.push_back(strpair_t("J00:M1+B1", "Joypad1 Turbo A")); #endif keymaps.push_back(strpair_t("J00:B7", "Joypad1 R")); keymaps.push_back(strpair_t("J00:B8", "Joypad1 Select")); keymaps.push_back(strpair_t("J00:B11", "Joypad1 Start")); } std::string section=S9xParseDisplayConfig(conf, 1); #ifdef JOYSTICK_SUPPORT Settings.JoystickEnabled=conf.GetBool("Unix::EnableJoystick", Settings.JoystickEnabled); js_device[0]=conf.GetStringDup("Unix::Joydev1", NULL); js_device[1]=conf.GetStringDup("Unix::Joydev2", NULL); js_device[2]=conf.GetStringDup("Unix::Joydev3", NULL); js_device[3]=conf.GetStringDup("Unix::Joydev4", NULL); js_device[4]=conf.GetStringDup("Unix::Joydev5", NULL); js_device[5]=conf.GetStringDup("Unix::Joydev6", NULL); js_device[6]=conf.GetStringDup("Unix::Joydev7", NULL); js_device[7]=conf.GetStringDup("Unix::Joydev8", NULL); #endif #if defined(CONFIGURABLE_SOUND_DEVICE) sound_device = conf.GetStringDup("Sound::Device", sound_device); #endif Settings.SoundBufferSize=conf.GetUInt("Unix::SoundBufferSize",Settings.SoundBufferSize); snapshot_filename=conf.GetStringDup("ROM::LoadSnapshot", NULL); SDD1_pack=conf.GetStringDup("ROM::SDD1Pack", NULL); ConfigFile::secvec_t sec=conf.GetSection((section+" Controls").c_str()); for(ConfigFile::secvec_t::iterator c=sec.begin(); c!=sec.end(); c++){ keymaps.push_back(*c); } s=conf.GetStringDup("Unix::IncFormat", "%03d"); bool found=false; int i; for(i=0; s[i]!='\0'; i++){ if(s[i]=='%'){ i++; if(s[i+1]=='%') continue; found=true; while(isdigit(s[i])){ i++; } switch(s[i]){ case 'd': case 'i': s[i]='u'; break; case 'o': case 'u': case 'x': case 'X': break; default: goto bad_inc_format; } break; } } for(; s[i]!='\0'; i++){ if(s[i]=='%'){ i++; if(s[i]=='%') continue; goto bad_inc_format; } } if(!found){ bad_inc_format: S9xMessage(S9X_CONFIG_INFO, S9X_ERROR, "Invalid value for IncFormat in section [Unix]"); inc_format="%s" SLASH_STR "%s%03d%s"; } else { inc_format=(const char *)malloc(strlen(s)+8); strcpy((char *)inc_format, "%s" SLASH_STR "%s"); strcat((char *)inc_format, s); strcat((char *)inc_format, "%s"); } free(s); } }