/********************************************************************************** Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), Jerremy Koot (jkoot@snes9x.com) (c) Copyright 2002 - 2004 Matthew Kendora (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), Kris Bleakley (codeviolation@hotmail.com) (c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net), Nach (n-a-c-h@users.sourceforge.net), zones (kasumitokoduck@yahoo.com) (c) Copyright 2006 - 2007 nitsuja BS-X C emulator code (c) Copyright 2005 - 2006 Dreamer Nom, zones C4 x86 assembler and some C emulation code (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), Nach, zsKnight (zsknight@zsnes.com) C4 C++ code (c) Copyright 2003 - 2006 Brad Jorsch, Nach DSP-1 emulator code (c) Copyright 1998 - 2006 _Demo_, Andreas Naive (andreasnaive@gmail.com) Gary Henderson, Ivar (ivar@snes9x.com), John Weidman, Kris Bleakley, Matthew Kendora, Nach, neviksti (neviksti@hotmail.com) DSP-2 emulator code (c) Copyright 2003 John Weidman, Kris Bleakley, Lord Nightmare (lord_nightmare@users.sourceforge.net), Matthew Kendora, neviksti DSP-3 emulator code (c) Copyright 2003 - 2006 John Weidman, Kris Bleakley, Lancer, z80 gaiden DSP-4 emulator code (c) Copyright 2004 - 2006 Dreamer Nom, John Weidman, Kris Bleakley, Nach, z80 gaiden OBC1 emulator code (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com), Kris Bleakley, Ported from x86 assembler to C by sanmaiwashi SPC7110 and RTC C++ emulator code (c) Copyright 2002 Matthew Kendora with research by zsKnight, John Weidman, Dark Force S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive, John Weidman S-RTC C emulator code (c) Copyright 2001-2006 byuu, John Weidman ST010 C++ emulator code (c) Copyright 2003 Feather, John Weidman, Kris Bleakley, Matthew Kendora Super FX x86 assembler emulator code (c) Copyright 1998 - 2003 _Demo_, pagefault, zsKnight, Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson, John Weidman Sound DSP emulator code is derived from SNEeSe and OpenSPC: (c) Copyright 1998 - 2003 Brad Martin (c) Copyright 1998 - 2006 Charles Bilyue' SH assembler code partly based on x86 assembler code (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) 2xSaI filter (c) Copyright 1999 - 2001 Derek Liauw Kie Fa HQ2x, HQ3x, HQ4x filters (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) Win32 GUI code (c) Copyright 2003 - 2006 blip, funkyass, Matthew Kendora, Nach, nitsuja Mac OS GUI code (c) Copyright 1998 - 2001 John Stiles (c) Copyright 2001 - 2007 zones Specific ports contains the works of other authors. See headers in individual files. Snes9x homepage: http://www.snes9x.com Permission to use, copy, modify and/or distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software or it's derivatives. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes, but is not limited to, charging money for Snes9x or software derived from Snes9x, including Snes9x or derivatives in commercial game bundles, and/or using Snes9x as a promotion for your commercial product. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. **********************************************************************************/ #include #include #include #ifdef HAVE_STRINGS_H #include #endif #include #include #include #include #include "snes9x.h" #include "memmap.h" #include "ppu.h" #include "gfx.h" #include "display.h" #include "soundux.h" #include "x11.h" #include "controls.h" #include "movie.h" #include "logger.h" #if 0 #define QT_CLEAN_NAMESPACE #include #include "snes9x_gui.h" #endif #include #include #include #include #ifdef USE_GLIDE bool8 S9xGlideEnable (bool8); void S9xGlidePutImage (int, int); void S9xSwitchToGlideMode (bool8); #endif #ifdef USE_AIDO #include "aido.h" #endif #ifdef __linux // Select seems to be broken in 2.x.x kernels - if a signal interrupts a // select system call with a zero timeout, the select call is restarted but // with an infinite timeout! The call will block until data arrives on the // selected fd(s). // // The workaround is to stop the X library calling select in the first // place! Replace XPending - which polls for data from the X server using // select - with an ioctl call to poll for data and then only call the blocking // XNextEvent if data is waiting. #define SELECT_BROKEN_FOR_SIGNALS #endif #ifdef USE_DGA_EXTENSION #include void CreateFullScreenWindow (); void S9xSwitchToFullScreen (bool8 enable); #ifdef USE_VIDMODE_EXTENSION #include #define ALL_DEVICE_EVENTS 0 #endif typedef struct { bool8 full_screen_available; bool8 is_full_screen; bool8 scale; char *vram; int line_width; int bank_size; int size; int window_width; int window_height; int saved_window_width; int saved_window_height; bool8 saved_image_needs_scaling; Window fs_window; #ifdef USE_VIDMODE_EXTENSION bool8 switch_video_mode; XF86VidModeModeInfo **all_modes; int num_modes; XF86VidModeModeInfo orig; XF86VidModeModeInfo *best; bool8 no_mode_switch; bool8 start_full_screen; #endif } XF86Data; static XF86Data XF86; #endif GUIData GUI; #if 0 QApplication *app; Snes9xGUI *gui; #endif void Scale8 (int width, int height); void Scale16 (int width, int height); void Convert8To16 (int width, int height); void Convert16To8 (int width, int height); void Convert8To24 (int width, int height); void Convert8To24Packed (int width, int height); void Convert16To24 (int width, int height); void Convert16To24Packed (int width, int height); void SetupImage (); int ErrorHandler (Display *, XErrorEvent *); void TVMode (int width, int height); void Init_2xSaI (uint32); void Super2xSaI (uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr, uint32 dstPitch, int width, int height); void SuperEagle (uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr, uint32 dstPitch, int width, int height); void _2xSaI (uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr, uint32 dstPitch, int width, int height); void Scale_2xSaI (uint8 *srcPtr, uint32 srcPitch, uint8 * /* deltaPtr */, uint8 *dstPtr, uint32 dstPitch, uint32 dstWidth, uint32 dstHeight, int width, int height); static void Repaint(bool isFrameBoundry = false); START_EXTERN_C uint8 snes9x_clear_change_log = 0; END_EXTERN_C static inline void SetXRepeat (bool state){ /* if(GUI.no_repeat) return; if(state) XAutoRepeatOn(GUI.display); else XAutoRepeatOff(GUI.display); */ } void S9xDeinitDisplay () { #ifdef USE_GLIDE S9xGlideEnable (FALSE); #elif USE_AIDO if (Settings.AIDOShmId) return; #endif S9xTextMode (); uint32 i; for (i = 0; i < sizeof (GUI.to_free) / sizeof (GUI.to_free [0]); i++) if (GUI.to_free [i]) { free (GUI.to_free [i]); GUI.to_free [i] = NULL; } if (GUI.image) { #ifdef MITSHM if (GUI.use_shared_memory) { XShmDetach (GUI.display, &GUI.sm_info); GUI.image->data = NULL; XDestroyImage (GUI.image); if (GUI.sm_info.shmaddr) shmdt (GUI.sm_info.shmaddr); if (GUI.sm_info.shmid >= 0) shmctl (GUI.sm_info.shmid, IPC_RMID, 0); GUI.image = NULL; } else #endif { XDestroyImage (GUI.image); GUI.image = NULL; } } XSync (GUI.display, False); XCloseDisplay (GUI.display); } void S9xInitDisplay (int, char **) { #ifdef USE_AIDO if (Settings.AIDOShmId) { S9xAIDOInit (); return; } #endif if (!(GUI.display = XOpenDisplay (NULL))) { fprintf (stderr, "Failed to connect to X server.\n"); exit (1); } GUI.screen = DefaultScreenOfDisplay (GUI.display); GUI.screen_num = XScreenNumberOfScreen (GUI.screen); GUI.visual = DefaultVisualOfScreen (GUI.screen); GUI.window_width = IMAGE_WIDTH; GUI.window_height = IMAGE_HEIGHT; #ifdef USE_OPENGL // XXX: Settings.OpenGLEnable = TRUE; if (Settings.OpenGLEnable) S9xOpenGLInit (); #endif XVisualInfo plate; XVisualInfo *matches; int count; plate.visualid = XVisualIDFromVisual (GUI.visual); matches = XGetVisualInfo (GUI.display, VisualIDMask, &plate, &count); if (!count) { fprintf (stderr, "Your X Window System server is unwell!\n"); exit (1); } GUI.depth = matches[0].depth; if ((GUI.depth != 8 && GUI.depth != 15 && GUI.depth != 16 && GUI.depth != 24) || (matches[0].c_class != PseudoColor && matches[0].c_class != TrueColor && matches[0].c_class != GrayScale)) { fprintf (stderr, "\ Snes9x needs an X Window System server set to 8, 15, 16, 24 or 32-bit colour GUI.depth\n\ supporting PseudoColor, TrueColor or GrayScale.\n"); exit (1); } if (GUI.depth >= 15 && !Settings.ForceNoTransparency) { Settings.Transparency = TRUE; } GUI.pseudo = matches[0].c_class == PseudoColor || matches[0].c_class == GrayScale; GUI.grayscale = matches[0].c_class == GrayScale; if (GUI.depth != 8 || !GUI.pseudo) { GUI.red_shift = ffs (matches[0].red_mask) - 1; GUI.green_shift = ffs (matches[0].green_mask) - 1; GUI.blue_shift = ffs (matches[0].blue_mask) - 1; GUI.red_size = matches[0].red_mask >> GUI.red_shift; GUI.green_size = matches[0].green_mask >> GUI.green_shift; GUI.blue_size = matches[0].blue_mask >> GUI.blue_shift; if (GUI.depth == 16 && GUI.green_size == 63) GUI.green_shift++; #ifdef GFX_MULTI_FORMAT switch (GUI.depth) { default: case 24: case 8: S9xSetRenderPixelFormat (RGB565); Init_2xSaI (565); break; case 16: if (GUI.red_size != GUI.green_size || GUI.blue_size != GUI.green_size) { // 565 format if (GUI.green_shift > GUI.blue_shift && GUI.green_shift > GUI.red_shift) S9xSetRenderPixelFormat (GBR565); else if (GUI.red_shift > GUI.blue_shift) S9xSetRenderPixelFormat (RGB565); else S9xSetRenderPixelFormat (BGR565); Init_2xSaI (565); break; } /* FALL ... */ case 15: if (GUI.green_shift > GUI.blue_shift && GUI.green_shift > GUI.red_shift) S9xSetRenderPixelFormat (GBR555); else if (GUI.red_shift > GUI.blue_shift) S9xSetRenderPixelFormat (RGB555); else S9xSetRenderPixelFormat (BGR555); Init_2xSaI (555); break; } #endif } XFree ((char *) matches); #if defined(USE_OPENGL) || defined(USE_AIDO) if (Settings.OpenGLEnable || Settings.AIDOShmId) { S9xSetRenderPixelFormat (RGB555); Settings.Transparency = TRUE; } #endif int l = 0; int i; for (i = 0; i < 6; i++) { int r = (i * 31) / (6 - 1); for (int j = 0; j < 6; j++) { int g = (j * 31) / (6 - 1); for (int k = 0; k < 6; k++) { int b = (k * 31) / (6 - 1); GUI.fixed_colours [l].red = r; GUI.fixed_colours [l].green = g; GUI.fixed_colours [l++].blue = b; } } } int *color_diff = new int [0x10000]; int diffr, diffg, diffb, maxdiff = 0, won = 0, lost; int r, d = 8; for (r = 0; r <= (int) MAX_RED; r++) { int cr, g, q; int k = 6 - 1; cr = (r * k) / MAX_RED; q = (r * k) % MAX_RED; if (q > d && cr < k) cr++; diffr = abs (cr * k - r); for (g = 0; g <= (int) MAX_GREEN; g++) { int cg, b; k = 6 - 1; cg = (g * k) / MAX_GREEN; q = (g * k) % MAX_GREEN; if(q > d && cg < k) cg++; diffg = abs (cg * k - g); for (b = 0; b <= (int) MAX_BLUE; b++) { int cb; int rgb = BUILD_PIXEL2(r, g, b); k = 6 - 1; cb = (b * k) / MAX_BLUE; q = (b * k) % MAX_BLUE; if (q > d && cb < k) cb++; diffb = abs (cb * k - b); GUI.palette[rgb] = (cr * 6 + cg) * 6 + cb; color_diff[rgb] = diffr + diffg + diffb; if (color_diff[rgb] > maxdiff) maxdiff = color_diff[rgb]; } } } while (maxdiff > 0 && l < 256) { int newmaxdiff = 0; lost = 0; won++; for (r = MAX_RED; r >= 0; r--) { int g; for (g = MAX_GREEN; g >= 0; g--) { int b; for (b = MAX_BLUE; b >= 0; b--) { int rgb = BUILD_PIXEL2(r, g, b); if (color_diff[rgb] == maxdiff) { if (l >= 256) lost++; else { GUI.fixed_colours [l].red = r; GUI.fixed_colours [l].green = g; GUI.fixed_colours [l].blue = b; GUI.palette [rgb] = l; l++; } color_diff[rgb] = 0; } else if (color_diff[rgb] > newmaxdiff) newmaxdiff = color_diff[rgb]; } } } maxdiff = newmaxdiff; } delete[] color_diff; XSetWindowAttributes attrib; attrib.background_pixel = BlackPixelOfScreen (GUI.screen); GUI.window = XCreateWindow (GUI.display, RootWindowOfScreen (GUI.screen), (WidthOfScreen(GUI.screen) - GUI.window_width) / 2, (HeightOfScreen(GUI.screen) - GUI.window_height) / 2, GUI.window_width, GUI.window_height, 0, GUI.depth, InputOutput, GUI.visual, CWBackPixel, &attrib); #ifdef USE_DGA_EXTENSION CreateFullScreenWindow (); #endif static XColor bg; static XColor fg; static char data [8] = { 0,0,0,0,0,0,0,0 }; Pixmap bitmap = XCreateBitmapFromData (GUI.display, GUI.window, data, 8, 8); GUI.point_cursor = XCreatePixmapCursor (GUI.display, bitmap, bitmap, &fg, &bg, 0, 0); XDefineCursor (GUI.display, GUI.window, GUI.point_cursor); #ifdef USE_DGA_EXTENSION if (XF86.full_screen_available) XDefineCursor (GUI.display, XF86.fs_window, GUI.point_cursor); #endif GUI.cross_hair_cursor = XCreateFontCursor (GUI.display, XC_crosshair); GUI.gc = DefaultGCOfScreen (GUI.screen); { XSizeHints Hints; XWMHints WMHints; memset ((void *) &Hints, 0, sizeof (XSizeHints)); memset ((void *) &WMHints, 0, sizeof (XWMHints)); Hints.flags = PSize | PMinSize; Hints.min_width = Hints.base_width = SNES_WIDTH; Hints.min_height = Hints.base_height = SNES_HEIGHT_EXTENDED; WMHints.input = True; WMHints.flags = InputHint; XSetWMHints (GUI.display, GUI.window, &WMHints); XSetWMNormalHints (GUI.display, GUI.window, &Hints); } XSelectInput (GUI.display, GUI.window, FocusChangeMask | ExposureMask | KeyPressMask | KeyReleaseMask | StructureNotifyMask | ButtonPressMask | ButtonReleaseMask); #ifdef USE_DGA_EXTENSION if (XF86.full_screen_available) XSelectInput (GUI.display, XF86.fs_window, FocusChangeMask | ExposureMask | KeyPressMask | KeyReleaseMask | StructureNotifyMask | ButtonPressMask | ButtonReleaseMask); #endif if (GUI.pseudo) { GUI.cmap = XCreateColormap (GUI.display, GUI.window, GUI.visual, True); XSetWindowColormap (GUI.display, GUI.window, GUI.cmap); for (i = 0; i < 256; i++) { GUI.colors[i].red = GUI.colors[i].green = GUI.colors[i].blue = 0; GUI.colors[i].pixel = i; GUI.colors[i].flags = DoRed | DoGreen | DoBlue; } XStoreColors (GUI.display, GUI.cmap, GUI.colors, 256); } XMapRaised (GUI.display, GUI.window); XClearWindow (GUI.display, GUI.window); SetupImage (); switch (GUI.depth) { case 8: GUI.bytes_per_pixel = 1; break; case 15: case 16: GUI.bytes_per_pixel = 2; break; case 24: if (GUI.image->bits_per_pixel == 24) GUI.bytes_per_pixel = 3; else GUI.bytes_per_pixel = 4; break; case 32: GUI.bytes_per_pixel = 4; break; } #if 0 app = new QApplication (GUI.display); gui = new Snes9xGUI (); app->setMainWidget (gui); gui->show (); #endif #ifdef USE_OPENGL if (Settings.OpenGLEnable) S9xOpenGLInit2 (); #endif #ifdef USE_GLIDE putenv("FX_GLIDE_NO_SPLASH="); S9xSwitchToGlideMode (TRUE); #endif } void SetupImage () { int tf = 0; int image_width = GUI.window_width; int image_height = GUI.window_height; if (image_width < IMAGE_WIDTH) image_width = IMAGE_WIDTH; if (image_height < IMAGE_HEIGHT) image_height = IMAGE_HEIGHT; if (GUI.interpolate) { if (image_width < 512) image_width = 512; if (image_height < 239 * 2) image_height = 239 * 2; GUI.image_needs_scaling = (GUI.window_width != 512 || GUI.window_height != 239 * 2) && GUI.interpolate != 5; } else { GUI.image_needs_scaling = GUI.window_width != IMAGE_WIDTH || GUI.window_height != IMAGE_HEIGHT || GUI.scale #ifdef USE_DGA_EXTENSION || (XF86.is_full_screen && XF86.scale) #endif ; } uint32 i; for (i = 0; i < sizeof (GUI.to_free) / sizeof (GUI.to_free [0]); i++) if (GUI.to_free [i]) { free (GUI.to_free [i]); GUI.to_free [i] = NULL; } if (GUI.image) { #ifdef MITSHM if (GUI.use_shared_memory) { XShmDetach (GUI.display, &GUI.sm_info); GUI.image->data = NULL; XDestroyImage (GUI.image); if (GUI.sm_info.shmaddr) shmdt (GUI.sm_info.shmaddr); if (GUI.sm_info.shmid >= 0) shmctl (GUI.sm_info.shmid, IPC_RMID, 0); GUI.image = NULL; } else #endif { XDestroyImage (GUI.image); GUI.image = NULL; } } #ifdef MITSHM GUI.use_shared_memory = 1; int major, minor; Bool shared; if (!XShmQueryVersion (GUI.display, &major, &minor, &shared) || !shared) GUI.image = NULL; else GUI.image = XShmCreateImage (GUI.display, GUI.visual, GUI.depth, ZPixmap, NULL, &GUI.sm_info, image_width, image_height); if (!GUI.image) { fprintf (stderr, "XShmCreateImage failed, switching to XPutImage\n"); GUI.use_shared_memory = 0; } else { GUI.sm_info.shmid = shmget (IPC_PRIVATE, GUI.image->bytes_per_line * GUI.image->height, IPC_CREAT | 0777); if (GUI.sm_info.shmid < 0) { fprintf (stderr, "shmget failed, switching to XPutImage\n"); XDestroyImage (GUI.image); GUI.use_shared_memory = 0; } else { GUI.image->data = GUI.sm_info.shmaddr = (char *) shmat (GUI.sm_info.shmid, 0, 0); if (!GUI.image->data) { fprintf (stderr, "shmat failed, switching to XPutImage\n"); XDestroyImage (GUI.image); shmctl (GUI.sm_info.shmid, IPC_RMID, 0); GUI.use_shared_memory = 0; } else { GUI.sm_info.readOnly = False; XErrorHandler error_handler = XSetErrorHandler (ErrorHandler); XShmAttach (GUI.display, &GUI.sm_info); XSync (GUI.display, False); (void) XSetErrorHandler (error_handler); // X Error handler might clear GUI.use_shared_memory if XShmAttach failed if (!GUI.use_shared_memory) { fprintf (stderr, "XShmAttach failed, switching to XPutImage\n"); XDestroyImage (GUI.image); shmdt (GUI.sm_info.shmaddr); shmctl (GUI.sm_info.shmid, IPC_RMID, 0); } } } } if (!GUI.use_shared_memory) { #endif GUI.image = XCreateImage (GUI.display, GUI.visual, GUI.depth, ZPixmap, 0, (char *) NULL, image_width, image_height, BitmapUnit (GUI.display), 0); GUI.image->data = (char *) malloc (image_height * GUI.image->bytes_per_line); #ifdef LSB_FIRST GUI.image->byte_order = LSBFirst; #else GUI.image->byte_order = MSBFirst; #endif #ifdef MITSHM } #endif int h = IMAGE_HEIGHT; if (GUI.depth == 8) { if (GUI.interpolate) { GFX.Pitch = (IMAGE_WIDTH + 4) * 2; h += 2; } else GFX.Pitch = IMAGE_WIDTH * 2; GFX.Screen = (uint16 *) (GUI.to_free [tf++] = malloc (GFX.Pitch * h)); if (GUI.interpolate) { GUI.interpolated_screen = (uint8 *) (GUI.to_free [tf++] = malloc (512 * 478 * 2)); GUI.delta_screen = (uint8 *) (GUI.to_free [tf++] = malloc (GFX.Pitch * h)); } } else { if ((GUI.depth != 15 && GUI.depth != 16) || GUI.interpolate) { if (GUI.interpolate) { GFX.Pitch = (IMAGE_WIDTH + 4) * 2; h += 2; } else GFX.Pitch = IMAGE_WIDTH * 2; GFX.Screen = (uint16 *) (GUI.to_free [tf++] = malloc (GFX.Pitch * h)); if (GUI.interpolate) { if (GUI.image_needs_scaling || (GUI.depth != 15 && GUI.depth != 16) #ifdef USE_DGA_EXTENSION || XF86.scale #endif ) GUI.interpolated_screen = (uint8 *) (GUI.to_free [tf++] = malloc (512 * 478 * 2)); GUI.delta_screen = (uint8 *) (GUI.to_free [tf++] = malloc (GFX.Pitch * h)); } } else { GFX.Screen = (uint16 *) GUI.image->data; GFX.Pitch = GUI.image->bytes_per_line; } } ZeroMemory (GFX.Screen, GFX.Pitch * h); if ((uint16 *) GUI.image->data != GFX.Screen) ZeroMemory (GUI.image->data, GUI.image->bytes_per_line * GUI.image->height); if (GUI.delta_screen) memset (GUI.delta_screen, 0xff, GFX.Pitch * h); if (GUI.interpolated_screen) ZeroMemory (GUI.interpolated_screen, 512 * 478 * 2); if (GUI.interpolate) { // Offset the rendering of the SNES image by at least one pixel because // Kreed's interpolation routines read one pixel beyond the bounds of // the source image buffer. GFX.Screen += GFX.Pitch/2 + 2; } GUI.image_date = (uint8 *) GUI.image->data; GUI.bytes_per_line = GUI.image->bytes_per_line; } int ErrorHandler (Display *, XErrorEvent *) { #ifdef MITSHM GUI.use_shared_memory = 0; #endif return (0); } void S9xSetTitle (const char *string) { #ifdef USE_AIDO if (Settings.AIDOShmId) return; #endif XStoreName (GUI.display, GUI.window, string); XFlush (GUI.display); } #ifdef SELECT_BROKEN_FOR_SIGNALS #include #endif static bool8 CheckForPendingXEvents (Display *display) { #ifdef SELECT_BROKEN_FOR_SIGNALS int arg = 0; return (XEventsQueued (display, QueuedAlready) || ioctl (ConnectionNumber (display), FIONREAD, &arg) == 0 && arg); #else return (XPending (display)); #endif } const char *S9xChooseMovieFilename(bool8 read_only) { char def [PATH_MAX + 1]; char title [PATH_MAX + 1]; char drive [_MAX_DRIVE + 1]; char dir [_MAX_DIR + 1]; char ext [_MAX_EXT + 1]; _splitpath (Memory.ROMFilename, drive, dir, def, ext); strcat (def, ".smv"); sprintf (title, "Choose movie %s filename", read_only ? "playback" : "record"); const char *filename; S9xSetSoundMute (TRUE); filename = S9xSelectFilename (def, S9xGetDirectory (SPC_DIR), "smv", title); S9xSetSoundMute (FALSE); return (filename); } void S9xProcessEvents (bool8 block) { #ifdef USE_AIDO if (Settings.AIDOShmId) { S9xAIDOProcessEvents(block); return; } #endif if (autodemo[0]) { S9xMovieOpen(autodemo, TRUE); autodemo[0] = 0; } while (block || CheckForPendingXEvents (GUI.display)) { XEvent event; XNextEvent (GUI.display, &event); block = FALSE; #if 0 if (event.xany.window != window) { app->x11ProcessEvent (&event); continue; } #endif switch (event.type) { case KeyPress: case KeyRelease: S9xReportButton(((event.xkey.state&(ShiftMask|Mod1Mask|ControlMask|Mod4Mask))<<8)|event.xkey.keycode, event.type==KeyPress); #define STUPID_X_KEYSYM_HACK #ifdef STUPID_X_KEYSYM_HACK { KeyCode kc=XKeysymToKeycode(GUI.display, XKeycodeToKeysym(GUI.display, event.xkey.keycode, 0)); if(event.xkey.keycode!=kc) S9xReportButton(((event.xkey.state&(ShiftMask|Mod1Mask|ControlMask|Mod4Mask))<<8)|kc, event.type==KeyPress); } #endif break; case FocusIn: SetXRepeat (false); XFlush (GUI.display); //Settings.Paused &= ~2; break; case FocusOut: SetXRepeat (true); XFlush (GUI.display); //Settings.Paused |= 2; break; case ConfigureNotify: if (event.xany.window == GUI.window && (GUI.window_width != event.xconfigure.width || GUI.window_height != event.xconfigure.height)) { GUI.window_width = event.xconfigure.width; GUI.window_height = event.xconfigure.height; IPPU.RenderThisFrame = TRUE; IPPU.FrameSkip = Settings.SkipFrames; SetupImage (); } #ifdef USE_DGA_EXTENSION if (XF86.start_full_screen) { XF86.start_full_screen = FALSE; S9xSwitchToFullScreen (TRUE); } #endif break; case ButtonPress: case ButtonRelease: S9xReportButton(0x40000000|(event.xbutton.button-1), event.type==ButtonPress); break; case Expose: Repaint(false); } } } void S9xPutImage (int snes_width, int snes_height) { #ifdef USE_GLIDE if (Settings.GlideEnable) S9xGlidePutImage (snes_width, snes_height); else #elif USE_OPENGL if (Settings.OpenGLEnable) S9xOpenGLPutImage (snes_width, snes_height); else #elif USE_AIDO if (Settings.AIDOShmId) S9xAIDOPutImage (snes_width, snes_height); else #endif { bool8 done = FALSE; int width, height, cheight; width = snes_width; height = snes_height; cheight = (height>SNES_HEIGHT_EXTENDED)?SNES_HEIGHT_EXTENDED*2:SNES_HEIGHT_EXTENDED; if (GUI.interpolate) { if (snes_width == 512 && snes_height > 240 && GUI.interpolate != 5) { GUI.output_screen = (uint8*)GFX.Screen; GUI.output_pitch = GFX.Pitch; #ifdef USE_DGA_EXTENSION if (XF86.is_full_screen) { if (XF86.scale) GUI.image_date = (uint8 *) XF86.vram; else { GUI.box.x = (XF86.window_width - width) / 2; GUI.box.y = (XF86.window_height - cheight) / 2; GUI.image_date = (uint8 *) XF86.vram + GUI.box.x * GUI.bytes_per_pixel + GUI.box.y * GUI.bytes_per_line; } } #endif if (!GUI.image_needs_scaling) { for (int y = 0; y < snes_height; y++) { memmove (GUI.image_date + y * GUI.bytes_per_line, GFX.Screen + GFX.Pitch/2 * y, snes_width * GUI.bytes_per_pixel); } done = TRUE; } } else { if (GUI.interpolate != 5) { width = 512; if (snes_height < 240) height = snes_height << 1; else height = snes_height; cheight = SNES_HEIGHT_EXTENDED << 1; } else { width = GUI.window_width; cheight = height = GUI.window_height; } if (GUI.image_needs_scaling || GUI.interpolate == 5) { GUI.box.x = 0; GUI.box.y = 0; } else { GUI.box.x = (GUI.window_width - width) / 2; GUI.box.y = (GUI.window_height - cheight) / 2; } // Kreed's bi-linear image filter scales as well if ((GUI.image_needs_scaling && GUI.interpolate != 5) || (GUI.depth != 15 && GUI.depth != 16)) { GUI.output_screen = GUI.interpolated_screen; GUI.output_pitch = 512 * 2; } else { #ifdef USE_DGA_EXTENSION if (XF86.is_full_screen) { if (XF86.scale) GUI.image_date = (uint8 *) XF86.vram; else { GUI.box.x = (XF86.window_width - width) / 2; GUI.box.y = (XF86.window_height - cheight) / 2; GUI.image_date = (uint8 *) XF86.vram + GUI.box.x * GUI.bytes_per_pixel + GUI.box.y * GUI.bytes_per_line; } GUI.output_screen = GUI.image_date; GUI.output_pitch = GUI.bytes_per_line; done = TRUE; } else #endif { GUI.output_screen = (uint8 *) GUI.image->data; GUI.output_pitch = GUI.image->bytes_per_line; } } if (snes_width != GUI.last_snes_width || snes_height != GUI.last_snes_height) { memset (GUI.delta_screen, 255, GFX.Pitch * snes_height); } TVMode (snes_width, snes_height); } } else { GUI.output_screen = (uint8*)GFX.Screen; GUI.output_pitch = GFX.Pitch; width = snes_width; height = snes_height; cheight = (height>SNES_HEIGHT_EXTENDED)?SNES_HEIGHT_EXTENDED<<1:SNES_HEIGHT_EXTENDED; if (GUI.image_needs_scaling) { GUI.box.x = 0; GUI.box.y = 0; } else { GUI.box.x = (GUI.window_width - width) / 2; GUI.box.y = (GUI.window_height - cheight) / 2; } } if ((GUI.depth != 15 && GUI.depth != 16) || (GUI.image_needs_scaling && GUI.interpolate != 5)) { done = TRUE; switch (GUI.depth) { case 8: Convert16To8 (width, height); break; case 15: case 16: Scale16 (width, height); break; case 32: case 24: if (GUI.image->bits_per_pixel == 32) Convert16To24 (width, height); else Convert16To24Packed (width, height); break; } } if (GUI.image_needs_scaling) { GUI.box.width = GUI.window_width; GUI.box.height = GUI.window_height; } else { GUI.box.width = width; GUI.box.height = height; } #ifdef USE_DGA_EXTENSION if (XF86.is_full_screen && !done) { if (XF86.scale) GUI.image_date = (uint8 *) XF86.vram; else GUI.image_date = (uint8 *) XF86.vram + ((XF86.window_width - width) / 2) * GUI.bytes_per_pixel + ((XF86.window_height - cheight) / 2) * GUI.bytes_per_line; for (int y = 0; y < snes_height; y++) { memmove (GUI.image_date + y * GUI.bytes_per_line, GFX.Screen + GFX.Pitch/2 * y, snes_width * GUI.bytes_per_pixel); } } #endif } GUI.last_snes_width = snes_width; GUI.last_snes_height = snes_height; Repaint(true); } static void Repaint(bool isFrameBoundry) { #ifdef USE_DGA_EXTENSION if (!XF86.is_full_screen) { #endif #ifdef MITSHM if(GUI.use_shared_memory) { XShmPutImage (GUI.display, GUI.window, GUI.gc, GUI.image, 0, 0, GUI.box.x, GUI.box.y, GUI.box.width, GUI.box.height, False); XSync (GUI.display, False); } else #endif XPutImage (GUI.display, GUI.window, GUI.gc, GUI.image, 0, 0, GUI.box.x, GUI.box.y, GUI.box.width, GUI.box.height); #ifdef USE_DGA_EXTENSION } #endif if (GUI.box.x != GUI.old_box.x || GUI.box.y != GUI.old_box.y || GUI.box.width != GUI.old_box.width || GUI.box.height != GUI.old_box.height) { // If the rendered image has changed size/position clear any areas of the // screen that should now be border Region old_box = XCreateRegion (); Region new_box = XCreateRegion (); XUnionRectWithRegion (&GUI.old_box, old_box, old_box); XUnionRectWithRegion (&GUI.box, new_box, new_box); XSubtractRegion (old_box, new_box, old_box); if (!XEmptyRegion (old_box)) { Window window = GUI.window; XRectangle clip; XClipBox (old_box, &clip); XSetRegion (GUI.display, GUI.gc, old_box); XSetForeground (GUI.display, GUI.gc, GUI.depth == 8 ? 0 : BlackPixelOfScreen (GUI.screen)); #ifdef USE_DGA_EXTENSION if (XF86.full_screen_available) window = XF86.fs_window; #endif XFillRectangle (GUI.display, window, GUI.gc, clip.x, clip.y, clip.width, clip.height); XSetClipMask (GUI.display, GUI.gc, None); } XDestroyRegion (new_box); XDestroyRegion (old_box); GUI.old_box = GUI.box; } Window root, child; int root_x, root_y; int x, y; unsigned int mask; // Use QueryPointer to sync X server and as a side effect also gets // current pointer position for SNES mouse emulation. XQueryPointer (GUI.display, GUI.window, &root, &child, &root_x, &root_y, &x, &y, &mask); if (x >= 0 && y >= 0 && x < GUI.window_width && y < GUI.window_height) { GUI.mouse_x = x * 256 / GUI.window_width; /* Scale to SNES's. */ GUI.mouse_y = y * SNES_HEIGHT_EXTENDED / GUI.window_height; if (mask & Mod1Mask) { if (!GUI.mod1_pressed) { GUI.mod1_pressed = TRUE; XDefineCursor (GUI.display, GUI.window, GUI.cross_hair_cursor); #ifdef USE_DGA_EXTENSION if (XF86.is_full_screen) XDefineCursor (GUI.display, GUI.window, GUI.cross_hair_cursor); #endif } } else if (GUI.mod1_pressed) { GUI.mod1_pressed = FALSE; XDefineCursor (GUI.display, GUI.window, GUI.point_cursor); #ifdef USE_DGA_EXTENSION if (XF86.is_full_screen) XDefineCursor (GUI.display, GUI.window, GUI.point_cursor); #endif } } //} if (isFrameBoundry) { // Collect audio //S9xGenerateSound(); // Log VideoLogger(GUI.image_date, GUI.last_snes_width, GUI.last_snes_height, GUI.bytes_per_pixel, GUI.bytes_per_line); } } void S9xSetPalette () { #if defined(USE_GLIDE) || defined(USE_AIDO) if (Settings.GlideEnable || Settings.AIDOShmId) return; #endif int i; if (GUI.grayscale) { uint16 Brightness = IPPU.MaxBrightness; for (i = 0; i < 256; i++) { GUI.colors[i].flags = DoRed | DoGreen | DoBlue; GUI.colors[i].red = GUI.colors[i].green = GUI.colors[i].blue = (uint16)(((((PPU.CGDATA[i] >> 0) & 0x1F) * Brightness * 50) + (((PPU.CGDATA[i] >> 5) & 0x1F) * Brightness * 69) + (((PPU.CGDATA[i] >> 10) & 0x1F) * Brightness * 21)) * 1.40935); } XStoreColors (GUI.display, GUI.cmap, GUI.colors, 256); } else if (GUI.pseudo) { for (i = 0; i < 256; i++) { GUI.colors[i].flags = DoRed | DoGreen | DoBlue; GUI.colors[i].red = GUI.fixed_colours[i].red << 11; GUI.colors[i].green = GUI.fixed_colours[i].green << 11; GUI.colors[i].blue = GUI.fixed_colours[i].blue << 11; } XStoreColors (GUI.display, GUI.cmap, GUI.colors, 256); } } const char *S9xStringInput(const char *message) { static char buffer[256]; printf("%s: ", message); fflush(stdout); if (fgets(buffer, sizeof(buffer)-2, stdin)) return buffer; return NULL; } const char *S9xSelectFilename (const char *def, const char *dir1, const char *ext1, const char *title) { static char path [PATH_MAX]; char buffer [PATH_MAX]; SetXRepeat (true); printf ("\n%s (default: %s): ", title, def); fflush (stdout); if (fgets (buffer, sizeof (buffer) - 1, stdin)) { SetXRepeat (false); char *p = buffer; while (isspace (*p)) p++; if (!*p) { strcpy (buffer, def); p = buffer; } char *q = strrchr (p, '\n'); if (q) *q = 0; char fname [PATH_MAX]; char drive [_MAX_DRIVE]; char dir [_MAX_DIR]; char ext [_MAX_EXT]; _splitpath (p, drive, dir, fname, ext); _makepath (path, drive, *dir ? dir : dir1, fname, *ext ? ext : ext1); return (path); } SetXRepeat (false); return (NULL); } void Scale8 (int width, int height) { register uint32 x_error; register uint32 x_fraction; uint32 y_error = 0; uint32 y_fraction; int yy = height - 1; x_fraction = (width * 0x10000) / GUI.window_width; y_fraction = (height * 0x10000) / GUI.window_height; for (int y = GUI.window_height - 1; y >= 0; y--) { register uint8 *d = (uint8 *) GUI.image_date + y * GUI.bytes_per_line + GUI.window_width - 1; register uint8 *s = GUI.output_screen + yy * GUI.output_pitch + width - 1; y_error += y_fraction; while (y_error >= 0x10000) { yy--; y_error -= 0x10000; } x_error = 0; for (register int x = GUI.window_width - 1; x >= 0; x--) { *d-- = *s; x_error += x_fraction; while (x_error >= 0x10000) { s--; x_error -= 0x10000; } } } } void Scale16 (int width, int height) { register uint32 x_error; register uint32 x_fraction; uint32 y_error = 0; uint32 y_fraction; int yy = height - 1; x_fraction = (width * 0x10000) / GUI.window_width; y_fraction = (height * 0x10000) / GUI.window_height; for (int y = GUI.window_height - 1; y >= 0; y--) { register uint16 *d = (uint16 *) (GUI.image_date + y * GUI.bytes_per_line) + GUI.window_width - 1; register uint16 *s = (uint16 *) (GUI.output_screen + yy * GUI.output_pitch) + width - 1; y_error += y_fraction; while (y_error >= 0x10000) { yy--; y_error -= 0x10000; } x_error = 0; for (register int x = GUI.window_width - 1; x >= 0; x--) { *d-- = *s; x_error += x_fraction; while (x_error >= 0x10000) { s--; x_error -= 0x10000; } } } } void Convert8To24 (int width, int height) { uint32 brightness = IPPU.MaxBrightness >> 1; if (!GUI.image_needs_scaling) { // Convert for (register int y = 0; y < height; y++) { register uint32 *d = (uint32 *) (GUI.image_date + y * GUI.bytes_per_line); register uint8 *s = GUI.output_screen + y * GUI.output_pitch; for (register int x = 0; x < width; x++) { uint32 pixel = PPU.CGDATA [*s++]; *d++ = (((pixel & 0x1f) * brightness) << GUI.red_shift) | ((((pixel >> 5) & 0x1f) * brightness) << GUI.green_shift) | ((((pixel >> 10) & 0x1f) * brightness) << GUI.blue_shift); } } } else { // Scale and convert register uint32 x_error; register uint32 x_fraction; uint32 y_error = 0; uint32 y_fraction; int yy = 0; x_fraction = (width * 0x10000) / GUI.window_width; y_fraction = (height * 0x10000) / GUI.window_height; for (int y = 0; y < GUI.window_height; y++) { register uint32 *d = (uint32 *) (GUI.image_date + y * GUI.bytes_per_line); register uint8 *s = GUI.output_screen + yy * GUI.output_pitch; y_error += y_fraction; while (y_error >= 0x10000) { yy++; y_error -= 0x10000; } x_error = 0; for (register int x = 0; x < GUI.window_width; x++) { uint32 pixel = PPU.CGDATA [*s]; *d++ = (((pixel & 0x1f) * brightness) << GUI.red_shift) | ((((pixel >> 5) & 0x1f) * brightness) << GUI.green_shift) | ((((pixel >> 10) & 0x1f) * brightness) << GUI.blue_shift); x_error += x_fraction; while (x_error >= 0x10000) { s++; x_error -= 0x10000; } } } } } void Convert16To24 (int width, int height) { if (!GUI.image_needs_scaling) { // Convert for (register int y = 0; y < height; y++) { register uint32 *d = (uint32 *) (GUI.image_date + y * GUI.bytes_per_line); register uint16 *s = (uint16 *) (GUI.output_screen + y * GUI.output_pitch); for (register int x = 0; x < width; x++) { uint32 pixel = *s++; *d++ = (((pixel >> 11) & 0x1f) << (GUI.red_shift + 3)) | (((pixel >> 6) & 0x1f) << (GUI.green_shift + 3)) | ((pixel & 0x1f) << (GUI.blue_shift + 3)); } } } else { // Scale and convert register uint32 x_error; register uint32 x_fraction; uint32 y_error = 0; uint32 y_fraction; int yy = 0; x_fraction = (width * 0x10000) / GUI.window_width; y_fraction = (height * 0x10000) / GUI.window_height; for (int y = 0; y < GUI.window_height; y++) { register uint32 *d = (uint32 *) (GUI.image_date + y * GUI.bytes_per_line); register uint16 *s = (uint16 *) (GUI.output_screen + yy * GUI.output_pitch); y_error += y_fraction; while (y_error >= 0x10000) { yy++; y_error -= 0x10000; } x_error = 0; for (register int x = 0; x < GUI.window_width; x++) { uint32 pixel = *s; *d++ = (((pixel >> 11) & 0x1f) << (GUI.red_shift + 3)) | (((pixel >> 6) & 0x1f) << (GUI.green_shift + 3)) | ((pixel & 0x1f) << (GUI.blue_shift + 3)); x_error += x_fraction; while (x_error >= 0x10000) { s++; x_error -= 0x10000; } } } } } void Convert8To24Packed (int width, int height) { uint32 brightness = IPPU.MaxBrightness >> 1; uint8 levels [32]; for (int l = 0; l < 32; l++) levels [l] = l * brightness; if (!GUI.image_needs_scaling) { // Convert for (register int y = 0; y < height; y++) { register uint8 *d = (uint8 *) (GUI.image_date + y * GUI.bytes_per_line); register uint8 *s = GUI.output_screen + y * GUI.output_pitch; #ifdef LSB_FIRST if (GUI.red_shift < GUI.blue_shift) #else if (GUI.red_shift > GUI.blue_shift) #endif { // Order is RGB for (register int x = 0; x < width; x++) { uint16 pixel = PPU.CGDATA [*s++]; *d++ = levels [(pixel & 0x1f)]; *d++ = levels [((pixel >> 5) & 0x1f)]; *d++ = levels [((pixel >> 10) & 0x1f)]; } } else { // Order is BGR for (register int x = 0; x < width; x++) { uint16 pixel = PPU.CGDATA [*s++]; *d++ = levels [((pixel >> 10) & 0x1f)]; *d++ = levels [((pixel >> 5) & 0x1f)]; *d++ = levels [(pixel & 0x1f)]; } } } } else { // Scale and convert register uint32 x_error; register uint32 x_fraction; uint32 y_error = 0; uint32 y_fraction; int yy = 0; x_fraction = (width * 0x10000) / GUI.window_width; y_fraction = (height * 0x10000) / GUI.window_height; for (int y = 0; y < GUI.window_height; y++) { register uint8 *d = (uint8 *) (GUI.image_date + y * GUI.bytes_per_line); register uint8 *s = GUI.output_screen + yy * GUI.output_pitch; y_error += y_fraction; while (y_error >= 0x10000) { yy++; y_error -= 0x10000; } x_error = 0; #ifdef LSB_FIRST if (GUI.red_shift < GUI.blue_shift) #else if (GUI.red_shift > GUI.blue_shift) #endif { // Order is RGB for (register int x = 0; x < GUI.window_width; x++) { uint16 pixel = PPU.CGDATA [*s]; *d++ = levels [(pixel & 0x1f)]; *d++ = levels [((pixel >> 5) & 0x1f)]; *d++ = levels [((pixel >> 10) & 0x1f)]; x_error += x_fraction; while (x_error >= 0x10000) { s++; x_error -= 0x10000; } } } else { // Order is BGR for (register int x = 0; x < GUI.window_width; x++) { uint16 pixel = PPU.CGDATA [*s]; *d++ = levels [((pixel >> 10) & 0x1f)]; *d++ = levels [((pixel >> 5) & 0x1f)]; *d++ = levels [(pixel & 0x1f)]; x_error += x_fraction; while (x_error >= 0x10000) { s++; x_error -= 0x10000; } } } } } } void Convert16To24Packed (int width, int height) { if (!GUI.image_needs_scaling) { // Convert for (register int y = 0; y < height; y++) { register uint8 *d = (uint8 *) (GUI.image_date + y * GUI.bytes_per_line); register uint16 *s = (uint16 *) (GUI.output_screen + y * GUI.output_pitch); #ifdef LSB_FIRST if (GUI.red_shift < GUI.blue_shift) #else if (GUI.red_shift > GUI.blue_shift) #endif { // Order is RGB for (register int x = 0; x < width; x++) { uint32 pixel = *s++; *d++ = (pixel >> (11 - 3)) & 0xf8; *d++ = (pixel >> (6 - 3)) & 0xf8; *d++ = (pixel & 0x1f) << 3; } } else { // Order is BGR for (register int x = 0; x < width; x++) { uint32 pixel = *s++; *d++ = (pixel & 0x1f) << 3; *d++ = (pixel >> (6 - 3)) & 0xf8; *d++ = (pixel >> (11 - 3)) & 0xf8; } } } } else { // Scale and convert register uint32 x_error; register uint32 x_fraction; uint32 y_error = 0; uint32 y_fraction; int yy = 0; x_fraction = (width * 0x10000) / GUI.window_width; y_fraction = (height * 0x10000) / GUI.window_height; for (int y = 0; y < GUI.window_height; y++) { register uint8 *d = (uint8 *) (GUI.image_date + y * GUI.bytes_per_line); register uint16 *s = (uint16 *) (GUI.output_screen + yy * GUI.output_pitch); y_error += y_fraction; while (y_error >= 0x10000) { yy++; y_error -= 0x10000; } x_error = 0; #ifdef LSB_FIRST if (GUI.red_shift < GUI.blue_shift) #else if (GUI.red_shift > GUI.blue_shift) #endif { // Order is RGB for (register int x = 0; x < GUI.window_width; x++) { uint32 pixel = *s; *d++ = (pixel >> (11 - 3)) & 0xf8; *d++ = (pixel >> (6 - 3)) & 0xf8; *d++ = (pixel & 0x1f) << 3; x_error += x_fraction; while (x_error >= 0x10000) { s++; x_error -= 0x10000; } } } else { // Order is BGR for (register int x = 0; x < GUI.window_width; x++) { uint32 pixel = *s; *d++ = (pixel & 0x1f) << 3; *d++ = (pixel >> (6 - 3)) & 0xf8; *d++ = (pixel >> (11 - 3)) & 0xf8; x_error += x_fraction; while (x_error >= 0x10000) { s++; x_error -= 0x10000; } } } } } } void Convert16To8 (int width, int height) { if (!GUI.image_needs_scaling) { // Convert for (register int y = 0; y < height; y++) { register uint8 *d = (uint8 *) GUI.image_date + y * GUI.bytes_per_line; register uint16 *s = (uint16 *) (GUI.output_screen + y * GUI.output_pitch); for (register int x = 0; x < width; x++) *d++ = GUI.palette [*s++]; } } else { // Scale and convert register uint32 x_error; register uint32 x_fraction; uint32 y_error = 0; uint32 y_fraction; int yy = 0; x_fraction = (width * 0x10000) / GUI.window_width; y_fraction = (height * 0x10000) / GUI.window_height; for (int y = 0; y < GUI.window_height; y++) { register uint8 *d = (uint8 *) GUI.image_date + y * GUI.bytes_per_line; register uint16 *s = (uint16 *) (GUI.output_screen + yy * GUI.output_pitch); y_error += y_fraction; while (y_error >= 0x10000) { yy++; y_error -= 0x10000; } x_error = 0; for (register int x = 0; x < GUI.window_width; x++) { *d++ = GUI.palette [*s]; x_error += x_fraction; while (x_error >= 0x10000) { s++; x_error -= 0x10000; } } } } } void Convert8To16 (int width, int height) { uint32 levels [32]; for (int l = 0; l < 32; l++) levels [l] = (l * IPPU.MaxBrightness) >> 4; if (!GUI.image_needs_scaling) { // Convert for (register int y = 0; y < height; y++) { register uint16 *d = (uint16 *) (GUI.image_date + y * GUI.bytes_per_line); register uint8 *s = GUI.output_screen + y * GUI.output_pitch; for (register int x = 0; x < width; x++) { uint32 pixel = PPU.CGDATA [*s++]; *d++ = (levels [pixel & 0x1f] << GUI.red_shift) | (levels [(pixel >> 5) & 0x1f] << GUI.green_shift) | (levels [(pixel >> 10) & 0x1f] << GUI.blue_shift); } } } else { // Scale and convert register uint32 x_error; register uint32 x_fraction; uint32 y_error = 0; uint32 y_fraction; int yy = 0; x_fraction = (width * 0x10000) / GUI.window_width; y_fraction = (height * 0x10000) / GUI.window_height; for (int y = 0; y < GUI.window_height; y++) { register uint16 *d = (uint16 *) (GUI.image_date + y * GUI.bytes_per_line); register uint8 *s = GUI.output_screen + yy * GUI.output_pitch; y_error += y_fraction; while (y_error >= 0x10000) { yy++; y_error -= 0x10000; } x_error = 0; for (register int x = 0; x < GUI.window_width; x++) { uint32 pixel = PPU.CGDATA [*s]; *d++ = (levels [pixel & 0x1f] << GUI.red_shift) | (levels [(pixel >> 5) & 0x1f] << GUI.green_shift) | (levels [(pixel >> 10) & 0x1f] << GUI.blue_shift); x_error += x_fraction; while (x_error >= 0x10000) { s++; x_error -= 0x10000; } } } } } void S9xTextMode () { #ifdef USE_AIDO if (Settings.AIDOShmId) return; #endif #ifdef USE_DGA_EXTENSION if (XF86.full_screen_available && XF86.is_full_screen) { XF86DGADirectVideo (GUI.display, GUI.screen_num, 0); #ifdef USE_VIDMODE_EXTENSION if (XF86.switch_video_mode) XF86VidModeSwitchToMode (GUI.display, GUI.screen_num, &XF86.orig); #endif XUngrabKeyboard (GUI.display, CurrentTime); XUngrabPointer (GUI.display, CurrentTime); XUnmapWindow (GUI.display, XF86.fs_window); XWarpPointer (GUI.display, None, GUI.window, 0, 0, 0, 0, 0, 0); XSync (GUI.display, False); } #endif SetXRepeat (true); } void S9xGraphicsMode () { #ifdef USE_AIDO if (Settings.AIDOShmId) return; #endif #ifdef USE_DGA_EXTENSION if (XF86.full_screen_available && XF86.is_full_screen) { XMapRaised (GUI.display, XF86.fs_window); XClearWindow (GUI.display, XF86.fs_window); XGrabKeyboard (GUI.display, GUI.window, False, GrabModeAsync, GrabModeAsync, CurrentTime); XGrabPointer (GUI.display, GUI.window, False, ALL_DEVICE_EVENTS, GrabModeAsync, GrabModeAsync, GUI.window, GUI.point_cursor, CurrentTime); XWarpPointer (GUI.display, None, RootWindowOfScreen (GUI.screen), 0, 0, 0, 0, 0, 0); XSync (GUI.display, False); #ifdef USE_VIDMODE_EXTENSION if (XF86.switch_video_mode) { XF86VidModeSwitchToMode (GUI.display, GUI.screen_num, XF86.best); XF86DGAGetVideo (GUI.display, GUI.screen_num, &XF86.vram, &XF86.line_width, &XF86.bank_size, &XF86.size); XF86VidModeSetViewPort (GUI.display, GUI.screen_num, 0, 0); XSync (GUI.display, False); } #endif XF86DGADirectVideo (GUI.display, GUI.screen_num, XF86DGADirectGraphics); XF86VidModeSetViewPort (GUI.display, GUI.screen_num, 0, 0); XSync (GUI.display, False); //memset (XF86.vram, 0, XF86.size * 1024); } #endif SetXRepeat (false); } void S9xExtraDisplayUsage () { S9xMessage(S9X_INFO, S9X_USAGE, "-set-repeat or -no-set-repeat Whether to allow altering keyboard auto-repeat"); S9xMessage(S9X_INFO, S9X_USAGE, "-y or -y1 Enable 'TV mode' (implies -16 -hires -tr)"); S9xMessage(S9X_INFO, S9X_USAGE, "-y2 Enable Kreed's Super 2xSaI image processing"); S9xMessage(S9X_INFO, S9X_USAGE, "-y3 Enable Kreed's Super Eagle image processing"); S9xMessage(S9X_INFO, S9X_USAGE, "-y4 Enable Kreed's 2xSaI image processing"); S9xMessage(S9X_INFO, S9X_USAGE, "-y5 Enable Kreed's software bi-linear filtering"); S9xMessage(S9X_INFO, S9X_USAGE, "-GUI.interpolate Same as -y"); S9xMessage(S9X_INFO, S9X_USAGE, "-scale or -sc Scale image to fit window"); #ifdef USE_DGA_EXTENSION #ifdef USE_VIDMODE_EXTENSION S9xMessage(S9X_INFO, S9X_USAGE, "-nomodeswitch or -nms Don't switch modes in fullscreen mode"); #endif S9xMessage(S9X_INFO, S9X_USAGE, "-fullscreen or -fs Begin in fullscreen mode"); #endif S9xMessage(S9X_INFO, S9X_USAGE, ""); } void S9xParseDisplayArg (char **argv, int &ind, int) { if (strcasecmp (argv [ind], "-set-repeat") == 0) { GUI.no_repeat=FALSE; } else if (strcasecmp (argv [ind], "-no-set-repeat") == 0) { GUI.no_repeat=TRUE; } else if (strncasecmp (argv [ind], "-y", 2) == 0) { Settings.SupportHiRes = TRUE; Settings.ForceTransparency = TRUE; switch (argv[ind][2]) { case 0: GUI.interpolate = TRUE; break; case '1': GUI.interpolate = TRUE; break; case '2': GUI.interpolate = 2; break; case '3': GUI.interpolate = 3; break; case '4': GUI.interpolate = 4; break; case '5': GUI.interpolate = 5; break; } } else if (strncasecmp (argv [ind], "-GUI.interpolate", 12) == 0) { Settings.SupportHiRes = TRUE; Settings.ForceTransparency = TRUE; switch (argv[ind][12]) { case 0: GUI.interpolate = TRUE; break; case '1': GUI.interpolate = TRUE; break; case '2': GUI.interpolate = 2; break; case '3': GUI.interpolate = 3; break; case '4': GUI.interpolate = 4; break; case '5': GUI.interpolate = 5; break; } } else if (strcasecmp (argv [ind], "-scale") == 0 || strcasecmp (argv [ind], "-sc") == 0) { #ifdef USE_DGA_EXTENSION XF86.scale = TRUE; #endif GUI.scale = TRUE; } #ifdef USE_DGA_EXTENSION #ifdef USE_VIDMODE_EXTENSION else if (strcasecmp (argv [ind], "-nms") == 0 || strcasecmp (argv [ind], "-nomodeswitch") == 0) XF86.no_mode_switch = TRUE; #endif else if (strcasecmp (argv [ind], "-fs") == 0 || strcasecmp (argv [ind], "-fullscreen") == 0) XF86.start_full_screen = TRUE; #endif else S9xUsage (); } int S9xMinCommandLineArgs () { return (2); } void S9xMessage (int /*type*/, int /*number*/, const char *message) { #define MAX_MESSAGE_LEN (36 * 3) static char buffer [MAX_MESSAGE_LEN + 1]; fprintf (stdout, "%s\n", message); strncpy (buffer, message, MAX_MESSAGE_LEN); buffer [MAX_MESSAGE_LEN] = 0; S9xSetInfoString (buffer); } void TVMode (int width, int height) { switch (width != 256 && GUI.interpolate != 5 ? 1 : GUI.interpolate) { case 2: Super2xSaI ((uint8*)GFX.Screen, GFX.Pitch, GUI.delta_screen, GUI.output_screen, GUI.output_pitch, width, height); break; case 3: SuperEagle ((uint8*)GFX.Screen, GFX.Pitch, GUI.delta_screen, GUI.output_screen, GUI.output_pitch, width, height); break; case 4: _2xSaI ((uint8*)GFX.Screen, GFX.Pitch, GUI.delta_screen, GUI.output_screen, GUI.output_pitch, width, height); break; case 5: #ifdef USE_DGA_EXTENSION if (XF86.is_full_screen && !XF86.scale) { Scale_2xSaI ((uint8*)GFX.Screen, GFX.Pitch, GUI.delta_screen, GUI.output_screen, GUI.output_pitch, IMAGE_WIDTH, IMAGE_HEIGHT, width, height); } else #endif Scale_2xSaI ((uint8*)GFX.Screen, GFX.Pitch, GUI.delta_screen, GUI.output_screen, GUI.output_pitch, GUI.window_width, GUI.window_height, width, height); break; case 1: { uint8 *nextLine, *srcPtr, *deltaPtr, *finish; uint8 *dstPtr; uint32 colorMask = ~(RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 16)); uint32 lowPixelMask = RGB_LOW_BITS_MASK; srcPtr = (uint8*)GFX.Screen; deltaPtr = GUI.delta_screen; dstPtr = GUI.output_screen; nextLine = GUI.output_screen + GUI.output_pitch; if (width == 256) { do { uint32 *bP = (uint32 *) srcPtr; uint32 *xP = (uint32 *) deltaPtr; uint32 *dP = (uint32 *) dstPtr; uint32 *nL = (uint32 *) nextLine; uint32 currentPixel; uint32 nextPixel; uint32 currentDelta; uint32 nextDelta; finish = (uint8 *) bP + ((width + 2) << 1); nextPixel = *bP++; nextDelta = *xP++; do { currentPixel = nextPixel; currentDelta = nextDelta; nextPixel = *bP++; nextDelta = *xP++; if ((nextPixel != nextDelta) || (currentPixel != currentDelta)) { uint32 colorA, colorB, product, darkened; *(xP - 2) = currentPixel; #ifdef LSB_FIRST colorA = currentPixel & 0xffff; #else colorA = (currentPixel & 0xffff0000) >> 16; #endif #ifdef LSB_FIRST colorB = (currentPixel & 0xffff0000) >> 16; *(dP) = product = colorA | ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask)) << 16); #else colorB = currentPixel & 0xffff; *(dP) = product = (colorA << 16) | (((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask)); #endif if(IPPU.RenderedScreenHeight<=SNES_HEIGHT_EXTENDED){ darkened = (product = ((product & colorMask) >> 1)); darkened += (product = ((product & colorMask) >> 1)); darkened += (product & colorMask) >> 1; *(nL) = darkened; } #ifdef LSB_FIRST colorA = nextPixel & 0xffff; *(dP + 1) = product = colorB | ((((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask)) << 16); #else colorA = (nextPixel & 0xffff0000) >> 16; *(dP + 1) = product = (colorB << 16) | (((colorA & colorMask) >> 1) + ((colorB & colorMask) >> 1) + (colorA & colorB & lowPixelMask)); #endif if(IPPU.RenderedScreenHeight<=SNES_HEIGHT_EXTENDED){ darkened = (product = ((product & colorMask) >> 1)); darkened += (product = ((product & colorMask) >> 1)); darkened += (product & colorMask) >> 1; *(nL + 1) = darkened; } } dP += 2; nL += 2; } while ((uint8 *) bP < finish); deltaPtr += GFX.Pitch; srcPtr += GFX.Pitch; if(IPPU.RenderedScreenHeight<=SNES_HEIGHT_EXTENDED){ dstPtr += GUI.output_pitch * 2; nextLine += GUI.output_pitch * 2; } else { dstPtr += GUI.output_pitch; nextLine += GUI.output_pitch; } } while (--height); } else { do { uint32 *bP = (uint32 *) srcPtr; uint32 *xP = (uint32 *) deltaPtr; uint32 *dP = (uint32 *) dstPtr; uint32 currentPixel; finish = (uint8 *) bP + ((width + 2) << 1); do { currentPixel = *bP++; if (currentPixel != *xP++) { uint32 product, darkened; *(xP - 1) = currentPixel; *dP = currentPixel; if(IPPU.RenderedScreenHeight<=SNES_HEIGHT_EXTENDED){ darkened = (product = ((currentPixel & colorMask) >> 1)); darkened += (product = ((product & colorMask) >> 1)); darkened += (product & colorMask) >> 1; *(uint32 *) ((uint8 *) dP + GUI.output_pitch) = darkened; } } dP++; } while ((uint8 *) bP < finish); deltaPtr += GFX.Pitch; srcPtr += GFX.Pitch; if(IPPU.RenderedScreenHeight<=SNES_HEIGHT_EXTENDED){ dstPtr += GUI.output_pitch * 2; } else { dstPtr += GUI.output_pitch; } } while (--height); } } } } #ifdef USE_DGA_EXTENSION void CreateFullScreenWindow () { int major, minor; XF86.full_screen_available = False; if (XF86DGAQueryVersion (GUI.display, &major, &minor)) { int fd; // Need to test for access to /dev/mem here because XF86DGAGetVideo // just calls exit if it can't access this device. if ((fd = open ("/dev/mem", O_RDWR) < 0)) { perror ("Can't open \"/dev/mem\", full screen mode not available"); return; } else close (fd); XF86DGAGetVideo (GUI.display, GUI.screen_num, &XF86.vram, &XF86.line_width, &XF86.bank_size, &XF86.size); XF86.full_screen_available = True; XSetWindowAttributes attributes; attributes.override_redirect = True; attributes.background_pixel = BlackPixelOfScreen (GUI.screen); XF86.fs_window = XCreateWindow (GUI.display, RootWindowOfScreen (GUI.screen), 0, 0, WidthOfScreen (GUI.screen), HeightOfScreen (GUI.screen), 0, GUI.depth, InputOutput, GUI.visual, CWOverrideRedirect | CWBackPixel, &attributes); XF86.window_width = WidthOfScreen (GUI.screen); XF86.window_height = HeightOfScreen (GUI.screen); #ifdef USE_VIDMODE_EXTENSION XF86VidModeModeLine current; int dot_clock; if (!XF86.no_mode_switch && XF86VidModeGetAllModeLines (GUI.display, GUI.screen_num, &XF86.num_modes, &XF86.all_modes) && XF86VidModeGetModeLine (GUI.display, GUI.screen_num, &dot_clock, ¤t)) { int i; XF86.orig.dotclock = dot_clock; XF86.orig.hdisplay = current.hdisplay; XF86.orig.hdisplay = current.hdisplay; XF86.orig.hsyncstart = current.hsyncstart; XF86.orig.hsyncend = current.hsyncend; XF86.orig.htotal = current.htotal; XF86.orig.vdisplay = current.vdisplay; XF86.orig.vsyncstart = current.vsyncstart; XF86.orig.vsyncend = current.vsyncend; XF86.orig.vtotal = current.vtotal; XF86.orig.flags = current.flags; XF86.orig.c_private = current.c_private; XF86.orig.privsize = current.privsize; int best_width_so_far = current.hdisplay; int best_height_so_far = current.vdisplay; XF86.best = NULL; XF86.switch_video_mode = False; for (i = 0; i < XF86.num_modes; i++) { if (XF86.all_modes [i]->hdisplay >= IMAGE_WIDTH && XF86.all_modes [i]->hdisplay <= best_width_so_far && XF86.all_modes [i]->vdisplay >= IMAGE_HEIGHT && XF86.all_modes [i]->vdisplay <= best_height_so_far && (XF86.all_modes [i]->hdisplay != current.hdisplay || XF86.all_modes [i]->vdisplay != current.vdisplay)) { best_width_so_far = XF86.all_modes [i]->hdisplay; best_height_so_far = XF86.all_modes [i]->vdisplay; XF86.best = XF86.all_modes [i]; } } if (XF86.best) XF86.switch_video_mode = True; else XF86.best = &XF86.orig; XF86.window_width = XF86.best->hdisplay; XF86.window_height = XF86.best->vdisplay; } #endif } } void S9xSwitchToFullScreen (bool8 enable) { if (XF86.full_screen_available && enable != XF86.is_full_screen) { S9xTextMode (); XF86.is_full_screen = enable; if (GUI.delta_screen) { uint32 *p = (uint32 *) GUI.delta_screen; uint32 *q = (uint32 *) (GUI.delta_screen + GFX.Pitch * 478); while (p < q) *p++ ^= ~0; } S9xGraphicsMode (); if (enable) { XF86.saved_image_needs_scaling = GUI.image_needs_scaling; XF86.saved_window_width = GUI.window_width; XF86.saved_window_height = GUI.window_height; GUI.bytes_per_line = XF86.line_width * GUI.bytes_per_pixel; if (XF86.scale) { GUI.image_date = (uint8 *) XF86.vram; GUI.window_width = XF86.window_width; GUI.window_height = XF86.window_height; GUI.image_needs_scaling = TRUE; } else { // Centre image in available width/height GUI.image_date = (uint8 *) XF86.vram + ((XF86.window_width - IMAGE_WIDTH) / 2) * GUI.bytes_per_pixel + ((XF86.window_height - IMAGE_HEIGHT) / 2) * GUI.bytes_per_line; GUI.image_needs_scaling = FALSE; } } else { GUI.image_needs_scaling = XF86.saved_image_needs_scaling; GUI.window_width = XF86.saved_window_width; GUI.window_height = XF86.saved_window_height; GUI.image_date = (uint8 *) GUI.image->data; GUI.bytes_per_line = GUI.image->bytes_per_line; } } } #endif #ifdef USE_GLIDE void S9xSwitchToGlideMode (bool8 enable) { S9xGlideEnable (enable); if (Settings.GlideEnable) XGrabKeyboard (GUI.display, GUI.window, True, GrabModeAsync, GrabModeAsync, CurrentTime); else XUngrabKeyboard (GUI.display, CurrentTime); } #endif bool S9xDisplayPollButton(uint32 id, bool *pressed){ return false; } bool S9xDisplayPollAxis(uint32 id, int16 *value){ return false; } bool S9xDisplayPollPointer(uint32 id, int16 *x, int16 *y){ int d, n; if((id&0xc0008000)!=0x40008000) return false; d=(id>>24)&0x3f; n=id&0x7fff; if(d!=0 || n!=0) return false; *x=GUI.mouse_x; *y=GUI.mouse_y; return true; } s9xcommand_t S9xGetDisplayCommandT(const char *n){ s9xcommand_t cmd; cmd.type=S9xBadMapping; cmd.multi_press=0; cmd.button_norpt=0; cmd.port[0]=0xff; cmd.port[1]=0; cmd.port[2]=0; cmd.port[3]=0; if(!strcmp(n, "OpenGLCube")){ cmd.type=S9xButtonPort; cmd.port[1]=0; } else if(!strcmp(n, "FullscreenToggle")){ cmd.type=S9xButtonPort; cmd.port[1]=1; } else if(!strcmp(n, "FullscreenOn")){ cmd.type=S9xButtonPort; cmd.port[1]=2; } else if(!strcmp(n, "FullscreenOff")){ cmd.type=S9xButtonPort; cmd.port[1]=3; } return cmd; } char *S9xGetDisplayCommandName(s9xcommand_t cmd){ switch(cmd.type){ case S9xButtonPort: if(cmd.port[0]!=0xff) break; switch(cmd.port[1]){ case 0: return strdup("OpenGLCube"); case 1: return strdup("FullscreenToggle"); case 2: return strdup("FullscreenOn"); case 3: return strdup("FullscreenOff"); } break; case S9xAxisPort: break; case S9xPointerPort: break; } return strdup("None"); } void S9xHandleDisplayCommand(s9xcommand_t cmd, int16 data1, int16 data2){ if(cmd.type==S9xButtonPort){ if(cmd.port[0]!=0xff) return; if(data1){ switch(cmd.port[1]){ case 0: /* OpenGLCube */ #ifdef USE_OPENGL OpenGL.draw_cube ^= TRUE; #endif break; #ifdef USE_DGA_EXTENSION case 1: /* FullscreenToggle */ S9xSwitchToFullScreen (TRUE); break; case 2: /* FullscreenOn */ S9xSwitchToFullScreen (FALSE); break; case 3: /* FullscreenOff */ S9xSwitchToFullScreen (!XF86.is_full_screen); break; #endif } } } } bool8 S9xMapDisplayInput(const char *n, s9xcommand_t *cmd){ int i, j, d; char *c; if(!isdigit(n[1]) || !isdigit(n[2]) || n[3]!=':') goto unrecog; d=((n[1]-'0')*10+(n[2]-'0'))<<24; switch(n[0]){ case 'K': { KeyCode kc; KeySym ks; d|=0x00000000; for(i=4; n[i]!='\0' && n[i]!='+'; i++); if(n[i]=='\0' || i==4){ i=4; } else { for(i=4; n[i]!='+'; i++){ switch(n[i]){ case 'S': d|=ShiftMask<<8; break; case 'C': d|=ControlMask<<8; break; case 'A': d|=Mod1Mask<<8; break; case 'M': d|=Mod4Mask<<8; break; default: goto unrecog; } } i++; } if((ks=XStringToKeysym(n+i))==NoSymbol) goto unrecog; if((kc=XKeysymToKeycode(GUI.display, ks))==0) goto unrecog; d|=kc&0xff; } return S9xMapButton(d, *cmd, false); case 'M': d|=0x40000000; if(!strncmp(n+4, "Pointer", 7)){ d|=0x8000; if(n[11]=='\0') return S9xMapPointer(d, *cmd, true); i=11; } else if(n[4]=='B'){ i=5; } else goto unrecog; d|=j=strtol(n+i, &c, 10); if(c!=NULL && *c!='\0' || j>0x7fff) goto unrecog; if(d&0x8000) return S9xMapPointer(d, *cmd, true); return S9xMapButton(d, *cmd, false); default: break; } unrecog: char *err=new char [strlen(n)+34]; sprintf(err, "Unrecognized input device name '%s'", n); S9xMessage(S9X_CONFIG_INFO, S9X_ERROR, err); delete [] err; return false; } #include "conffile.h" typedef std::pair strpair_t; extern std::vector keymaps; char *S9xParseDisplayConfig(ConfigFile &conf, int pass){ if(pass!=1) return "Unix/X11"; if(!conf.GetBool("Controls::ClearAll", false)){ keymaps.push_back(strpair_t("K00:k", "Joypad1 Right")); keymaps.push_back(strpair_t("K00:Right", "Joypad1 Right")); keymaps.push_back(strpair_t("K00:h", "Joypad1 Left")); keymaps.push_back(strpair_t("K00:Left", "Joypad1 Left")); keymaps.push_back(strpair_t("K00:j", "Joypad1 Down")); keymaps.push_back(strpair_t("K00:n", "Joypad1 Down")); keymaps.push_back(strpair_t("K00:Down", "Joypad1 Down")); keymaps.push_back(strpair_t("K00:u", "Joypad1 Up")); keymaps.push_back(strpair_t("K00:Up", "Joypad1 Up")); keymaps.push_back(strpair_t("K00:Return", "Joypad1 Start")); keymaps.push_back(strpair_t("K00:space", "Joypad1 Select")); keymaps.push_back(strpair_t("K00:S+d", "Joypad1 ToggleTurbo A")); keymaps.push_back(strpair_t("K00:C+d", "Joypad1 ToggleSticky A")); keymaps.push_back(strpair_t("K00:d", "Joypad1 A")); keymaps.push_back(strpair_t("K00:S+c", "Joypad1 ToggleTurbo B")); keymaps.push_back(strpair_t("K00:C+c", "Joypad1 ToggleSticky B")); keymaps.push_back(strpair_t("K00:c", "Joypad1 B")); keymaps.push_back(strpair_t("K00:S+s", "Joypad1 ToggleTurbo X")); keymaps.push_back(strpair_t("K00:C+s", "Joypad1 ToggleSticky X")); keymaps.push_back(strpair_t("K00:s", "Joypad1 X")); keymaps.push_back(strpair_t("K00:S+x", "Joypad1 ToggleTurbo Y")); keymaps.push_back(strpair_t("K00:C+x", "Joypad1 ToggleSticky Y")); keymaps.push_back(strpair_t("K00:x", "Joypad1 Y")); keymaps.push_back(strpair_t("K00:S+a", "Joypad1 ToggleTurbo L")); keymaps.push_back(strpair_t("K00:S+v", "Joypad1 ToggleTurbo L")); keymaps.push_back(strpair_t("K00:C+a", "Joypad1 ToggleSticky L")); keymaps.push_back(strpair_t("K00:C+v", "Joypad1 ToggleSticky L")); keymaps.push_back(strpair_t("K00:a", "Joypad1 L")); keymaps.push_back(strpair_t("K00:v", "Joypad1 L")); keymaps.push_back(strpair_t("K00:S+z", "Joypad1 ToggleTurbo R")); keymaps.push_back(strpair_t("K00:C+z", "Joypad1 ToggleSticky R")); keymaps.push_back(strpair_t("K00:z", "Joypad1 R")); keymaps.push_back(strpair_t("K00:KP_Left", "Joypad2 Left")); keymaps.push_back(strpair_t("K00:KP_Right", "Joypad2 Right")); keymaps.push_back(strpair_t("K00:KP_Up", "Joypad2 Up")); keymaps.push_back(strpair_t("K00:KP_Down", "Joypad2 Down")); keymaps.push_back(strpair_t("K00:KP_Enter", "Joypad2 Start")); keymaps.push_back(strpair_t("K00:KP_Add", "Joypad2 Select")); keymaps.push_back(strpair_t("K00:Prior", "Joypad2 A")); keymaps.push_back(strpair_t("K00:Next", "Joypad2 B")); keymaps.push_back(strpair_t("K00:Home", "Joypad2 X")); keymaps.push_back(strpair_t("K00:End", "Joypad2 Y")); keymaps.push_back(strpair_t("K00:Insert", "Joypad2 L")); keymaps.push_back(strpair_t("K00:Delete", "Joypad2 R")); keymaps.push_back(strpair_t("K00:A+Escape", "Debugger")); keymaps.push_back(strpair_t("K00:CS+Escape", "Reset")); keymaps.push_back(strpair_t("K00:S+Escape", "SoftReset")); keymaps.push_back(strpair_t("K00:Escape", "ExitEmu")); keymaps.push_back(strpair_t("K00:Tab", "EmuTurbo")); keymaps.push_back(strpair_t("K00:S+Tab", "ToggleEmuTurbo")); keymaps.push_back(strpair_t("K00:Scroll_Lock", "Pause")); keymaps.push_back(strpair_t("K00:Pause", "Pause")); keymaps.push_back(strpair_t("K00:A+Pause", "DumpSPC7110Log")); keymaps.push_back(strpair_t("K00:S+1", "BeginRecordingMovie")); keymaps.push_back(strpair_t("K00:S+2", "EndRecordingMovie")); keymaps.push_back(strpair_t("K00:S+3", "LoadMovie")); keymaps.push_back(strpair_t("K00:A+F1", "SaveSPC")); keymaps.push_back(strpair_t("K00:C+F1", "SaveSPC")); keymaps.push_back(strpair_t("K00:A+F2", "LoadFreezeFile")); keymaps.push_back(strpair_t("K00:C+F2", "LoadFreezeFile")); keymaps.push_back(strpair_t("K00:A+F3", "SaveFreezeFile")); keymaps.push_back(strpair_t("K00:C+F3", "SaveFreezeFile")); keymaps.push_back(strpair_t("K00:F1", "QuickLoad000")); keymaps.push_back(strpair_t("K00:F2", "QuickLoad001")); keymaps.push_back(strpair_t("K00:F3", "QuickLoad002")); keymaps.push_back(strpair_t("K00:F4", "QuickLoad003")); keymaps.push_back(strpair_t("K00:F5", "QuickLoad004")); keymaps.push_back(strpair_t("K00:F6", "QuickLoad005")); keymaps.push_back(strpair_t("K00:F7", "QuickLoad006")); keymaps.push_back(strpair_t("K00:F8", "QuickLoad007")); keymaps.push_back(strpair_t("K00:F9", "QuickLoad008")); keymaps.push_back(strpair_t("K00:F10", "LoadOopsFile")); keymaps.push_back(strpair_t("K00:F11", "LoadFreezeFile")); keymaps.push_back(strpair_t("K00:F12", "SaveFreezeFile")); keymaps.push_back(strpair_t("K00:S+F1", "QuickSave000")); keymaps.push_back(strpair_t("K00:S+F2", "QuickSave001")); keymaps.push_back(strpair_t("K00:S+F3", "QuickSave002")); keymaps.push_back(strpair_t("K00:S+F4", "QuickSave003")); keymaps.push_back(strpair_t("K00:S+F5", "QuickSave004")); keymaps.push_back(strpair_t("K00:S+F6", "QuickSave005")); keymaps.push_back(strpair_t("K00:S+F7", "QuickSave006")); keymaps.push_back(strpair_t("K00:S+F8", "QuickSave007")); keymaps.push_back(strpair_t("K00:S+F9", "QuickSave008")); keymaps.push_back(strpair_t("K00:0", "ToggleHDMA")); keymaps.push_back(strpair_t("K00:1", "ToggleBG0")); keymaps.push_back(strpair_t("K00:2", "ToggleBG1")); keymaps.push_back(strpair_t("K00:3", "ToggleBG2")); keymaps.push_back(strpair_t("K00:4", "ToggleBG3")); keymaps.push_back(strpair_t("K00:5", "ToggleSprites")); keymaps.push_back(strpair_t("K00:6", "SwapJoypads")); keymaps.push_back(strpair_t("K00:S+6", "OpenGLCube")); keymaps.push_back(strpair_t("K00:8", "BGLayeringHack")); keymaps.push_back(strpair_t("K00:S+9", "Mode7Interpolate")); keymaps.push_back(strpair_t("K00:9", "ToggleTransparency")); keymaps.push_back(strpair_t("K00:minus", "DecFrameRate")); keymaps.push_back(strpair_t("K00:S+minus", "DecFrameTime")); keymaps.push_back(strpair_t("K00:C+minus", "DecTurboSpeed")); keymaps.push_back(strpair_t("K00:A+minus", "DecEmuTurbo")); keymaps.push_back(strpair_t("K00:equal", "IncFrameRate")); keymaps.push_back(strpair_t("K00:S+equal", "IncFrameTime")); keymaps.push_back(strpair_t("K00:C+equal", "IncTurboSpeed")); keymaps.push_back(strpair_t("K00:A+equal", "IncEmuTurbo")); keymaps.push_back(strpair_t("K00:BackSpace", "ClipWindows")); keymaps.push_back(strpair_t("K00:Print", "Screenshot")); keymaps.push_back(strpair_t("K00:A+f", "FullscreenToggle")); keymaps.push_back(strpair_t("K00:bracketleft", "InterpolateSound")); keymaps.push_back(strpair_t("K00:bracketright", "SynchronizeSound")); keymaps.push_back(strpair_t("K00:A+F4", "SoundChannel0")); keymaps.push_back(strpair_t("K00:C+F4", "SoundChannel0")); keymaps.push_back(strpair_t("K00:A+F5", "SoundChannel1")); keymaps.push_back(strpair_t("K00:C+F5", "SoundChannel1")); keymaps.push_back(strpair_t("K00:A+F6", "SoundChannel2")); keymaps.push_back(strpair_t("K00:C+F6", "SoundChannel2")); keymaps.push_back(strpair_t("K00:A+F7", "SoundChannel3")); keymaps.push_back(strpair_t("K00:C+F7", "SoundChannel3")); keymaps.push_back(strpair_t("K00:A+F8", "SoundChannel4")); keymaps.push_back(strpair_t("K00:C+F8", "SoundChannel4")); keymaps.push_back(strpair_t("K00:A+F9", "SoundChannel5")); keymaps.push_back(strpair_t("K00:C+F9", "SoundChannel5")); keymaps.push_back(strpair_t("K00:A+F10", "SoundChannel6")); keymaps.push_back(strpair_t("K00:C+F10", "SoundChannel6")); keymaps.push_back(strpair_t("K00:A+F11", "SoundChannel7")); keymaps.push_back(strpair_t("K00:C+F11", "SoundChannel7")); keymaps.push_back(strpair_t("K00:A+F12", "SoundChannelsOn")); keymaps.push_back(strpair_t("K00:C+F12", "SoundChannelsOn")); keymaps.push_back(strpair_t("M00:B0", "{Mouse1 L,Superscope Fire,Justifier1 Trigger}")); keymaps.push_back(strpair_t("M00:B1", "{Justifier1 AimOffscreen Trigger,Superscope AimOffscreen}")); keymaps.push_back(strpair_t("M00:B2", "{Mouse1 R,Superscope Cursor,Justifier1 Start}")); keymaps.push_back(strpair_t("M00:Pointer", "Pointer Mouse1+Superscope+Justifier1")); keymaps.push_back(strpair_t("K00:grave", "Superscope ToggleTurbo")); keymaps.push_back(strpair_t("K00:slash", "Superscope Pause")); } GUI.no_repeat=!conf.GetBool("Unix/X11::SetKeyRepeat", true); if(conf.Exists("Unix/X11::Interpolate")){ GUI.interpolate=conf.GetUInt("Unix/X11::Interpolate", 1000); if(GUI.interpolate>5) GUI.interpolate=1; Settings.SupportHiRes = TRUE; Settings.ForceTransparency = TRUE; } GUI.scale=conf.GetBool("Unix/X11::Scale", false); #ifdef USE_DGA_EXTENSION XF86.scale = GUI.scale; #ifdef USE_VIDMODE_EXTENSION XF86.no_mode_switch=!conf.GetBool("Unix/X11::DGAModeSwitch", true); #endif XF86.start_full_screen=conf.GetBool("Unix/X11::StartFullscreen", false); #endif return "Unix/X11"; }