/* Crystal Space Entity Layer Copyright (C) 2005 by Jorrit Tyberghein This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef STABILISER_DISTRIBUTIONS_H #define STABILISER_DISTRIBUTIONS_H #include #include #include #include struct iPcMechanicsObject; /** * Contains info about a hovering object, * and is used to feed information to the * upthrust calculation functor. */ struct celHoverObjectInfo { /** * The height of the object above the * ground in along the world's y axis. */ float height; /** * The vertical velocity of the object * along the objects local y axis. */ float yvel; }; /** * A function object where the returned * force will be applied to an object upwards. * along world axis. */ class celStabiliserFunction : public csRefCount { public: virtual ~celStabiliserFunction () {}; /** * The force upwards to apply. */ virtual float Force (celHoverObjectInfo obj_info) = 0; }; /** * This function will be used when * UseDefaultStabiliserFunction is called. * * See libs/celtool/stabiliser_dist.cpp for * the implementation. */ class celDefaultHoverUpthruster : public celStabiliserFunction { public: celDefaultHoverUpthruster (float dampening) : dampening (dampening) {} float Force (celHoverObjectInfo obj_info); private: float dampening; }; #endif