/* Crystal Space Entity Layer Copyright (C) 2006 by Jorrit Tyberghein This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __CEL_CELCONSOLE__ #define __CEL_CELCONSOLE__ #include "cstypes.h" #include "csutil/scf.h" #include "csutil/flags.h" #include "csutil/stringarray.h" struct iConsoleInput; struct iConsoleOutput; /** * A single command for the CEL console. Implement * this if you want to add commands to the CEL console. */ struct iCelConsoleCommand : public virtual iBase { SCF_INTERFACE (iCelConsoleCommand, 0, 0, 1); /** * Get the command string. */ virtual const char* GetCommand () = 0; /** * Get a short description of this command. */ virtual const char* GetDescription () = 0; /** * Show a long usage help on the console. */ virtual void Help () = 0; /** * Execute this command with all the arguments in * a tokenized form. Note that the command string itself will * be at position 0 in the 'args' array. */ virtual void Execute (const csStringArray& args) = 0; }; /** * Interface for the CEL console. */ struct iCelConsole : public virtual iBase { SCF_INTERFACE (iCelConsole, 0, 0, 1); /** * Get the input console that is being used. */ virtual iConsoleInput* GetInputConsole () = 0; /** * Get the ouput console that is being used. */ virtual iConsoleOutput* GetOutputConsole () = 0; /** * Register a command. */ virtual void RegisterCommand (iCelConsoleCommand* command) = 0; }; #endif // __CEL_CELCONSOLE__