// This file is automatically generated. #include "cssysdef.h" #include "csutil/scf.h" // Put static linking stuff into own section. // The idea is that this allows the section to be swapped out but not // swapped in again b/c something else in it was needed. #if !defined(CS_DEBUG) && defined(CS_COMPILER_MSVC) #pragma const_seg(".CSmetai") #pragma comment(linker, "/section:.CSmetai,r") #pragma code_seg(".CSmeta") #pragma comment(linker, "/section:.CSmeta,er") #pragma comment(linker, "/merge:.CSmetai=.CSmeta") #endif namespace csStaticPluginInit { static char const metainfo_pfhover[] = "" "" "" " " " " " " " cel.pcfactory.hover" " celPfHover" " CEL Hover type Class Factory" " " " cel.physicallayer" " cel.mechobject" " " " " " " " cel.pcfactory.craft" " celPfCraftController" " CEL Craft Controller Class Factory" " " " cel.physicallayer" " cel.mechobject" " " " " " " " " "" ; #ifndef celPfHover_FACTORY_REGISTER_DEFINED #define celPfHover_FACTORY_REGISTER_DEFINED SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfHover) #endif #ifndef celPfCraftController_FACTORY_REGISTER_DEFINED #define celPfCraftController_FACTORY_REGISTER_DEFINED SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfCraftController) #endif class pfhover { SCF_REGISTER_STATIC_LIBRARY(pfhover,metainfo_pfhover) #ifndef celPfHover_FACTORY_REGISTERED #define celPfHover_FACTORY_REGISTERED celPfHover_StaticInit celPfHover_static_init__; #endif #ifndef celPfCraftController_FACTORY_REGISTERED #define celPfCraftController_FACTORY_REGISTERED celPfCraftController_StaticInit celPfCraftController_static_init__; #endif public: pfhover(); }; pfhover::pfhover() {} }