/* Crystal Space Entity Layer Copyright (C) 2001 by Jorrit Tyberghein This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __CEL_BLTEST_BL__ #define __CEL_BLTEST_BL__ #include "iutil/comp.h" #include "behaviourlayer/bl.h" struct iObjectRegistry; struct iCelEntity; /** * This is the Behaviour Layer itself. */ class celBlTest : public iCelBlLayer { private: iObjectRegistry* object_reg; public: celBlTest (iBase* parent); virtual ~celBlTest (); bool Initialize (iObjectRegistry* object_reg); SCF_DECLARE_IBASE; virtual const char* GetName () const { return "bltest"; } virtual iCelBehaviour* CreateBehaviour (iCelEntity* entity, const char* name); struct Component : public iComponent { SCF_DECLARE_EMBEDDED_IBASE (celBlTest); virtual bool Initialize (iObjectRegistry* p) { return scfParent->Initialize (p); } } scfiComponent; }; #endif // __CEL_BLTEST_BL__