/* Crystal Space Entity Layer Copyright (C) 2005 by Jorrit Tyberghein This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "cssysdef.h" #include "csutil/util.h" #include "csutil/debug.h" #include "plugins/stdphyslayer/entitytpl.h" #include "behaviourlayer/behave.h" //--------------------------------------------------------------------------- SCF_IMPLEMENT_IBASE (celPropertyClassTemplate) SCF_IMPLEMENTS_INTERFACE (iCelPropertyClassTemplate) SCF_IMPLEMENT_IBASE_END celPropertyClassTemplate::celPropertyClassTemplate () { SCF_CONSTRUCT_IBASE (0); } celPropertyClassTemplate::~celPropertyClassTemplate () { SCF_DESTRUCT_IBASE (); } ccfPropAct& celPropertyClassTemplate::Create (csStringID id) { ccfPropAct prop; prop.id = id; size_t i = properties.Push (prop); return properties[i]; } void celPropertyClassTemplate::SetPropertyVariable (csStringID propertyID, celDataType type, const char* varname) { Create (propertyID).data.SetParameter (varname, type); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, long value) { Create (propertyID).data.Set ((int32)value); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, float value) { Create (propertyID).data.Set (value); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, bool value) { Create (propertyID).data.Set (value); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, const char* value) { Create (propertyID).data.Set (value); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, const csVector2& value) { Create (propertyID).data.Set (value); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, const csVector3& value) { Create (propertyID).data.Set (value); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, const csColor& value) { Create (propertyID).data.Set (value); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, iCelPropertyClass* value) { Create (propertyID).data.Set (value); } void celPropertyClassTemplate::SetProperty (csStringID propertyID, iCelEntity* entity) { Create (propertyID).data.Set (entity); } void celPropertyClassTemplate::PerformAction (csStringID actionID, iCelParameterBlock* params) { Create (actionID).params = params; } //--------------------------------------------------------------------------- SCF_IMPLEMENT_IBASE_EXT (celEntityTemplate) SCF_IMPLEMENTS_EMBEDDED_INTERFACE (iCelEntityTemplate) SCF_IMPLEMENT_IBASE_EXT_END SCF_IMPLEMENT_EMBEDDED_IBASE (celEntityTemplate::CelEntityTemplate) SCF_IMPLEMENTS_INTERFACE (iCelEntityTemplate) SCF_IMPLEMENT_EMBEDDED_IBASE_END celEntityTemplate::celEntityTemplate () { SCF_CONSTRUCT_EMBEDDED_IBASE (scfiCelEntityTemplate); } celEntityTemplate::~celEntityTemplate () { SCF_DESTRUCT_EMBEDDED_IBASE (scfiCelEntityTemplate); } iCelPropertyClassTemplate* celEntityTemplate::CreatePropertyClassTemplate () { celPropertyClassTemplate* f = new celPropertyClassTemplate (); propclasses.Push (f); f->DecRef (); return f; } void celEntityTemplate::AddMessage (const char* msgid, iCelParameterBlock* params) { size_t i = messages.Push (ccfMessage ()); messages[i].msgid = msgid; messages[i].params = params; } void celEntityTemplate::AddClass (csStringID cls) { classes.Add (cls); } void celEntityTemplate::RemoveClass (csStringID cls) { classes.Delete (cls); } bool celEntityTemplate::HasClass (csStringID cls) { return classes.In (cls); } //---------------------------------------------------------------------------