/* Crystal Space Entity Layer Copyright (C) 2004 by Jorrit Tyberghein This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "cssysdef.h" #include "csutil/objreg.h" #include "csutil/dirtyaccessarray.h" #include "csutil/util.h" #include "iutil/evdefs.h" #include "iutil/event.h" #include "iutil/document.h" #include "ivaria/reporter.h" #include "physicallayer/pl.h" #include "physicallayer/entity.h" #include "physicallayer/propclas.h" #include "plugins/tools/quests/trig_meshsel.h" //--------------------------------------------------------------------------- CEL_IMPLEMENT_TRIGGERTYPE(MeshSelect) static bool Report (iObjectRegistry* object_reg, const char* msg, ...) { va_list arg; va_start (arg, msg); csRef rep (CS_QUERY_REGISTRY (object_reg, iReporter)); if (rep) rep->ReportV (CS_REPORTER_SEVERITY_ERROR, "cel.quests.trigger.meshsel", msg, arg); else { csPrintfV (msg, arg); csPrintf ("\n"); fflush (stdout); } va_end (arg); return false; } //--------------------------------------------------------------------------- celMeshSelectTriggerFactory::celMeshSelectTriggerFactory ( celMeshSelectTriggerType* type) : scfImplementationType (this) { celMeshSelectTriggerFactory::type = type; entity_par = 0; tag_par = 0; } celMeshSelectTriggerFactory::~celMeshSelectTriggerFactory () { delete[] entity_par; delete[] tag_par; } csPtr celMeshSelectTriggerFactory::CreateTrigger ( iQuest*, const celQuestParams& params) { celMeshSelectTrigger* trig = new celMeshSelectTrigger (type, params, entity_par, tag_par); return trig; } bool celMeshSelectTriggerFactory::Load (iDocumentNode* node) { delete[] entity_par; entity_par = 0; delete[] tag_par; tag_par = 0; entity_par = csStrNew (node->GetAttributeValue ("entity")); tag_par = csStrNew (node->GetAttributeValue ("entity_tag")); if (!entity_par) return Report (type->object_reg, "'entity' attribute is missing for the inventory trigger!"); return true; } void celMeshSelectTriggerFactory::SetEntityParameter ( const char* entity, const char* tag) { if (entity_par != entity) { delete[] entity_par; entity_par = csStrNew (entity); } if (tag_par != tag) { delete[] tag_par; tag_par = csStrNew (tag); } } //--------------------------------------------------------------------------- celMeshSelectTrigger::celMeshSelectTrigger ( celMeshSelectTriggerType* type, const celQuestParams& params, const char* entity_par, const char* tag_par) : scfImplementationType (this) { celMeshSelectTrigger::type = type; csRef qm = CS_QUERY_REGISTRY (type->object_reg, iQuestManager); entity = csStrNew (qm->ResolveParameter (params, entity_par)); tag = csStrNew (qm->ResolveParameter (params, tag_par)); } celMeshSelectTrigger::~celMeshSelectTrigger () { DeactivateTrigger (); delete[] entity; delete[] tag; } void celMeshSelectTrigger::RegisterCallback (iQuestTriggerCallback* callback) { celMeshSelectTrigger::callback = callback; } void celMeshSelectTrigger::ClearCallback () { callback = 0; } void celMeshSelectTrigger::FindMeshSelect () { if (meshselect) return; csRef pl = CS_QUERY_REGISTRY (type->object_reg, iCelPlLayer); iCelEntity* ent = pl->FindEntity (entity); if (!ent) return; meshselect = CEL_QUERY_PROPCLASS_TAG_ENT (ent, iPcMeshSelect, tag); } void celMeshSelectTrigger::ActivateTrigger () { FindMeshSelect (); if (!meshselect) { Report (type->object_reg, "Can't find pcmeshselect for meshsel trigger!"); return; } // First remove to make sure we don't register ourselves multiple // times. meshselect->RemoveMeshSelectListener ((iPcMeshSelectListener*)this); meshselect->AddMeshSelectListener ((iPcMeshSelectListener*)this); } bool celMeshSelectTrigger::Check () { return false; } void celMeshSelectTrigger::DeactivateTrigger () { if (!meshselect) return; meshselect->RemoveMeshSelectListener ((iPcMeshSelectListener*)this); } bool celMeshSelectTrigger::LoadAndActivateTrigger (iCelDataBuffer*) { ActivateTrigger (); return true; } void celMeshSelectTrigger::SaveTriggerState (iCelDataBuffer*) { } void celMeshSelectTrigger::MouseDown (iPcMeshSelect*, int, int, int, iCelEntity*) { DeactivateTrigger (); callback->TriggerFired ((iQuestTrigger*)this); } void celMeshSelectTrigger::MouseUp (iPcMeshSelect*, int, int, int, iCelEntity*) { } void celMeshSelectTrigger::MouseMove (iPcMeshSelect*, int, int, int, iCelEntity*) { } //---------------------------------------------------------------------------