/* ** THIS SOFTWARE IS SUBJECT TO COPYRIGHT PROTECTION AND IS OFFERED ONLY ** PURSUANT TO THE 3DFX GLIDE GENERAL PUBLIC LICENSE. THERE IS NO RIGHT ** TO USE THE GLIDE TRADEMARK WITHOUT PRIOR WRITTEN PERMISSION OF 3DFX ** INTERACTIVE, INC. A COPY OF THIS LICENSE MAY BE OBTAINED FROM THE ** DISTRIBUTOR OR BY CONTACTING 3DFX INTERACTIVE INC(info@3dfx.com). ** THIS PROGRAM IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER ** EXPRESSED OR IMPLIED. SEE THE 3DFX GLIDE GENERAL PUBLIC LICENSE FOR A ** FULL TEXT OF THE NON-WARRANTY PROVISIONS. ** ** USE, DUPLICATION OR DISCLOSURE BY THE GOVERNMENT IS SUBJECT TO ** RESTRICTIONS AS SET FORTH IN SUBDIVISION (C)(1)(II) OF THE RIGHTS IN ** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 252.227-7013, ** AND/OR IN SIMILAR OR SUCCESSOR CLAUSES IN THE FAR, DOD OR NASA FAR ** SUPPLEMENT. UNPUBLISHED RIGHTS RESERVED UNDER THE COPYRIGHT LAWS OF ** THE UNITED STATES. ** ** COPYRIGHT 3DFX INTERACTIVE, INC. 1999, ALL RIGHTS RESERVED ** ** $Revision: 1.2 $ ** $Date: 2000/06/15 00:11:40 $ */ /* preprocessor defines for libraries to support DLL creation */ /* in header file, use FX_ENTRY return-type FX_CALL function-name ( ... ) */ /* in source file, use FX_EXPORT return-type FX_CSTYLE function-name (... ) */ /* in source file, set FX_DLL_DEFINITION, include this file, then include header file for library. */ /* we need to use two macros per declaration/definition because MSVC requires __stdcall and __declspec( dllexport ) be in different parts of the prototype! */ /* I use two sets in case we need to control declarations and definitions differently. If it turns out we don't, it should be easy to do a search and replace to eliminate one set */ /* NOTE: this header file may be included more than once, and FX_DLL_DEFINITION may have changed, so we do not protect this with an #fndef __FXDLL_H__ statement like we normally would. */ #ifdef FX_ENTRY #undef FX_ENTRY #endif #ifdef FX_CALL #undef FX_CALL #endif #ifdef FX_EXPORT #undef FX_EXPORT #endif #ifdef FX_CSTYLE #undef FX_CSTYLE #endif #if defined(FX_DLL_DEFINITION) #if defined(FX_DLL_ENABLE) #if defined(__MSC__) #ifndef KERNEL #define FX_ENTRY __declspec( dllexport ) #define FX_EXPORT __declspec( dllexport ) #else #define FX_ENTRY #define FX_EXPORT #endif /* #ifndef KERNEL */ #define FX_CALL __stdcall #define FX_CSTYLE __stdcall #elif defined(__WATCOMC__) #define FX_ENTRY #define FX_CALL __stdcall __export #define FX_EXPORT #define FX_CSTYLE __stdcall __export #else /* compiler */ #error define FX_ENTRY,FX_CALL & FX_EXPORT,FX_CSTYLE for your compiler #endif /* compiler */ #else /* FX_DLL_ENABLE */ #define FX_ENTRY #define FX_CALL __stdcall #define FX_EXPORT #define FX_CSTYLE __stdcall #endif /* FX_DLL_ENABLE */ #else /* FX_DLL_DEFINITION */ #define FX_ENTRY extern #define FX_CALL __stdcall #endif /* FX_DLL_DEFINITION */ /* * We don't want any of this DLL junk for DJGPP or UNIX * so undo what is done above. */ #if defined(__DJGPP__) || defined(__unix__) || defined(macintosh) #ifdef FX_CALL #undef FX_CALL #endif #ifdef FX_CSTYLE #undef FX_CSTYLE #endif #ifdef FX_EXPORT #undef FX_EXPORT #endif #ifdef FX_ENTRY #undef FX_ENTRY #endif #define FX_CALL #define FX_CSTYLE #define FX_EXPORT #define FX_ENTRY #endif #if defined (MSVC16) #undef FX_CALL #define FX_CALL #endif