/* * This software is copyrighted as noted below. It may be freely copied, * modified, and redistributed, provided that the copyright notice is * preserved on all copies. * * There is no warranty or other guarantee of fitness for this software, * it is provided solely "as is". Bug reports or fixes may be sent * to the author, who may or may not act on them as he desires. * * You may not include this software in a program or other software product * without supplying the source, or without informing the end-user that the * source is available for no extra charge. * * If you modify this software, you should include a notice giving the * name of the person performing the modification, the date of modification, * and the reason for such modification. */ /* * tobw.c - inverse a cmap/component. * * Author: Raul Rivero * Mathematics Dept. * University of Oviedo * Date: Tue Mar 03 1992 * Copyright (c) 1992, Raul Rivero * */ #include #include extern int LUGverbose; toinverse(inbitmap, outbitmap) bitmap_hdr *inbitmap; bitmap_hdr *outbitmap; { int totalsize; int directcolor; if ( inbitmap->magic != LUGUSED ) error( 19 ); VPRINTF(stderr, "Converting to inverse cmap\n"); directcolor = ( inbitmap->depth < 24 ? 0 : 1 ); /* * Fill new header ... */ outbitmap->magic = LUGUSED; outbitmap->xsize = inbitmap->xsize; outbitmap->ysize = inbitmap->ysize; outbitmap->depth = inbitmap->depth; outbitmap->colors = ( 1 << outbitmap->depth ); totalsize = outbitmap->xsize * outbitmap->ysize; /* One component => r */ outbitmap->r = (byte *) Malloc( totalsize ); if ( !directcolor ) { /* * If the image has less than 24 planes then we only * need convert its palette. */ outbitmap->cmap = (byte *) cmap_to_inverse( inbitmap ); /* Copy the raster information */ bcopy( inbitmap->r, outbitmap->r, totalsize ); }else { /* * We have a real color image. */ /* Allocate space, ... */ outbitmap->g = (byte *) Malloc( totalsize ); outbitmap->b = (byte *) Malloc( totalsize ); /* ... copy each component ... */ bcopy( inbitmap->r, outbitmap->r, totalsize ); bcopy( inbitmap->g, outbitmap->g, totalsize ); bcopy( inbitmap->b, outbitmap->b, totalsize ); /* ... and inverse it. */ inverse( outbitmap->r, totalsize ); inverse( outbitmap->g, totalsize ); inverse( outbitmap->b, totalsize ); } } byte *cmap_to_inverse( image ) bitmap_hdr *image; { byte *buffer; if ( image->depth > 8 ) error( 11 ); buffer = (byte *) Malloc ( 3 * image->colors ); bcopy( image->cmap, buffer, 3 * image->colors ); /* Convert that buffer to its inverse */ inverse( buffer, 3 * image->colors ); return buffer; } inverse( buffer, size ) byte *buffer; int size; { while ( size-- ) *buffer++ = (byte) ABS( *buffer - 255 ); }