/**************************************************************************** Copyright (C) 2002-2006 Gilles Debunne (Gilles.Debunne@imag.fr) This file is part of the QGLViewer library. Version 2.2.4-1, released on December 12, 2006. http://artis.imag.fr/Members/Gilles.Debunne/QGLViewer libQGLViewer is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. libQGLViewer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with libQGLViewer; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *****************************************************************************/ #include "fastDraw.h" using namespace std; using namespace qglviewer; void Viewer::init() { // Increase the material shininess, so that the difference between // the two versions of the spiral is more visible. glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 50.0); GLfloat specular_color[4] = { 0.8, 0.8, 0.8, 1.0 }; glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular_color); restoreStateFromFile(); help(); } static void drawSpiral(bool simplified = false) { int nbSteps = 600; int nbSub = 50; if (simplified) { nbSteps = 60; nbSub = 2; } for (float n=0; nF a s t D r a w"); text += "The fastDraw() function is called instead of draw() when the camera "; text += "is manipulated. Providing such a simplified version of draw() allows for interactive "; text += "frame rates when the camera is moved, even for very complex scenes."; return text; }