#file OPC_TreeCollider.cpp generates run-time errors when compiled with optimisation -O2 when using gcc >= 3.0 #Therefore this check is made, so when gcc >= 3.0, file OPC_TreeCollider.cpp is compiled with -O1 if GCCVERSION3 OPC_TreeCollider.o: source='OPC_TreeCollider.cpp' object='OPC_TreeCollider.o' libtool=no \ depfile='$(DEPDIR)/OPC_TreeCollider.Po' tmpdepfile='$(DEPDIR)/OPC_TreeCollider.TPo' \ $(CXXDEPMODE) $(depcomp) \ $(CXXCOMPILE) -O1 -c -o OPC_TreeCollider.o `test -f 'OPC_TreeCollider.cpp' || echo '$(srcdir)/'`OPC_TreeCollider.cpp endif lib_LIBRARIES = libOPCODE.a libOPCODEincludedir = $(includedir)/OPCODE-1.2 libOPCODEinclude_HEADERS = *.h libOPCODE_a_SOURCES = Opcode.cpp OPC_BVTCache.h OPC_MemoryMacros.h OPC_OptimizedTree.h OPC_Ray.cpp OPC_Triangle.h \ OPC_Collider.cpp OPC_Model.cpp OPC_Plane.cpp OPC_Ray.h OPC_TriBoxOverlap.h \ OPC_Collider.h OPC_Model.h OPC_Plane.h OPC_RayTriOverlap.h OPC_TriTriOverlap.h \ OPC_Common.cpp OPC_OBBCollider.cpp OPC_PlanesAABBOverlap.h OPC_Settings.h OPC_Types.h \ OPC_Common.h OPC_OBBCollider.h OPC_PlanesCollider.cpp OPC_SphereAABBOverlap.h OPC_VolumeCollider.cpp \ OPC_AABBCollider.cpp OPC_Container.cpp OPC_OBB.cpp OPC_PlanesCollider.h OPC_SphereCollider.cpp \ OPC_VolumeCollider.h OPC_AABBCollider.h OPC_Container.h OPC_OBB.h OPC_PlanesTriOverlap.h OPC_SphereCollider.h \ OPC_AABB.cpp OPC_FPU.h OPC_Point.cpp OPC_SphereTriOverlap.h \ OPC_AABB.h OPC_HPoint.h OPC_Point.h OPC_TreeBuilders.cpp \ OPC_AABBTree.cpp OPC_Matrix3x3.cpp OPC_Preprocessor.h OPC_TreeBuilders.h \ OPC_AABBTree.h OPC_Matrix3x3.h Opcode.h OPC_RayAABBOverlap.h OPC_TreeCollider.cpp \ OPC_BoundingSphere.h OPC_Matrix4x4.cpp OPC_RayCollider.cpp OPC_TreeCollider.h \ OPC_BoxBoxOverlap.h OPC_Matrix4x4.h OPC_OptimizedTree.cpp OPC_RayCollider.h OPC_Triangle.cpp \ Stdafx.h Stdafx.cpp