// // File: x3d_mesh.h // // (C) 2006 Toby Breckon // // Licensed under the terms of the Lesser General Public License. // #ifndef _X3D_MESH_H #define _X3D_MESH_H #include "mesh.h" using namespace std; class X3D_Mesh : public Mesh { public: int read(FILE *f, int (*update_progress)(int pos), void (*set_total)(int size)); void write(FILE *f, const char *comment = ""); }; #endif