# Microsoft Developer Studio Project File - Name="testdec" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=testdec - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "testdec.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "testdec.mak" CFG="testdec - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "testdec - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "testdec - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "testdec - Win32 Release" # PROP BASE Use_MFC 5 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\bin\Release" # PROP Intermediate_Dir "..\..\obj\Release\testdec" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=fl32.exe # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /MD /W3 /GX /O2 /Ob2 /I "..\..\common" /I "..\paintlib" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /D "NDEBUG" /D "WIN32" /Fr /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /win32 # ADD BASE RSC /l 0x407 /d "NDEBUG" # ADD RSC /l 0x407 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 paintlib.lib libjpeg.lib libtiff.lib libungif.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\lib\release" # SUBTRACT LINK32 /profile /map /nodefaultlib !ELSEIF "$(CFG)" == "testdec - Win32 Debug" # PROP BASE Use_MFC 5 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\bin\Debug" # PROP Intermediate_Dir "..\..\obj\Debug\testdec" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=fl32.exe # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I "..\..\common" /I "..\paintlib" /D "_MBCS" /D "_AFXDLL" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /FR /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /win32 # ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 libungif.lib paintlib.lib libjpeg.lib libtiff.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:"..\..\lib\debug" # SUBTRACT LINK32 /profile /map !ENDIF # Begin Target # Name "testdec - Win32 Release" # Name "testdec - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\Dibwnd.cpp DEP_CPP_DIBWN=\ "..\..\Common\bitmap.h"\ "..\..\common\debug.h"\ "..\..\Common\pixeldefs.h"\ "..\..\common\PLObject.h"\ "..\..\common\plpoint.h"\ "..\paintlib\winbmp.h"\ ".\dibwnd.h"\ ".\stdafx.h"\ # End Source File # Begin Source File SOURCE=.\Maindlg.cpp DEP_CPP_MAIND=\ "..\..\Common\anybmp.h"\ "..\..\Common\anydec.h"\ "..\..\Common\bitmap.h"\ "..\..\common\bmpenc.h"\ "..\..\Common\config.h"\ "..\..\Common\datasink.h"\ "..\..\Common\datasrc.h"\ "..\..\common\debug.h"\ "..\..\Common\except.h"\ "..\..\common\Filter\FilterQuantize.h"\ "..\..\Common\picdec.h"\ "..\..\Common\Picenc.h"\ "..\..\Common\pixeldefs.h"\ "..\..\common\PLObject.h"\ "..\..\common\plpoint.h"\ "..\paintlib\ddhelper.h"\ "..\paintlib\ddrawbmp.h"\ "..\paintlib\dibsect.h"\ "..\paintlib\winbmp.h"\ ".\dibwnd.h"\ ".\maindlg.h"\ ".\mtdibwnd.h"\ ".\stdafx.h"\ ".\testdec.h"\ # End Source File # Begin Source File SOURCE=.\mtdibwnd.cpp DEP_CPP_MTDIB=\ "..\..\Common\bitmap.h"\ "..\..\common\debug.h"\ "..\..\Common\pixeldefs.h"\ "..\..\common\PLObject.h"\ "..\..\common\plpoint.h"\ "..\paintlib\winbmp.h"\ ".\dibwnd.h"\ ".\mtdibwnd.h"\ ".\stdafx.h"\ # End Source File # Begin Source File SOURCE=.\stdafx.cpp DEP_CPP_STDAF=\ ".\stdafx.h"\ # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\testdec.cpp DEP_CPP_TESTD=\ "..\..\Common\bitmap.h"\ "..\..\Common\datasrc.h"\ "..\..\common\debug.h"\ "..\..\Common\except.h"\ "..\..\Common\picdec.h"\ "..\..\Common\pixeldefs.h"\ "..\..\common\PLObject.h"\ "..\..\common\plpoint.h"\ "..\paintlib\dibsect.h"\ "..\paintlib\winbmp.h"\ ".\dibwnd.h"\ ".\maindlg.h"\ ".\mtdibwnd.h"\ ".\stdafx.h"\ ".\testdec.h"\ # End Source File # Begin Source File SOURCE=.\testdec.rc # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=.\dibwnd.h # End Source File # Begin Source File SOURCE=.\maindlg.h # End Source File # Begin Source File SOURCE=.\mtdibwnd.h # End Source File # Begin Source File SOURCE=.\stdafx.h # End Source File # Begin Source File SOURCE=.\testdec.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\dibtest.ico # End Source File # Begin Source File SOURCE=.\res\dibtest.rc2 # End Source File # Begin Source File SOURCE=.\res\test3.bmp # End Source File # Begin Source File SOURCE=.\res\test4.bmp # End Source File # Begin Source File SOURCE=.\res\test8.bmp # End Source File # End Group # End Target # End Project