ROOTDIR = ../../ TARGET = SceneTreeExample VERSION = 1.0 TEMPLATE = app DESTDIR = $$ROOTDIR/bin MOC_DIR = moc_files OBJECTS_DIR = obj_files CONFIG += qt thread warn_off opengl release console #CONFIG += qt thread warn_on opengl debug console unix:DEFINES = win32:DEFINES = __WIN32 unix:TMAKE_LIBS = -L$$ROOTDIR/lib unix:LIBS = -lqglviewer win32:TMAKE_LIBS = $$ROOTDIR/lib/qglviewer.lib win32:LIBS += Imm32.lib INCLUDEPATH = $$ROOTDIR/include /usr/include/qglviewer DEPENDPATH = $$INCLUDEPATH HEADERS = CSceneTreeRenderer.h QSceneTreeViewer.h \ QViewingModeDialog.h \ STQGLExampleObjects.h SOURCES = main.cpp CSceneTreeRenderer.cpp QSceneTreeViewer.cpp \ QViewingModeDialog.cpp \ STQGLExampleObjects.cpp