/* readvrml.H: VRML scene input */ #ifndef _READVRML_H_ #define _READVRML_H_ #ifdef __cplusplus extern "C" { #endif #include #define VRML_NOPOOLS extern void ReadVrml(char *filename); extern void VrmlDefaults(void); extern void ParseVrmlOptions(int *argc, char **argv); extern void PrintVrmlOptions(FILE *fp); #ifdef __cplusplus } #endif #endif /*_READVRML_H_*/