/* renderhooklist.h: a list of functions called when rendering the scene */ #ifndef _RENDERHOOKLIST_H_ #define _RENDERHOOKLIST_H_ #ifdef __cplusplus extern "C" { #endif /* Render hooks are called each time the scene is rendered. Functions are provided to add and remove hooks. Hooks should only depend on render.h, not on GLX or OpenGL. */ /* Callback definition */ typedef void (*RENDERHOOKFUNCTION)(void *data); /* Renders the hooks, called from render.c */ void RenderHooks(void); /* Add a hook */ void AddRenderHook(RENDERHOOKFUNCTION func, void *data); /* Remove a hook, function AND data must match those used in the corresponding AddRenderHook call */ void RemoveRenderHook(RENDERHOOKFUNCTION func, void *data); void RemoveAllRenderHooks(void); #ifdef __cplusplus } #endif #endif /* _RENDERHOOK_H_ */