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"`""#@#`### $`$$$ %`%%%&@&&&&@'''(@(((( )`))) *U**** +`+++,@,,,-@---.9.`./@///0@0001@111 2`222 3`333 4`444 5`5556626I6\6o666 7`7778@8889@999:@:::;@;u;;;<"<9<P<<<=@===== >`>> R`RRR S`SSS T`TTT U`UUU V`VVV W`WWX@XXXY@YYYZ@ZZZZZ [`[[\@\\\]@]]]^@^^^@___ ```a@aaa b`bbb c`ccc d`ddd e`eee f`fff g`gg h`hhh i@iniii j`jjj`j k`kkk l`llm@mmmn@nnno@ooop@pppq@qqqr@rrr sss@tttu@uuuv@vvvw@wwwx@xxxy@y|yyyz@z`zzz {`{{|@|||}@}}}~`~~@@@@@`@ ` ` `@d@@@ ` `@`@ ` ``@@@@ ` ` ` `@@ `@@ܡ)F^{/` ` ` `@@@@@ `@@ ` @ ``@ `ȴ@@@ ` ` ` ` ` ` ` ` ` ` `$@` `@ I1` ` @ ` `` ` ``` @@@ ` `@@@@` /`@b `@ ` ` ` ` @ ` `@@@qRenderPark*background: grayRenderPark.title: RenderPark*fontList: -*-helvetica-medium-r-*-*-12-*-*-*-*-*-*-**rpkrcFilename: %H/.rpkrc:./rpkrc*menuBar.topAttachment: XmATTACH_FORM*menuBar.leftAttachment: XmATTACH_FORM*menuBar.rightAttachment: XmATTACH_FORM*canvas.width: 512*canvas.height: 384*canvas.topAttachment: XmATTACH_WIDGET*canvas.topWidget: menuBar*canvas.bottomAttachment: XmATTACH_FORM*canvas.leftAttachment: XmATTACH_FORM*canvas.rightAttachment: XmATTACH_FORM*okLabelString: Ok*cancelLabelString: Cancel*fileAndBrowseRowCol.orientation: XmHORIZONTAL*fileAndBrowseButton.labelString: Browse*fileOptionsButton.labelString: Model Options*forceOneSidednessButton.labelString: Force One-Sided Surfaces*disableTexturesButton.labelString: Disable textures*monochromeButton.labelString: Monochromatic*nqcdivsButton.labelString: Discretisation*nqcdivsDialog_popup.title: Discretisation*nqcdivsDialog.selectionLabelString: Quart Circle Divisions*nqcdivsDialog.textColumns: 2*filenamePromptBox.selectionLabelString: Enter file name:*loadBox.pattern: *.???*loadBox_popup.title: Load File*loadBgBox.pattern: *.ppm**loadBgBox_popup.title: Load Background*saveImageBox.pattern: *.ppm**saveImageBox_popup.title: Save Image*saveModelBox.pattern: *.wrl**saveModelBox_popup.title: Save Model*fileStatsMessage.labelString: Scene Statistics:\n \nNr. of geometries: %d\nNr. of compounds: %d\nNr. of surfaces: %d\nNr. of vertices: %d\nNr. of patches: %d\n \nTotal area: %g m^2\nTotal selfemitted luminous power: %g lumen\nMaximum selfemitted luminous power: %g lumen\nMaximum selfemitted luminosity: %g lux\nEstimated average luminosity: %g lux\nAverage reflectivity: %g\n \nMemory usage: %d KBytes\nMemory overhead: %d KBytes\n \n*statsBox_popup.title: Statistics*statsBox.okLabelString: Update*statsBox.cancelLabelString: Dismiss*statsBox.autoUnmanage: False*fileButton.labelString: File*loadButton.labelString: Load Scene*fixButton.labelString: Fix Scene*saveImageButton.labelString: Save Image*saveModelButton.labelString: Save Model*statsButton.labelString: Statistics*exitButton.labelString: Exit*loadBgButton.labelString: Load Background*fixVertexOrderInViewButton.labelString: Fix Vertex Order In View*radianceButton.labelString: Radiance*radianceMethodButton.labelString: Method*radianceOneIterationButton.labelString: One Iteration*radianceRunStopButton.labelString: Run/Pause*radianceControlButton.labelString: Control*NoRadianceButton.labelString: No Radiance*galerkinButton.labelString: Galerkin Radiosity*stochrayButton.labelString: Stochastic Ray Radiosity*wdrsButton.labelString: WDRS Radiosity*destButton.labelString: Density Estimation*rwradButton.labelString: Random Walk Radiosity*huraButton.labelString: The Ultimate Rendering Algorithm*pmapButton.labelString: Photon Map Construction*biradButton.labelString: Bi-directional Monte Carlo Radiosity*outlineColorBox_popup.title: Set Outline Color*outlineColorButton.labelString: Outline Color*outlineColorTitle.labelString: Outline Color*redLabel.labelString: Red*greenLabel.labelString: Green*blueLabel.labelString: Blue*boundingboxColorBox_popup.title: Set BBox Color*boundingboxColorButton.labelString: Bounding Box Color*boundingboxColorTitle.labelString: Bounding Box Color*clusterColorBox_popup.title: Set Cluster Color*clusterColorButton.labelString: Cluster Color*clusterColorTitle.labelString: Cluster Color*renderButton.labelString: Rendering*displayListButton.labelString: Use Display Lists*frustumCullingButton.labelString: Frustum Culling*smoothShadingButton.labelString: Smooth Shading*noShadingButton.labelString: No Shading*backfacecullButton.labelString: Backface Culling*drawoutlineButton.labelString: Draw Outlines*drawboundingboxButton.labelString: Draw Bounding Boxes*drawclusterButton.labelString: Draw Clusters*useBackgroundButton.labelString: Use Backrgound*tmoButton.labelString: Tone Mapping*tmoMethodButton.labelString: Tone Mapping*tmoLightnessButton.labelString: Lightness Mapping*tmoTmblRushButton.labelString: Tumblin/Rushmeiers' Mapping*tmoWardButton.labelString: Ward's Mapping*tmoFerwerdaButton.labelString: Partial Ferwerda's Mapping*tmoRevisedTmblRushButton.labelString: Revised Tumblin/Rushmeiers' Mapping*monitorCalibrationDialog_popup.title: Monitor Calibration*gammaButton.labelString: Gamma*monitorCalibrationButton.labelString: Monitor Calibration*monitorCalibrationDialog.okLabelString: Set*monitorCalibrationDialog.cancelLabelString: Dismiss*monitorCalibrationDialog.autoUnmanage: False*monitorPrimariesTitle.labelString: Monitor Primary Colors*gammaBoxTitle.labelString: Gamma Correction*gammaFactorsLabel.labelString: Factors*gammaForm.orientation: XmHORIZONTAL*gammaForm*redLabel.labelString: R*gammaForm*redTextf.columns: 4*gammaForm*greenLabel.labelString: G*gammaForm*greenTextf.columns: 4*gammaForm*blueLabel.labelString: B*gammaForm*blueTextf.columns: 4*noTestImgButton.labelString: Display no test image*blackLevelTestImgButton.labelString: Display black level test image*gammaTestImgButton.labelString: Display gamma test image*CIExyForm.orientation: XmHORIZONTAL*redPrimaryTitle.labelString: Red*greenPrimaryTitle.labelString: Green*bluePrimaryTitle.labelString: Blue*whitePrimaryTitle.labelString: White*brightnessTitle.labelString: Brightness Adjustement*brightnessLabel.labelString:*lineWidthButton.labelString: Line Width*lineWidthBox.selectionLabelString: Line Width*lineWidthBox_popup.title: Set Line Width*tmParamTitle.labelString: Tone mapping parameters*tmLdmaxLabel.labelString: Maximum display luminance*tmLdmaxTextf.columns: 6*tmCmaxLabel.labelString: Maximum displayable contrast*tmCmaxTextf.columns: 6*brightnessDialog_popup.title: Brightness and Adaptation*brightnessButton.labelString: Brightness and Adaptation*brightnessTitle.labelString: Brightness*brightnessLabel.labelString: Brightness Adjustement*brightnessTextf.columns: 6*brightnessAdaptButton.labelString: Re-Adapt*brightnessDialog.cancelLabelString: Dismiss*adaptationTitle.labelString: Adaptation*tmaMethodButton.labelString: Adaptation*tmaNoneButton.labelString: None*tmaAverageButton.labelString: Average*tmaMedianButton.labelString: Median*tmaIDRendrerButton.labelString: ID Rendering*tmLwaLabel.labelString: Real world adaptation luminance*tmLwaTextf.columns: 6*raytracingStatsMessage.labelString: Raytracing statistics:\n \nTotal time raytracing: %g sec.\nPixels per second: %g\nRays per second: %g\n \n*raytracingButton.labelString: Ray Tracing*raytracingRunStopButton.labelString: Run/Stop*raytracingMethodButton.labelString: Method*raytracingControlButton.labelString: Control*raytracingRedisplayButton.labelString: Redisplay*raytracingReprojectButton.labelString: Reproject*raytracingSaveImageButton.labelString: Save Image*NoRayTracingButton.labelString: No Ray Tracing*rtmRaycastingButton.labelString: Raycasting*rtmRaytracingButton.labelString: Raytracing*rtmStochasticRaytracingButton.labelString: Stochastic Ray Tracing*rtmBidirPathButton.labelString: Bidirectional Path Tracing*rtmGeneticButton.labelString: Genetic Rendering*cameraButton.labelString: Camera*editCameraButton.labelString: Edit*saveCameraButton.labelString: Save*restoreCameraButton.labelString: Restore*resetCameraButton.labelString: Reset*printCameraButton.labelString: Print*setAlternateCameraButton.labelString: Set Alternate*toggleAlternateCameraButton.labelString: Toggle Alternate*showAlternateCameraButton.labelString: Render Alternate*editCameraBox_popup.title: Edit Camera*editCameraBox.autoUnmanage: False*editCameraBox.okLabelString: Set*editCameraBox.cancelLabelString: Dismiss*eyepTitle.labelString: Eye Point*eyepForm.orientation: XmHORIZONTAL*xLabel.labelString: X*yLabel.labelString: Y*zLabel.labelString: Z*xTextf.columns: 6*yTextf.columns: 6*zTextf.columns: 6*lookpTitle.labelString: Focus Point*lookpForm.orientation: XmHORIZONTAL*updirTitle.labelString: Up Direction*updirForm.orientation: XmHORIZONTAL*fovTitle.labelString: Field Of View*debugButton.labelString: Debug*editMaterialButton.labelString: Edit Material*editMaterialDialog_popup.title: Edit Material*editMaterialDialog.autoUnmanage: False*editMaterialDialog.okLabelString: Apply*editMaterialDialog.cancelLabelString: Dismiss*matForm.entryAlignment: XmALIGNMENT_CENTER*matTitle.labelString: Material Editor\n*matSelectionTitle.labelString: Selected Material*edfEditorTitle.labelString: Selfemittance*noEdfLabel.labelString: Not a luminaire*brdfEditorTitle.labelString: Reflectivity*noBrdfLabel.labelString: Not a reflecting material*btdfEditorTitle.labelString: Transparency*noBtdfLabel.labelString: Not a transparant material*radDumpTextf.columns: 3*rgbDumpTextf.columns: 3*loglinDumpBox.orientation: XmHORIZONTAL*keyBox.orientation: XmHORIZONTAL*fcvalTextf.columns: 8*fccolTextf.columns: 4*helpButton.labelString: Help*quickHelpButton.labelString: Quick Help*docButton.labelString: Online Docs*homeButton.labelString: Home Page*helpBox_popup.title: Quick Help*helpBox.okLabelString: Dismiss*helpScrollW.height: 400*helpScrollW.width: 500*helpScrollW.scrollingPolicy: XmAUTOMATIC*helpScrollW.scrollBarDisplayPolicy: XmAS_NEEDED*helpLabel.alignment: XmALIGNMENT_BEGINNING*helpLabel.labelString: RenderPark quick help:\n \n- Load a file by selecting the 'Load Scene' button in the File menu.\nYou get a file selection box etc... The program reads files in the\nMaterials and Geometry Format (MGF), developped by Greg Ward and \ncollaborators at Lawrence Berkeley Labs, see documentation in\nthe MGF subdirectory. A small collection of scenes is provided in the\nSCENES subdirectory.\n \n- Select a world-space radiance computation technique in \nthe Radiance menu. When having selected one, you can set control\noptions after selecting the 'Control' button. You start/interrupt\nthe computations using the Run/Stop button. Currently available\nworld-space radiance methods are hierarchical Galerkin radiosity \nwith higher order approximations, stochastic Jacobi radiosity (our\nfavourite radiosity method), random walk radiosity, and the photon map\nfirst pass (see below "The Photon Map").\n \n- You can control the way the result of a radiosity computation is\nrendered using graphics hardware with the options in the 'Rendering' menu.\nThe resulting image can be saved using the 'Save image' button\nin the File menu. A prompt dialog asking for a file name \nappears. The image is written in the PPM or TIFF format depending on\nthe file name extension (.ppm or .tif). Numerous convertors and image\nmanipulation tools exist for these formats. You can also save the\n"illuminated" model after a radiosity computation in VRML'97 format by\nselecting 'Save Model' in the file menu. .Z, .gz and .bz and .bz2 file\nsuffices are recognized: the output is piped through 'compress', 'gzip',\n'bzip' or 'bzip2' before writing to disk. If the first character of the\nfile name is '|', the output is piped through the command following '|'.\n \n- After a world-space radiance computation (if you did one), a per-pixel\n(ray tracing) pass can be used to make a very precise image using the\ncurrent virtual camera. Choose a raytracing method by selecting\nthe 'Method' button in the 'RayTracing' menu. You can choose between\nstochastic ray-tracing, bidirectional ray tracing or ray casting.\nYou can control parameters in the panel you get after clicking the\n'Control' button. Start/Stop the computations by selecting the Run/Stop\nbutton. The resulting image can be saved using the 'Save Image' button.\nIn addition to PPM and "normal" TIFF format, you can also save in\nin high dynamic range (logluv) TIFF format by specifying .logluv as the\nfile name extension. The last computed image can be redisplayd at any\ntime by clicking the 'Redisplay' button'.\n \n- When the program is not busy rendering (indicated with a spray can \ncursor), you can manipulate the virtual camera by moving the mouse on \nthe canvas window while pressing a button. By default (3-button motion),\nyou rotate the virtual camera right/left/up/down by moving the mouse while\npressing the left button. You translate the camera right/left/up/down by\nmoving the mouse with the middle button pressed. With the right button\npressed, you move the camera right/left/forward/backward. You can also edit,\nsave and restore the virtual camera manually in the 'Camera' menu.\n \n- RenderPark now contains a rendering technique called the Photon Map:\nThe photon map is a two-pass method for computing very-high quality images\nof models exhibiting general illumination. It is faster than bidirectional\npath tracing at the cost of some approximations. It is a two-pass method:\nthe first pass is a viewpoint independent light particle tracing pass, which\nyou perform by selecting the 'Photon Map 1st Pass' method in the\n'Radiance->Method' menu. The second pass is an enhanced version of stochastic\nray tracing, in which the stored particle hits of the first pass are used.\nIn order to generate an image after the first pass, you need to perform\nstochastic ray tracing with the 'Photonmap specific' Radiance contribution\noption checked in the stochastic ray tracing control panel.\n \n- All rendering algorithms in RenderPark require that radiometric intensities\nbe mapped to display colors at the end. The process of mapping radiometric\nintensity values to display colors is called tone mapping. The 'Tone Mapping'\nmenu offers a variety of tone mapping strategies, allows to brighten or\ndarken images artificially and lets you take advantage of a calibrated monitor.\n \n- RenderPark accepts numerous command line options. It \ncan be used for batch rendering as well as for rendering into an\nexternal canvas window. It can also be controlled using Inter Process\nCommunication. Type 'rpk -help' to see what options are available.\n \nThat's basically it. \n \nAuthors: \n \n Philippe Bekaert, Frank Suykens de Laet, Jan Prikryl, Philip Dutre\n Computer Graphics Research Group\n Katholieke Universiteit Leuven\n Celestijnenlaan, 200A \n B-3001 heverlee - Belgium\n \n Philippe.Bekaert@cs.kuleuven.ac.be\n \n August, 28, 2000.\n \n \n*srControlPanel.okLabelString: Dismiss*srForm.entryAlignment: XmALIGNMENT_CENTER*srTitle.labelString: Stochastic Ray Radiosity\nControl Panel\n*srIterationMethodTitle.labelString: Iteration Method*srSemiIterativeButton.labelString: Semi Iterative*srSelfcorrectingButton.labelString: Selfcorrecting*srRaygenMethodTitle.labelString: Sampling *srRandomButton.labelString: Random*srForceinvButton.labelString: Inverted Force Matrix QMC*srHaltonButton.labelString: Halton QMC*srConstantRadiosityTitle.labelString: Constant Radiosity*srConstantRadiosityBox.orientation: XmHORIZONTAL*srConstantRadiosityOn.labelString: On*srConstantRadiosityOff.labelString: Off*srVariaTitle.labelString: Other Options*srStartingOnes.labelString: Warming up it's*srStartingOnesTextf.columns: 12*srRaysPerPatch.labelString: Rays Per Patch*srRaysPerPatchTextf.columns: 12*wdrsControlPanel.okLabelString: Dismiss*wdrsForm.entryAlignment: XmALIGNMENT_CENTER*wdrsTitle.labelString: Well Distributed Ray Set Radiosity\nControl Panel\n*wdrsQmcTitle.labelString: QMC sample sequence*wdrsForceinvButton.labelString: Inverted Force Matrix*wdrsHaltonButton.labelString: Halton*wdrsRandomButton.labelString: Random*wdrsNiederreiterButton.labelString: Niederreiter*wdrsHMeshTitle.labelString: Hierarchical meshing*wdrsAccuracyTitle.labelString: Accuracy*wdrsHMeshOnOffBox.orientation: XmHORIZONTAL*wdrsHMeshOnButton.labelString: On*wdrsHMeshOffButton.labelString: Off*wdrsHMeshingButton.labelString: Hierarchical Refinement*wdrsEpsilon.labelString: Epsilon*wdrsEpsilonTextf.columns: 12*wdrsMinArea.labelString: Rel. Min. Area*wdrsMinAreaTextf.columns: 12*wdrsClusteringTitle.labelString: Clustering*wdrsNoClusteringButton.labelString: No Clustering*wdrsIsotropicClusteringButton.labelString: Isotropic Clustering*wdrsOrientedClusteringButton.labelString: Oriented Clustering*wdrsVariaTitle.labelString: Other Options*wdrsInitialRays.labelString: Initial Rays Per Patch*wdrsInitialRaysTextf.columns: 4*wdrsStoreLinksButton.labelString: Store Links*wdrsStoreLinksTitle.labelString: Store Links?*wdrsDontStoreLinksButton.labelString: No*wdrsStoreLinksUniqueButton.labelString: At Bottom Level Only*wdrsStoreLinksAtAllLevelsButton.labelString: At All Levels*wdrsRefinementCriterionTitle.labelString: Refinement Criterion*wdrsHanrahanRefinementButton.labelString: Transported Power (Hanrahan)*wdrsPowerRefinementButton.labelString: Power-based Error Estimate*wdrsSmoothnessRefinementButton.labelString: Smoothness-based Error Estimate*rwradControlPanel.okLabelString: Dismiss*rwradForm.entryAlignment: XmALIGNMENT_CENTER*rwradTitle.labelString: Randomw Walk Radiosity\nControl Panel\n*rwradStyleTitle.labelString: Style*rwradPattanaikButton.labelString: Pattanaik*rwradSbertButton.labelString: Gathering For Free (Sbert)*rwradPattanaikAvRhoButton.labelString: Pattanaik (Av. Refl. Surv.)*rwradKellerButton.labelString: Keller*rwradMultipathButton.labelString: Multipath (Sbert)*rwradComputeFormFactorButton.labelString: Dump Form Factors*rwradSamplingTitle.labelString: Sample Sequence*rwradRandomButton.labelString: Random*rwradHaltonButton.labelString: Halton*rwradScrambledHaltonButton.labelString: Scrambled Halton*rwradSobolButton.labelString: Sobol*rwradFaureButton.labelString: Faure*rwradGFaureButton.labelString: Generalized Faure*rwradNiederreiterButton.labelString: Niederreiter*rwradSamplingOffset.labelString: Sequence Index Offset Base*rwradSamplingOffsetTextf.columns: 4*rwradVariaTitle.labelString: Other Options*rwradQmcSamplingButton.labelString: QMC sampling*rwradDiscreteButton.labelString: Discrete*rwradInitialRays.labelString: Initial Rays Per Patch*rwradInitialRaysTextf.columns: 4*rwradInitialLocal.labelString: Initial Local lines Per Patch*rwradInitialLocalTextf.columns: 4*rwradInitialGlobal.labelString: Initial Global lines Per Patch*rwradInitialGlobalTextf.columns: 4*rwradSbertOptTitle.labelString: Gathering For Free Options*rwradGathOnlyButton.labelString: Show Gathering Contribution only*rwradShootOnlyButton.labelString: Show Shooting Contribution Only*rwradKFacButton.labelString: k-factor Combination Heuristic*rwradRelRadButton.labelString: Relative Radiosity Heuristic*rwradSampVarButton.labelString: Sample Variance Heuristic*rwradKFactor.labelString: k-factor*rwradKFactorTextf.columns: 12*rwradRefRad.labelString: Reference Radiosity*rwradRefRadTextf.columns: 12*rwradMinGatheredSamples.labelString: Min. Nr. Gath. Contribs.*rwradMinGatheredSamplesTextf.columns: 6*galerkinControlPanel_popup.title: Galerkin Radiosity*galerkinControlPanel.okLabelString: Dismiss*galerkinReinitButton.labelString: Initialize*galerkinRerenderButton.labelString: Ray Cast*galerkinControlPanel.autoUnmanage: False*galerkinControlForm.entryAlignment: XmALIGNMENT_CENTER*galerkinControlForm.orientation: XmHORIZONTAL*galerkinControlTitle.topAttachment: XmATTACH_FORM*galerkinControlTitle.leftAttachment: XmATTACH_FORM*galerkinControlTitle.rightAttachment: XmATTACH_FORM*galerkinControlTitle.labelString: Galerkin Radiosity Control Panel\n*galerkinControlForm1.entryAlignment: XmALIGNMENT_CENTER*galerkinControlForm1.topAttachment: XmATTACH_WIDGET*galerkinControlForm1.topWidget: galerkinControlTitle*galerkinControlForm1.leftAttachment: XmATTACH_FORM*galerkinControlForm1.bottomAttachment: XmATTACH_FORM*galerkinControlForm2.entryAlignment: XmALIGNMENT_CENTER*galerkinControlForm2.topAttachment: XmATTACH_WIDGET*galerkinControlForm2.topWidget: galerkinControlTitle*galerkinControlForm2.leftAttachment: XmATTACH_WIDGET*galerkinControlForm2.leftWidget: galerkinControlForm1*galerkinControlForm2.rightAttachment: XmATTACH_FORM*galerkinControlForm2.bottomAttachment: XmATTACH_FORM*galerkinIterationMethodTitle.labelString: Iteration Method*galJacobiButton.labelString: Jacobi*galGaussSeidelButton.labelString: Gauss-Seidel*galSouthwellButton.labelString: Southwell*galBidirectionalButton.labelString: Bidirectional*galerkinShaftCullModeTitle.labelString: Shaft Culling*galShaftCullNeverButton.labelString: Never*galShaftCullRefineButton.labelString: When Refining*galShaftCullAlwaysButton.labelString: Always*galerkinBasisTitle.labelString: Basis*galConstantBasisButton.labelString: Constant (1 function/patch)*galLinearBasisButton.labelString: Linear (3 functions/patch)*galBilinearBasisButton.labelString: Bilinear (4/3 functions/patch)*galQuadraticBasisButton.labelString: Quadratic (6 functions/patch)*galBiquadraticBasisButton.labelString: Biquadratic (9/6 functions/patch)*galCubicBasisButton.labelString: Cubic (10 functions/patch)*galerkinCubatureTitle.labelString: Numerical Integration Rules*galerkinRcvCubatureMenu.labelString: Receivers:*galerkinSrcCubatureMenu.labelString: Sources:\ \ *galCrDeg1button.labelString: Degree 1, 1 node*galCrDeg2button.labelString: Degree 2, 3 nodes*galCrDeg3button.labelString: Degree 3, 4 nodes*galCrDeg4button.labelString: Degree 4, 6 nodes*galCrDeg5button.labelString: Degree 5, 7 nodes*galCrDeg6button.labelString: Degree 6/7, 10/12 nodes*galCrDeg7button.labelString: Degree 7, 12 nodes*galCrDeg8button.labelString: Degree 8, 16 nodes*galCrDeg9button.labelString: Degree 9, 17/19 nodes*galCrDeg3Pbutton.labelString: Degree 3P, 4 nodes*galCrDeg5Pbutton.labelString: Degree 5P, 9 nodes*galCrDeg7Pbutton.labelString: Degree 7P, 16 nodes*galerkinAccuracyFrame.rightAttachment: XmATTACH_FORM*galerkinAccuracyFrame.topAttachment: XmATTACH_WIDGET*galerkinAccuracyFrame.topWidget: galerkinCubatureFrame*galerkinAccuracyTitle.labelString: Accuracy Control*galLinkErrorLabel.labelString: Rel Link Error Threshold:\ *galLinkErrorTextf.columns: 8*galTotalErrorLabel.labelString: Rel Total Error Threshold:*galTotalErrorTextf.columns: 8*galMinElemAreaLabel.labelString: Rel Min Element Area:*galMinElemAreaTextf.columns: 8*galerkinErrorNormMenu.labelString: Error Norm:*galRadianceNormButton.labelString: Radiance Error*galPowerNormButton.labelString: Power Error*galerkinVisibilityTitle.labelString: Visibility*galExactVisibilityButton.labelString: Exact Occluder Lists*galMultiResVisibilityButton.labelString: Multi-Resolution Visibility*galerkinVariaFrame.leftAttachment: XmATTACH_FORM*galerkinVariaFrame.topAttachment: XmATTACH_WIDGET*galerkinVariaFrame.topWidget: galerkinBasisFrame*galerkinVariaTitle.labelString: Other Options*galHRButton.labelString: Hierarchical Refinement*galImportanceButton.labelString: View-Potential Driven*galClusteredButton.labelString: Clustering*galLazyLinkingButton.labelString: Lazy Linking*galConstantRadianceButton.labelString: Constant Radiosity Initialization*galAmbientRadianceButton.labelString: Visualisation with Ambient Term*galerkinClusteringTitle.labelString: Clustering Strategy*galClusIsotropicButton.labelString: Isotropic*galClusOrientedButton.labelString: Anisotropic without I.C. Visibility*galClusZVisibilityButton.labelString: Anisotropic with I.C. Visibility*galerkinScratchRendererTitle.labelString: Scratch Renderer*galScratchFBSizeLabel.labelString: Frame Buffer Size:*galScratchFBSizeTextf.columns: 6*galScratchFBReallocButton.labelString: Realloc Frame Buffer*ptForm.entryAlignment: XmALIGNMENT_CENTER*ptTitle.labelString: Particle Tracing\n Control Panel\n*ptLightSourceTitle.labelString: Light Source Sampling*ptLightParticles.labelString: Initial Light Particles*ptLightParticlesTextf.columns: 12*ptLightSourceUniformButton.labelString: Uniform Hemisphere Sampling*ptLightSourceCosinusButton.labelString: Cosinus Hemisphere Sampling*ptLightSourceEdfButton.labelString: EDF Sampling*ptReflectionTitle.labelString: Reflection Sampling*ptReflectionParticles.labelString: Particles per Reflection*ptReflectionParticlesTextf.columns: 12*ptReflectionUniformButton.labelString: Uniform Hemisphere Sampling*ptReflectionCosinusButton.labelString: Cosinus Hemisphere Sampling*ptReflectionBrdfButton.labelString: BRDF Sampling*ptCollectorTitle.labelString: Particle Collector*ptCollectorVirtualScreenButton.labelString: Virtual Screen*ptCollectorOtherButton.labelString: Other (not yet implemented)*rtsControlPanel_popup.title: Stochastic Raytracing*rtsControlPanel.okLabelString: Dismiss*rtsForm.entryAlignment: XmALIGNMENT_CENTER*rtsForm.orientation: XmVERTICAL*rtsHorizontalForm.orientation: XmHORIZONTAL*rtsRightForm.orientation: XmVERTICAL*rtsTitle.labelString: Stochastic Raytracing Control\n*rtsPixelHandlingTitle.labelString: Pixel Sampling*rtsPixelSamples.labelString: Samples Per Pixel*rtsPixelSamplesTextf.columns: 10*rtsProgressiveToggle.labelString: Progressive Image Refinement*rtsDoFrameCoherentToggle.labelString: Frame Coherent Sampling*rtsDoCorellatedSamplingToggle.labelString: Pixel Correlated Sampling*rtsBaseSeed.labelString: Base Seed*rtsBaseSeedTextf.columns: 12*rtsRadianceContributionTitle.labelString: Radiance Contributions*rtsRadianceStoredForm.orientation: XmHORIZONTAL*rtsStoredNone.labelString: No storage use*rtsStoredDirect.labelString: Direct visualisation*rtsStoredIndirect.labelString: Indirect visualisation*rtsStoredPhotonmap.labelString: Photonmap specific*rtsRadianceStoredToggle.labelString: Use World Space Radiance*rtsRadianceNextEventForm.orientation: XmHORIZONTAL*rtsStoredDepthSamples.labelString: At Depth*rtsStoredDepthSamplesTextf.columns: 10*rtsRadianceNextEventToggle.labelString: Explicit Light Sampling*rtsImportantLightToggle.labelString: Light Importance Sampling*rtsNextEventSamples.labelString: Light Samples*rtsNextEventSamplesTextf.columns: 10*rtsPowerLights.labelString: Power based*rtsImportantLights.labelString: Importance based*rtsAllLights.labelString: All lights*rtsReflectionTitle.labelString: Surface Scattering*rtsReflectionSamples.labelString: Particles Per Scatter*rtsReflectionSamplesTextf.columns: 10*rtsDifferentFirstDG.labelString: Different for first D|G scatter*rtsFirstDGSamples.labelString: Particles For 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