void boule_random (unsigned char * buffer, int x, int y, int r, unsigned char color); void cercle(unsigned char *buffer, int h, int k, int y, unsigned char color); void cercle_32(unsigned char *buffer, int h, int k, int y, unsigned char color); void boule(unsigned char *buffer, int x, int y, int r, unsigned char color); void droite(unsigned char *buffer,int x1, int y1, int x2, int y2, unsigned char color); void tracer_point_add(unsigned char *buffer, int x, int y, unsigned char color); void tracer_point_add_32(unsigned char *buffer, int x, int y, unsigned char color); void ball_init(void); void boule_no_add(unsigned char *buffer, int x, int y, int r, unsigned char color); void cercle_no_add(unsigned char *buffer, int h, int k, int y, unsigned char color); void tracer_point_no_add(unsigned char *buffer, int x, int y, unsigned char color); void ball(unsigned char *buffer, int x, int y, int r, unsigned char color); #define BIG_BALL_SIZE 1024