/* * Code from: Philipp Meinen * Copyright (C): 2003-2004 Philipp Meinen * * Email: lancelot@lancelot2k.dyndns.org * Homepage: http://lancelot2k.dyndns.org * License: GPL * */ #ifndef _USER_H_ #define _USER_H_ 1 #include "config.h" #include "classes.h" #include "functions.h" struct from_config_file { char nickname[NICKNAME_LEN]; char realname[REALNAME_LEN]; char servername[SERVER_NAME_LEN]; int port; char command_on_startup[COMMAND_MAX][COMMAND_LEN]; /* Commands which have to be send on startup */ int command_on_startup_num; char modes[MODE_TO_SET_LEN]; char part_quit_msg[PART_QUIT_MSG_LEN]; bool autoconnect; /* 1 = autoconnect; 0 = no autoconnect */ bool autoreconnect; /* 1 = autoreconnect after a connection got lost; 0 = no autoreconnect */ }; class User { private: struct from_config_file * settings; public: User(void); ~User(void); void SetNickname(char * new_nickname); void SetRealname(char * new_realname); void SetPort(int new_port); void SetServername(char * new_servername); char * GetNickname(void); char * GetRealname(void); char * GetServername(void); char * GetStartupcommand(int command_num); char * GetLeaveMessage(void); char * GetModes(void); bool GetAutoConnect(void); bool GetAutoReconnect(void); int GetTotalCommandNum(void); int GetPort(void); int ReadSettings(void); /* Read an Write the Settings to the ... */ // int WriteSettings(void); /* ... config-file. ret: 0 = failed; 1 = OK */ }; #endif