/* ====================================================================
* The Vovida Software License, Version 1.0
*
* Copyright (c) 2000 Vovida Networks, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The names "VOCAL", "Vovida Open Communication Application Library",
* and "Vovida Open Communication Application Library (VOCAL)" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact vocal@vovida.org.
*
* 4. Products derived from this software may not be called "VOCAL", nor
* may "VOCAL" appear in their name, without prior written
* permission of Vovida Networks, Inc.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
* NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA
* NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES
* IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* ====================================================================
*
* This software consists of voluntary contributions made by Vovida
* Networks, Inc. and many individuals on behalf of Vovida Networks,
* Inc. For more information on Vovida Networks, Inc., please see
* <http://www.vovida.org/>.
*
*/
#include "global.h"
#include "MemoryManager.hxx"
MemoryManager* MemoryManager::mInstance = 0;
MemoryManager::MemoryManager()
{
mAllocList = NULL;
mFreeList = NULL;
mAvail = false;
}
MemoryManager* MemoryManager::getInstance()
{
if (mInstance == 0)
{
mInstance = new MemoryManager();
}
return mInstance;
}
void* MemoryManager::alloc(size_t size)
{
HEADER* p;
//calculate the number of HEADER sizes we need to fit size bytes.
//one more for the HEADER itself.
int nUnits = 1+ (size + sizeof(HEADER) )/ sizeof(HEADER);
if (mAllocList == NULL)
{
//no allocation done yet.
mAllocList = (HEADER*)(moreCore(nUnits));
}
p = mAllocList;
//allocate size blocks from mAllocList.
if (p->size > nUnits)
{
p->size -= nUnits;
HEADER* q = p+p->size;
q->size = nUnits;
q->next = p->next;
p->next = q;
p = q;
}
else if (p->size == nUnits)
{
if (p == mAllocList)
{
mAvail = false;
}
}
else //p.size < nUnits
{
//check out free list , or allocate more.
p = getFromFreeList(nUnits);
}
return (void*) (p+1);
}
HEADER* MemoryManager::getFromFreeList(int nBlocks)
{
//detach from free list and attach to alloc list.
if (mFreeList != NULL)
{
HEADER* prev = NULL;
HEADER* current = mFreeList;
while (current != NULL)
{
//find one that fits nBlocks.
if (current->size >= nBlocks)
{
if (current->size > nBlocks)
{
//form the correct size
current->size -= nBlocks;
HEADER* q = current+current->size;
q->size = nBlocks;
q->next = current->next;
current->next = q;
current = q;
}
//detach current from freeList and attach to allocList
if (prev != NULL)
{
prev->next = current->next;
}
else //this is the first item.
{
mFreeList = current->next;
}
//attach to allocList.
current->next = mAllocList->next;
mAllocList->next = current;
return ( (HEADER*)(current) );
}
prev = current;
current = current->next;
}
//came here. So, not found a big enough block.
//allocate more.
current = moreCore(nBlocks);
return ((HEADER*) (current));
}
else // no free list.
{
HEADER* p;
//allocate more.
p = moreCore(nBlocks);
return ( (HEADER*) (p) );
}
}
HEADER* MemoryManager::moreCore(int nBlocks)
{
//get a block of memory.
int numChunks = ALLOC_BLOCK * ( (ALLOC_BLOCK + nBlocks -1)/ALLOC_BLOCK);
int nBytes = numChunks * sizeof(HEADER);
HEADER* p = (HEADER*)(malloc(nBytes)); //calling system new.
//attach to mAllocList.
if (mAllocList != NULL)
{
if (mAvail) //available, but small, then coalesce them.
{
p->next = mAllocList->next;
p->size = numChunks+mAllocList->size;
}
else
{
p->next = mAllocList;
p->size = numChunks;
}
}
else
{
p->next = NULL;
p->size = numChunks;
}
mAvail = true;
mAllocList = p;
//return the correct block size.
if (p->size > nBlocks)
{
p->size -= nBlocks;
HEADER* q = p+p->size;
q->size = nBlocks;
q->next = p->next;
p->next = q;
return q;
}
else if (p->size == nBlocks)
{
return p;
}
else
{
//should not come here.
return NULL;
}
}
bool MemoryManager::dealloc(void* ptr)
{
//detach from allocList, and attach to freeList.
//get the HEADER ptr.
HEADER* removeItem = (HEADER*)(ptr)-1;
if (removeItem == NULL)
{
return false;
}
HEADER* prev = NULL;
HEADER* current = mAllocList;
while ( (current != NULL) && (current != removeItem) )
{
prev = current;
current = current->next;
}
if (current == NULL)
{
return false; //item not a valid ptr.
}
if (current != mAllocList)
{
//have some value in prev.
prev->next = current->next;
}
else
{
mAllocList = mAllocList->next;
}
current->next = mFreeList;
mFreeList = current;
return true;
}
void* MemoryManager::mynew(size_t size)
{
MemoryManager* manager = MemoryManager::getInstance();
void* p = manager->alloc(size);
//cout << "in my new" << endl;
// cout << "size:" << size << endl;
return p;
}
void* MemoryManager::mynew(size_t size, void* type)
{
MemoryManager* manager = MemoryManager::getInstance();
void* p = manager->alloc(sizeof(type)*size);
//cout << "in my new" << endl;
//cout << "size:" << size << endl;
return p;
}
void MemoryManager::mydelete(void* p, void* type)
{
mydelete(p);
}
#if 0
void* MemoryManager::mynew[](size_t size, void* type)
{
MemoryManager* manager = MemoryManager::getInstance();
void* p = manager->alloc(sizeof(type)*size);
//cout << "in my new" << endl;
return p;
}
void MemoryManager::mydelete[](void* p, void* type)
{
mydelete(p);
}
#endif
void MemoryManager::mydelete(void* p)
{
//cout << "in my delete" << endl;
MemoryManager* manager = MemoryManager::getInstance();
if (p != NULL)
{
manager->dealloc(p);
//dealloc(p);
}
}
void MemoryManager::displayAllocList()
{
cout << "Displaying size of ALLOC LIST: "<< endl;
MemoryManager* manager = MemoryManager::getInstance();
HEADER* p = manager->mAllocList;
while (p != NULL)
{
cout << "size:" << p->size << endl;
p = p->next;
}
}
void MemoryManager::displayFreeList()
{
cout << "Displaying size of FREE LIST:" << endl;
MemoryManager* manager = MemoryManager::getInstance();
HEADER* p = manager->mFreeList;
while (p != NULL)
{
cout << "size:" << p->size << endl;
p = p->next;
}
}
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