/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * . * */ static const char* const Context_cxx_Version = "$Id: Context.cxx,v 1.2 2001/08/10 04:02:04 icahoon Exp $"; #include "global.h" #include "Context.hxx" #include "StateInterface.hxx" using Vocal::Behavioral::Context; using Vocal::Behavioral::StateInterface; using Vocal::Behavioral::Stimulus; Context::Context() : myState(0), myStartState(0), myStopState(0) { } Context::~Context() { } void Context::reset() throw() { if ( myState ) { myState->exit(); } myState = myStartState; myState->enter(); } void Context::reset(StateInterface & state) throw() { if ( myState ) { myState->exit(); } myState = &state; myState->enter(); } void Context::startState(StateInterface & state) { myStartState = &state; if ( myState == 0 ) { myState = myStartState; myStartState->enter(); } } bool Context::inStartState() const { return ( myState == myStartState ); } void Context::stopState(StateInterface & state) { myStopState = &state; } bool Context::inStopState() const { return ( myState == myStopState ); } void Context::stimulate(const Stimulus & stimulus) throw () { if ( myState ) { myState = &(myState->stimulate(stimulus)); } } ostream & Context::writeTo(ostream & out) const { return ( out << name() ); } bool Context::verifyState(const StateInterface & state) { return ( &state == myState ); }