/* ====================================================================
* The Vovida Software License, Version 1.0
*
* Copyright (c) 2000 Vovida Networks, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The names "VOCAL", "Vovida Open Communication Application Library",
* and "Vovida Open Communication Application Library (VOCAL)" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact vocal@vovida.org.
*
* 4. Products derived from this software may not be called "VOCAL", nor
* may "VOCAL" appear in their name, without prior written
* permission of Vovida Networks, Inc.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
* NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA
* NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES
* IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* ====================================================================
*
* This software consists of voluntary contributions made by Vovida
* Networks, Inc. and many individuals on behalf of Vovida Networks,
* Inc. For more information on Vovida Networks, Inc., please see
* <http://www.vovida.org/>.
*
*/
static const char* const Context_cxx_Version =
"$Id: Context.cxx,v 1.2 2001/08/10 04:02:04 icahoon Exp $";
#include "global.h"
#include "Context.hxx"
#include "StateInterface.hxx"
using Vocal::Behavioral::Context;
using Vocal::Behavioral::StateInterface;
using Vocal::Behavioral::Stimulus;
Context::Context()
: myState(0),
myStartState(0),
myStopState(0)
{
}
Context::~Context()
{
}
void
Context::reset() throw()
{
if ( myState )
{
myState->exit();
}
myState = myStartState;
myState->enter();
}
void
Context::reset(StateInterface & state) throw()
{
if ( myState )
{
myState->exit();
}
myState = &state;
myState->enter();
}
void
Context::startState(StateInterface & state)
{
myStartState = &state;
if ( myState == 0 )
{
myState = myStartState;
myStartState->enter();
}
}
bool
Context::inStartState() const
{
return ( myState == myStartState );
}
void
Context::stopState(StateInterface & state)
{
myStopState = &state;
}
bool
Context::inStopState() const
{
return ( myState == myStopState );
}
void
Context::stimulate(const Stimulus & stimulus) throw ()
{
if ( myState )
{
myState = &(myState->stimulate(stimulus));
}
}
ostream &
Context::writeTo(ostream & out) const
{
return ( out << name() );
}
bool
Context::verifyState(const StateInterface & state)
{
return ( &state == myState );
}
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