/* ====================================================================
 * The Vovida Software License, Version 1.0 
 * 
 * Copyright (c) 2000 Vovida Networks, Inc.  All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 * 
 * 3. The names "VOCAL", "Vovida Open Communication Application Library",
 *    and "Vovida Open Communication Application Library (VOCAL)" must
 *    not be used to endorse or promote products derived from this
 *    software without prior written permission. For written
 *    permission, please contact vocal@vovida.org.
 *
 * 4. Products derived from this software may not be called "VOCAL", nor
 *    may "VOCAL" appear in their name, without prior written
 *    permission of Vovida Networks, Inc.
 * 
 * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
 * NON-INFRINGEMENT ARE DISCLAIMED.  IN NO EVENT SHALL VOVIDA
 * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES
 * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
 * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
 * DAMAGE.
 * 
 * ====================================================================
 * 
 * This software consists of voluntary contributions made by Vovida
 * Networks, Inc. and many individuals on behalf of Vovida Networks,
 * Inc.  For more information on Vovida Networks, Inc., please see
 * <http://www.vovida.org/>.
 *
 */


static const char* const TimeDataCreation_cxx_Version = 
    "$Id: TimeDataCreation.cxx,v 1.3 2001/04/27 11:02:52 bko Exp $";

#include "PerfDuration.hxx"
#include "PerformanceDb.hxx"
#include "Data.hxx"
#include "CopyOnWriteData.hxx"

using Vocal::Statistics::PerfDuration;
using Vocal::Statistics::PerformanceDb;

const int COUNT = 100000;

void code()
{
    PerfDuration stat(Data("Data"));

    stat.start();
    for (int i = 0; i < COUNT; i++)
    {
	Data* container = new Data;
	delete container;
    }
    stat.stop();
    stat.record();

}

struct Empty
{
	int a;
};

void code2()
{
    PerfDuration stat(Data("Empty"));

    stat.start();
    for (int i = 0; i < COUNT; i++)
    {
	Empty* container = new Empty;
	delete container;
    }
    stat.stop();
    stat.record();
}




void code3()
{
    PerfDuration stat(Data("CopyOnWriteData"));

    stat.start();
    for (int i = 0; i < COUNT; i++)
    {
	CopyOnWriteData* container = new CopyOnWriteData;
	delete container;
    }
    stat.stop();
    stat.record();

}


struct Empty2
{
	int a;
	int b;
	char* c;
	char* d;
};


void code4()
{
    PerfDuration stat(Data("Empty2"));

    stat.start();
    for (int i = 0; i < COUNT; i++)
    {
	Empty2* container = new Empty2;
	delete container;
    }
    stat.stop();
    stat.record();

}


struct Empty3
{
	Empty3();
	int a;
	int b;
	char* c;
	char* d;
};


inline Empty3::Empty3()
    :a(0),
     b(0),
     c(0),
     d(0)
{
}

void code5()
{
    PerfDuration stat(Data("Empty3"));

    stat.start();
    for (int i = 0; i < COUNT; i++)
    {
	Empty3* container = new Empty3;
	delete container;
    }
    stat.stop();
    stat.record();

}


int main()
{
    code();
    code2();
    code3();
    code4();
    code5();

    PerformanceDb& db = PerformanceDb::instance();
    cout << db << endl;

    return 0;
}


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