/* ====================================================================
* The Vovida Software License, Version 1.0
*
* Copyright (c) 2000 Vovida Networks, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The names "VOCAL", "Vovida Open Communication Application Library",
* and "Vovida Open Communication Application Library (VOCAL)" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact vocal@vovida.org.
*
* 4. Products derived from this software may not be called "VOCAL", nor
* may "VOCAL" appear in their name, without prior written
* permission of Vovida Networks, Inc.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
* NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA
* NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES
* IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* ====================================================================
*
* This software consists of voluntary contributions made by Vovida
* Networks, Inc. and many individuals on behalf of Vovida Networks,
* Inc. For more information on Vovida Networks, Inc., please see
* <http://www.vovida.org/>.
*
*/
static const char* const VThreadTest_cxx_Version =
"$Id: VThreadTest.cxx,v 1.16 2001/06/29 03:42:30 bko Exp $";
#include <signal.h>
#include <sys/types.h>
#include <typeinfo>
#include <unistd.h>
#include <stdio.h>
#include <cassert>
#include "VTime.hxx"
#include "VThread.hxx"
#include "VMutex.h"
#include "VCondition.h"
#include "cpLog.h"
#include "VThreadException.hxx"
#include <iostream>
VMutex *theMutex;
VCondition *theCondition;
/// displays 'name' strlen( name ) times
void *
display( void* name )
{
static int first = 1;
int length = strlen( ( char* ) name );
cerr << "see if this works" << endl;
theMutex->lock();
if ( first )
{
first = 0;
assert( theCondition->wait( theMutex ) == 0 );
while ( length-- > 0 )
{
cpLog( LOG_ERR, "%s\n", ( char* ) name );
sleep( 1 );
}
}
else
{
while ( length-- > 0 )
{
cpLog( LOG_DEBUG, "%s\n", ( char* ) name );
sleep( 1 );
}
assert( theCondition->signal() == 0 );
}
theMutex->unlock();
return name;
}
void*
startThreads( void* name )
{
// setup logfile
cpLogSetLabel( "VThreadTest" );
cpLogSetPriority( LOG_DEBUG );
VThread* thread1;
thread1 = new VThread();
VThread thread2;
char arg1[] = "first";
char arg2[] = "second";
theMutex = new VMutex;
theCondition = new VCondition;
// make sure cpLog() functionality is present
cpLog( LOG_DEBUG, "Is cpLog() working???" );
try
{
thread1->spawn( display, ( void* ) arg1 );
// this should result in a cpLog warning
//thread1->spawn( display, ( void* ) arg1 );
}
catch ( VThreadExceptionInvalidAttributes& ex )
{
cpLog( LOG_DEBUG, "handle VThreadExceptionInvalidAttributes" );
}
try
{
// for linux this should throw an exception which gets caught
//thread2.spawn(display, ( void * ) arg2, 0, 175 );
thread2.spawn(display, ( void * ) arg2 );
}
catch ( VThreadExceptionInvalidAttributes& ex )
{
cpLog( LOG_DEBUG, "handle VThreadExceptionInvalidAttributes" );
}
catch ( VThreadExceptionInvalidPriority& ex )
{
cpLog( LOG_DEBUG, "handle VThreadExceptionInvalidPriority" );
thread2.spawn( display, ( void * ) arg2 );
}
printf( "thread1 priority: %d\n", thread1->getPriority() );
printf( "thread2 priority: %d\n", thread2.getPriority() );
#ifdef __vxworks
// include this if you want to change the order of execution
//thread2.setPriority( 75 );
//printf("thread2 new priority: %d\n", thread2.getPriority() );
#endif // __vxworks
//sleep(10);
//thread1->exit();
//thread2.exit();
thread1->join();
printf("joined with thread1\n" );
thread2.join();
printf("joined with thread2\n" );
delete theMutex; theMutex = 0;
delete theCondition; theCondition = 0;
delete thread1; thread1 = 0;
return 0;
} // end main()
int
main( int argc, char* argv[] )
{
VThread* mainThread;
mainThread = new VThread();
try
{
mainThread->spawn( startThreads );
}
catch ( VThreadExceptionInvalidAttributes& ex )
{
cpLog( LOG_DEBUG, "handle VThreadExceptionInvalidAttributes" );
}
mainThread->join();
delete mainThread; mainThread = 0;
return 0;
} // end main()
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