#ifndef THREADIF_HXX
#define THREADIF_HXX
/* ====================================================================
* The Vovida Software License, Version 1.0
*
* Copyright (c) 2000 Vovida Networks, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The names "VOCAL", "Vovida Open Communication Application Library",
* and "Vovida Open Communication Application Library (VOCAL)" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact vocal@vovida.org.
*
* 4. Products derived from this software may not be called "VOCAL", nor
* may "VOCAL" appear in their name, without prior written
* permission of Vovida Networks, Inc.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
* NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA
* NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES
* IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* ====================================================================
*
* This software consists of voluntary contributions made by Vovida
* Networks, Inc. and many individuals on behalf of Vovida Networks,
* Inc. For more information on Vovida Networks, Inc., please see
* <http://www.vovida.org/>.
*
*/
#include <cassert>
#include "VThread.hxx"
#include "VMutex.h"
static const char* const ThreadIf_hxx_version =
"$Id: ThreadIf.hxx,v 1.2 2001/06/29 03:41:33 bko Exp $";
/*
TODO:
move constructor and operator= to private. This cannot be done
immediately since SipThread inherits from this and it has both a copy
constructor and an operator=.
*/
/** A wrapper class to create and spawn a thread. It is a base class.
* ThreadIf::thread() is a pure virtual method .
*
* <P>Usage:
* To use this class, derive from it and override the thread() method.
* To start the thread, call the run() method. The code in thread() will
* run in a separate thread.
*
* <P>Call shutdown() from the constructing thread to shut down the
* code. This will set the bool shutdown_ to true. The code in
* thread() should react properly to shutdown_ being set, by
* returning. Call join() to join the code.
* <P>Sample:
* <PRE>
* ...
* DerivedThreadIf thread;
* thread.run();
* ... do stuff ...
* thread.shutdown();
* thread.join();
* </PRE>
*/
class ThreadIf
{
public:
/// default constructor
ThreadIf();
/// destructor
virtual ~ThreadIf();
/// runs the code in thread() . Returns immediately
virtual void run();
/// joins to the thread running thread()
virtual void join()
{
itsThread.join();
}
/// forces the thread running to exit()
virtual void exit()
{
itsThread.exit();
}
/** request the thread running thread() to return, by setting
* the bool shutdown_
*/
void shutdown();
/** returns true if the thread has been asked to shutdown_ or
* if the thread is not running
*/
bool isShutdown() const;
/** thread is a virtual method. Users should derive and define
* thread() such that it returns when isShutdown() is true.
*/
virtual void thread() = 0;
protected:
/// itsThread is protected so that thread() can retrieve its threadId
VThread itsThread;
private:
bool shutdown_;
mutable VMutex shutdownMutex_;
/** Suppress copying
*/
ThreadIf(const ThreadIf &);
/** Suppress copying
*/
const ThreadIf & operator=(const ThreadIf &);
};
// THREADIF_HXX
#endif
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