/* ====================================================================
* The Vovida Software License, Version 1.0
*
* Copyright (c) 2000 Vovida Networks, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The names "VOCAL", "Vovida Open Communication Application Library",
* and "Vovida Open Communication Application Library (VOCAL)" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact vocal@vovida.org.
*
* 4. Products derived from this software may not be called "VOCAL", nor
* may "VOCAL" appear in their name, without prior written
* permission of Vovida Networks, Inc.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
* NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA
* NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES
* IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* ====================================================================
*
* This software consists of voluntary contributions made by Vovida
* Networks, Inc. and many individuals on behalf of Vovida Networks,
* Inc. For more information on Vovida Networks, Inc., please see
* <http://www.vovida.org/>.
*
*/
static const char* const StatePlayGreeting_cpp_Version =
"$Id: StatePlayGreeting.cxx,v 1.3 2001/02/06 17:37:53 deepalir Exp $";
#include "StatePlayGreeting.h"
#include "StateRecordMessage.h"
StatePlayGreeting::StatePlayGreeting (string Name):StateVM (Name)
{
}
StatePlayGreeting::~StatePlayGreeting ()
{
cpLog(LOG_DEBUG,"~StatePlayGreeting");
}
/** State setup */
int
StatePlayGreeting::Process (VmSession * session)
{
/** Save session pointer */
setSession(session);
/** Play greeting */
if (!session->playFileUser (session->getUserCfg ()->m_xGreeting))
{
/** No user greeting. Play the system one */
session->playFileCommon ("greeting.wav");
}
/** Play beep */
session->playFileCommon ("beep.wav");
/** Start player */
if (!session->playStart ())
{
return StateEndOfSession;
}
/** Process state */
return StateVM::Process (session);
}
/** Process events from player */
int
StatePlayGreeting::ProcessPlayer (pEvent evt)
{
switch (evt->getType ())
{
/** Play completed, goto record message */
case eventVmcpPlayCompleted:
{
StateRecordMessage recordMessage ("StateRecordMessage");
return recordMessage.Process (getSession());
}
default:
return StateVM::ProcessPlayer (evt);
}
}
int
StatePlayGreeting::ProcessDTMF (pEvent evt)
{
cpLog(LOG_DEBUG,"DTMF Received. Going to record");
getSession()->getLine()->getVmcp()->stopPlay();
StateRecordMessage recordMessage ("StateRecordMessage");
return recordMessage.Process (getSession());
}
syntax highlighted by Code2HTML, v. 0.9.1