// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: CharacterClient.cpp,v 1.30 2007-11-28 20:22:42 alriddoch Exp $ #include "CharacterClient.h" #include "ClientConnection.h" #include "common/debug.h" #include static const bool debug_flag = false; /// \brief CharacterClient constructor /// /// @param id String identifier /// @param intId Integer identifier /// @param name The name of the avatar used by this remote agent /// @param c The network connection to the server used for communication CharacterClient::CharacterClient(const std::string & id, long intId, ClientConnection & c) : BaseMind(id, intId), m_connection(c) { } /// \brief Send an operation to the server from this avatar /// /// @param op Operation to be sent void CharacterClient::send(const Operation & op) { op->setFrom(getId()); m_connection.send(op); } /// \brief Send an operation to the server, and wait for a reply /// /// Reply is identified as it should have its refno attribute set to /// the serialno of the operation sent. /// @param op Operation to be sent /// @param res Result with correct refno is returned here int CharacterClient::sendAndWaitReply(const Operation & op, OpVector & res) { send(op); debug(std::cout << "Waiting for reply to " << op->getParents().front() << std::endl << std::flush;); long no = op->getSerialno(); while (true) { if (m_connection.pending()) { Operation input = m_connection.pop(); assert(input.isValid()); if (input.isValid()) { // FIXME What the hell is this! #if 0 // Should we really do this here? OpVector result; operation(*input, result); OpVector::const_iterator I = result.begin(); OpVector::const_iterator Iend = result.end(); for (; I != Iend; ++I) { send(*(*I)); } #endif if (input->getRefno() == no) { debug(std::cout << "Got reply" << std::endl << std::flush;); res.push_back(input); return 0; } else { debug(std::cout << "Not reply" << std::endl << std::flush;); } } else { debug(std::cout << "Not op" << std::endl << std::flush;); } } else if (m_connection.wait() != 0) { return -1; } } }