// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: ClientConnection.cpp,v 1.44 2007-09-04 10:51:27 alriddoch Exp $ #ifdef HAVE_CONFIG_H #include "config.h" #endif // HAVE_CONFIG_H #include "ClientConnection.h" #include "common/log.h" #include "common/debug.h" #include "common/types.h" #include "common/globals.h" #include "common/compose.hpp" #include #include #include #include #include #ifdef HAVE_SYS_UN_H #include #endif // HAVE_SYS_UN_H using Atlas::Objects::Root; using Atlas::Objects::Entity::Anonymous; static bool debug_flag = false; ClientConnection::ClientConnection() : client_fd(-1), encoder(NULL), serialNo(512) { } ClientConnection::~ClientConnection() { if (encoder != NULL) { delete encoder; } } void ClientConnection::operation(const Operation & op) { #if 0 const std::string & from = op->getFrom(); if (from.empty()) { std::cerr << "ERROR: Operation with no destination" << std::endl << std::flush; return; } dict_t::const_iterator I = objects.find(from); if (I == objects.end()) { std::cerr << "ERROR: Operation with invalid destination" << std::endl << std::flush; return; } OpVector res = I->second->message(op); OpVector::const_iterator Jend = res.end(); fora (OpVector::const_iterator J = res.begin(); J != Jend; ++J) { (*J)->setFrom(I->first); send(*(*J)); } #endif } void ClientConnection::objectArrived(const Atlas::Objects::Root & obj) { Operation op = Atlas::Objects::smart_dynamic_cast(obj); if (!op.isValid()) { const std::list & parents = obj->getParents(); if (parents.empty()) { log(ERROR, String::compose("Object of type \"%1\" with no parent arrived from server", obj->getObjtype())); } else { log(ERROR, String::compose("Object of type \"%1\" with parent \"%2\" arrived from server", obj->getObjtype(), obj->getParents().front())); } return; } debug(std::cout << "A " << op->getParents().front() << " op from server!" << std::endl << std::flush;); reply_flag = true; operationQueue.push_back(op); if (op->getClassNo() == Atlas::Objects::Operation::ERROR_NO) { errorArrived(op); } else if (op->getClassNo() == Atlas::Objects::Operation::INFO_NO) { infoArrived(op); } } void ClientConnection::errorArrived(const Operation & op) { debug(std::cout << "ERROR" << std::endl << std::flush;); error_flag = true; } void ClientConnection::infoArrived(const Operation & op) { debug(std::cout << "INFO" << std::endl << std::flush;); const std::string & from = op->getFrom(); if (from.empty()) { try { const Root & ac = op->getArgs().front(); reply = ac; // const std::string & acid = reply["id"].asString(); // objects[acid] = new ClientAccount(acid, *this); } catch (...) { std::cerr << "WARNING: Malformed account from server" << std::endl << std::flush; } } else { operation(op); } } int ClientConnection::read() { if (ios.is_open()) { codec->poll(); return 0; } else { return -1; } } int ClientConnection::connectLocal(const std::string & sockname) { #ifdef HAVE_SYS_UN_H debug(std::cout << "Attempting local connect." << std::endl << std::flush;); std::string socket; if (sockname == "") { socket = var_directory + "/tmp/" + client_socket_name; } else if (sockname[0] != '/') { socket = var_directory + "/tmp/" + sockname; } else { socket = sockname; } struct sockaddr_un sun; sun.sun_family = AF_UNIX; strncpy(sun.sun_path, socket.c_str(), sizeof(sun.sun_path)); int fd = ::socket(PF_UNIX, SOCK_STREAM, 0); if (0 != ::connect(fd, (struct sockaddr *)&sun, sizeof(sun))) { debug(std::cout << "Local connect refused" << std::endl << std::flush;); return -1; } ios.setSocket(fd); if (!ios.is_open()) { std::cerr << "ERROR: For some reason " << sockname << " not open." << std::endl << std::flush; return -1; } client_fd = ios.getSocket(); linger(); int ret = negotiate(); if (ret == -1) { ios.close(); } return ret; #else // HAVE_SYS_UN_H return -1; #endif // HAVE_SYS_UN_H } int ClientConnection::connect(const std::string & server) { debug(std::cout << "Connecting to " << server << std::endl << std::flush;); ios.open(server, client_port_num); if (!ios.is_open()) { std::cerr << "ERROR: Could not connect to " << server << "." << std::endl << std::flush; return -1; } client_fd = ios.getSocket(); linger(); return negotiate(); } int ClientConnection::linger() { struct linger { int l_onoff; int l_linger; } listenLinger = { 1, 10 }; ::setsockopt(client_fd, SOL_SOCKET, SO_LINGER, (char *)&listenLinger, sizeof(listenLinger)); // Ensure the address can be reused once we are done with it. return 0; } int ClientConnection::negotiate() { Atlas::Net::StreamConnect conn("cyphesis_aiclient", ios); debug(std::cout << "Negotiating... " << std::flush;); while (conn.getState() == Atlas::Net::StreamConnect::IN_PROGRESS) { conn.poll(); } debug(std::cout << "done" << std::endl;); if (conn.getState() == Atlas::Net::StreamConnect::FAILED) { std::cerr << "Failed to negotiate" << std::endl; return -1; } codec = conn.getCodec(*this); encoder = new Atlas::Objects::ObjectsEncoder(*codec); codec->streamBegin(); return 0; } void ClientConnection::login(const std::string & account, const std::string & password) { Atlas::Objects::Operation::Login l; Anonymous login_arg; login_arg->setAttr("username", account); login_arg->setAttr("password", password); l->setArgs1(login_arg); reply_flag = false; error_flag = false; send(l); } void ClientConnection::create(const std::string & account, const std::string & password) { Atlas::Objects::Operation::Create c; Anonymous create_arg; create_arg->setAttr("username", account); create_arg->setAttr("password", password); c->setArgs1(create_arg); reply_flag = false; error_flag = false; send(c); } int ClientConnection::wait() // Waits for response from server. Used when we are expecting a login response // Return whether or not an error occured { error_flag = false; reply_flag = false; while (!reply_flag) { poll(1); } return error_flag ? -1 : 0; } void ClientConnection::send(const Operation & op) { /* debug(Atlas::Codecs::XML c((std::iostream&)std::cout, (Atlas::Bridge*)this); Atlas::Objects::Encoder enc(&c); enc.streamMessage(&op); std::cout << std::endl << std::flush;); */ op->setSerialno(++serialNo); encoder->streamObjectsMessage(op); ios << std::flush; } void ClientConnection::poll(int timeOut) { fd_set infds; struct timeval tv; FD_ZERO(&infds); FD_SET(client_fd, &infds); tv.tv_sec = timeOut; tv.tv_usec = 0; int retval = select(client_fd+1, &infds, NULL, NULL, &tv); if (retval < 1) { return; } if (FD_ISSET(client_fd, &infds)) { if (ios.peek() == -1) { std::cerr << "Server disconnected" << std::endl << std::flush; error_flag = true; reply_flag = true; } else { codec->poll(); } } } Operation ClientConnection::pop() { poll(); if (operationQueue.empty()) { return Operation(0); } Operation op = operationQueue.front(); operationQueue.pop_front(); return op; } bool ClientConnection::pending() { return !operationQueue.empty(); }