// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: CreatorClient.h,v 1.19 2007-12-02 23:49:05 alriddoch Exp $ #ifndef CLIENT_CREATOR_CLIENT_H #define CLIENT_CREATOR_CLIENT_H #include "CharacterClient.h" class LocatedEntity; /// \brief Class to implement a creator entity in an admin client class CreatorClient : public CharacterClient { private: LocatedEntity * sendLook(const Operation & op); public: CreatorClient(const std::string &, long, ClientConnection&); LocatedEntity * make(const Atlas::Objects::Entity::RootEntity &); void sendSet(const std::string &, const Atlas::Objects::Entity::RootEntity &); LocatedEntity * look(const std::string &); LocatedEntity * lookFor(const Atlas::Objects::Entity::RootEntity &); int runScript(const std::string & package, const std::string & function); }; #endif // CLIENT_CREATOR_CLIENT_H