// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2001-2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: Database.h,v 1.52 2007-12-07 17:42:58 alriddoch Exp $
#ifndef COMMON_DATABSE_H
#define COMMON_DATABSE_H
#include <Atlas/Message/DecoderBase.h>
#include <Atlas/Message/Element.h>
#include <Atlas/Objects/Decoder.h>
#include <Atlas/Objects/Root.h>
#include <Atlas/Objects/SmartPtr.h>
#include <libpq-fe.h>
#include <set>
/// \brief Class to handle decoding Atlas encoded database records
class Decoder : public Atlas::Message::DecoderBase {
private:
virtual void messageArrived(const Atlas::Message::MapType & msg) {
m_check = true;
m_msg = msg;
}
bool m_check;
Atlas::Message::MapType m_msg;
public:
Decoder() : m_check (false) {
}
bool check() const {
return m_check;
}
const Atlas::Message::MapType & get() {
m_check = false;
return m_msg;
}
};
/// \brief Class to handle decoding Atlas encoded database records
class ObjectDecoder : public Atlas::Objects::ObjectsDecoder {
private:
virtual void objectArrived(const Atlas::Objects::Root & obj) {
m_check = true;
m_obj = obj;
}
bool m_check;
Atlas::Objects::Root m_obj;
public:
ObjectDecoder() : m_check (false) {
}
bool check() const {
return m_check;
}
const Atlas::Objects::Root & get() {
m_check = false;
return m_obj;
}
};
class DatabaseResult;
typedef std::map<std::string, std::string> TableDict;
typedef std::vector<std::string> StringVector;
typedef std::set<std::string> TableSet;
typedef std::pair<std::string, ExecStatusType> DatabaseQuery;
typedef std::deque<DatabaseQuery> QueryQue;
/// \brief Class to provide interface to Database connection
///
/// Most SQL is generated from here, including queries for handling all
/// table creation, queries to simple non-inherited tables and more
class Database {
private:
static Database * m_instance;
std::string m_rule_db;
TableSet allTables;
TableDict entityTables;
QueryQue pendingQueries;
bool m_queryInProgress;
Decoder m_d;
ObjectDecoder m_od;
PGconn * m_connection;
Database();
// bool command(const std::string & cmd);
bool tuplesOk();
bool commandOk();
public:
static const int MAINTAIN_VACUUM = 0x0100;
static const int MAINTAIN_VACUUM_FULL = 0x0001;
static const int MAINTAIN_VACUUM_ANALYZE = 0x0002;
static const int MAINTAIN_REINDEX = 0x0200;
typedef enum { OneToMany, ManyToMany, ManyToOne, OneToOne } RelationType;
PGconn * getConnection() const { return m_connection; }
const std::string & rule() const { return m_rule_db; }
bool queryInProgress() const { return m_queryInProgress; }
bool decodeObject(const std::string & data,
Atlas::Objects::Root &);
bool decodeMessage(const std::string & data,
Atlas::Message::MapType &);
bool encodeObject(const Atlas::Message::MapType &,
std::string &);
bool putObject(const std::string & table,
const std::string &,
const Atlas::Message::MapType &,
const StringVector & = StringVector());
bool getObject(const std::string & table,
const std::string & key,
Atlas::Message::MapType &);
bool updateObject(const std::string & table,
const std::string & key,
const Atlas::Message::MapType&);
bool delObject(const std::string &, const std::string & key);
bool hasKey(const std::string &, const std::string & key);
bool getTable(const std::string & table,
std::map<std::string, Atlas::Objects::Root> &);
bool clearTable(const std::string & table);
void reportError();
int connect(const std::string & context, std::string & error_msg);
static Database * instance();
static void cleanup();
int initConnection();
int createInstanceDatabase();
bool initRule(bool createTables = false);
void shutdownConnection();
const DatabaseResult runSimpleSelectQuery(const std::string & query);
bool runCommandQuery(const std::string & query);
// Interface for relations between tables.
bool registerRelation(std::string & tablename,
const std::string & sourcetable,
const std::string & targettable,
RelationType kind = OneToMany);
const DatabaseResult selectRelation(const std::string & name,
const std::string & id);
bool createRelationRow(const std::string & name,
const std::string & id,
const std::string & other);
bool removeRelationRow(const std::string & name,
const std::string & id);
bool removeRelationRowByOther(const std::string & name,
const std::string & other);
// Interface for simple tables that mainly just store Atlasish data.
bool registerSimpleTable(const std::string & name,
const Atlas::Message::MapType & row);
const DatabaseResult selectSimpleRow(const std::string & name,
const std::string & id);
const DatabaseResult selectSimpleRowBy(const std::string & name,
const std::string & column,
const std::string & value);
bool createSimpleRow(const std::string & name,
const std::string & id,
const std::string & columns,
const std::string & values);
bool updateSimpleRow(const std::string & name,
const std::string & key,
const std::string & value,
const std::string & columns);
// Interface for the ID generation sequence.
bool registerEntityIdGenerator();
long newId(std::string & id);
// Interface for inherited tables for storing IG entities.
bool registerEntityTable(const std::string & classname,
const Atlas::Message::MapType & row,
const std::string & parent = "");
bool createEntityRow(const std::string & classname,
const std::string & id,
const std::string & columns,
const std::string & values);
bool updateEntityRow(const std::string & classname,
const std::string & id,
const std::string & columns);
bool removeEntityRow(const std::string & classname,
const std::string & id);
const DatabaseResult selectEntityRow(const std::string & id,
const std::string & classname = "");
const DatabaseResult selectClassByLoc(const std::string & loc);
const DatabaseResult selectOnlyByLoc(const std::string & loc,
const std::string & classname);
// Interface for tables for sparse sequences or arrays of data. Terrain
// control points and other spatial data.
bool registerArrayTable(const std::string & name,
unsigned int dimension,
const Atlas::Message::MapType & row_data);
const DatabaseResult selectArrayRows(const std::string & name,
const std::string & id);
bool createArrayRow(const std::string & name,
const std::string & id,
const std::vector<int> & key,
const Atlas::Message::MapType & data);
bool updateArrayRow(const std::string & name,
const std::string & id,
const std::vector<int> & key,
const Atlas::Message::MapType & data);
bool removeArrayRow(const std::string & name,
const std::string & id,
const std::vector<int> & key);
// Interface for CommPSQLSocket, so it can give us feedback
void queryResult(ExecStatusType);
void queryComplete();
bool launchNewQuery();
bool scheduleCommand(const std::string & query);
bool clearPendingQuery();
bool runMaintainance(int command = MAINTAIN_VACUUM);
};
/// \brief Class to encapsulate a result from the database.
///
/// This allows the result to be used in the upper layers in a database
/// independant way.
class DatabaseResult {
#if defined (__GNUC__) && __GNUC__ < 3 && __GNUC_MINOR__ <= 95
private:
#else
public:
#endif
PGresult * m_res;
public:
explicit DatabaseResult(PGresult * r) : m_res(r) { }
DatabaseResult(const DatabaseResult & dr) : m_res(dr.m_res) { }
DatabaseResult & operator=(const DatabaseResult & other) {
m_res = other.m_res;
return *this;
}
/// \brief Iterator for DatabaseResult
///
/// Minics STL iterator API
class const_iterator {
private:
const DatabaseResult & m_dr;
int m_row;
const_iterator(const DatabaseResult & dr, int r = 0) : m_dr(dr),
m_row(r) {
if (m_row != -1) {
if (m_row >= m_dr.size()) {
m_row = -1;
}
}
}
public:
const_iterator(const const_iterator & ci) : m_dr(ci.m_dr),
m_row(ci.m_row) { }
bool operator==(const const_iterator & other) {
return (m_row == other.m_row);
}
bool operator!=(const const_iterator & other) {
return (m_row != other.m_row);
}
const_iterator operator++() {
if (m_row != -1) {
if (++m_row >= m_dr.size()) {
m_row = -1;
}
}
return *this;
}
const char * column(int column) const {
if (m_row == -1) {
return 0;
}
return PQgetvalue(m_dr.m_res, m_row, column);
}
const char * column(const char *) const;
void readColumn(const char *, int &) const;
void readColumn(const char *, float &) const;
void readColumn(const char *, double &) const;
void readColumn(const char *, std::string &) const;
void readColumn(const char *, Atlas::Message::MapType &) const;
friend class DatabaseResult;
};
int size() const { return PQntuples(m_res); }
int empty() const { return (size() == 0); }
int columns() const { return PQnfields(m_res); }
bool error() const { return (m_res == NULL); }
void clear() { PQclear(m_res); }
const_iterator begin() const {
return const_iterator(*this);
}
const_iterator end() const {
return const_iterator(*this, -1);
}
// const_iterator find() perhaps
const char * field(int column, int row = 0) const {
return PQgetvalue(m_res, row, column);
}
const char * field(const char * column, int row = 0) const;
};
#endif // COMMON_DATABSE_H
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