// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: terrain_utils.h,v 1.3 2006-10-26 00:48:06 alriddoch Exp $
#ifndef COMMON_TERRAIN_UTILS_H
#define COMMON_TERRAIN_UTILS_H
#include <string>
#include <set>
#include <map>
namespace Mercator {
class Terrain;
}
typedef std::map<int, std::set<int> > PointSet;
void storeTerrain(const std::string & id, const Mercator::Terrain & terrain);
void loadTerrain(const std::string & id, Mercator::Terrain & terrain);
void updateStoredTerrain(const std::string & id,
const Mercator::Terrain & terrain,
const PointSet & modified,
const PointSet & created);
#endif // COMMON_TERRAIN_UTILS_H
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