// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2006 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: EntityRef.cpp,v 1.1 2006-12-04 00:50:38 alriddoch Exp $ #include "EntityRef.h" #include "rulesets/Entity.h" #include void EntityRef::setup() { if (m_inner) { m_inner->destroyed.connect(sigc::mem_fun(this, &EntityRef::onEntityDeleted)); } } EntityRef::EntityRef(Entity* e) : m_inner(e) { setup(); } EntityRef::EntityRef(const EntityRef& ref) : m_inner(ref.m_inner) { setup(); } EntityRef& EntityRef::operator=(const EntityRef& ref) { bool changed = (m_inner != ref.m_inner); m_inner = ref.m_inner; setup(); if (changed) Changed.emit(); return *this; } void EntityRef::onEntityDeleted() { m_inner = NULL; Changed(); }