// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000,2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: WorldTime.cpp,v 1.13 2006-10-26 00:48:06 alriddoch Exp $
#include "WorldTime.h"
#include "common/debug.h"
#include <iostream>
#include <list>
#include <map>
#include <string>
#include <stdio.h>
//timedata time2type(const std::string & t) {
//return timeInfo[t][1];
//}
// time2importance=time2type;
static const bool debug_flag = false;
static inline double minutes(const double & n) { return 60.0*n; }
static inline double hours(const double & n) { return minutes(60)*n; }
static inline double days(const double & n) { return hours(24)*n; }
static inline double months(const double & n) { return days(30)*n; }
static inline double years(const double & n) { return months(12)*n; }
inline const std::string seconds2string(double seconds) {
char buffer[ 100 ];
snprintf( buffer, 100, "%f", seconds );
return buffer;
}
void WorldTime::initTimeInfo()
{
m_timeInfo["always"] = Period(crange(0,12), "seasonal");
m_timeInfo["spring"] = Period(crange(2,4), "seasonal");
m_timeInfo["summer"] = Period(crange(5,7), "seasonal");
m_timeInfo["autumn"] = Period(crange(8,10), "seasonal");
Range winter = crange(0,1);
winter.push_back(11);
m_timeInfo["winter"] = Period(winter, "seasonal");
m_timeInfo["dawn"] = Period(Range(1,8), "daily");
m_timeInfo["midday"] = Period(Range(1,12), "daily");
m_timeInfo["evening"] = Period(Range(1,20), "daily");
Range night = crange(0,7);
night.push_front(23); night.push_front(22); night.push_front(21);
m_timeInfo["night"] = Period(night,"daily");
m_timeInfo["day"] = Period(crange(9,18), "daily");
m_timeInfo["morning"] = Period(crange(9,11), "daily");
m_timeInfo["afternoon"] = Period(crange(13,18), "daily");
m_timeInfo["now"] = Period(crange(0,23), "daily");
std::list<std::string> seasons(1, "summer");
seasons.push_back("autumn");
seasons.push_back("winter");
seasons.push_back("spring");
std::list<std::string>::const_iterator I = seasons.begin();
std::list<std::string>::const_iterator Iend = seasons.end();
for (; I != Iend; ++I) {
Range & months = m_timeInfo[*I].first;
Range::const_iterator Jend = months.end();
for(Range::const_iterator J = months.begin(); J != Jend; ++J) {
m_monthToSeason[*J] = *I;
}
}
}
//WorldTime::WorldTime(char * date_time="1-1-1 0:0:0")
//{
//// time=DateTime(date_time);
//}
std::string WorldTime::operator[](const std::string & name)
{
if (name == "season") {
SeasonInfo::const_iterator I = m_monthToSeason.find(m_time.month());
if (I != m_monthToSeason.end()) {
return I->second;
}
}
return "";
}
bool WorldTime::operator==(const WorldTime & other) const
{
return m_time == other.m_time;
}
bool WorldTime::operator==(const std::string & when) const
{
debug(std::cout << "Checking whether it is " << when << " when the date is "
<< m_time << std::endl << std::flush;);
TimeInfo::const_iterator I = m_timeInfo.find(when);
if (I == m_timeInfo.end()) {
return false;
}
int check;
if (I->second.second == "seasonal") {
check = m_time.month();
} else if (I->second.second == "daily") {
check = m_time.hour();
} else {
return false;
}
std::list<int>::const_iterator J = I->second.first.begin();
std::list<int>::const_iterator Jend = I->second.first.end();
for (; J != Jend; ++J) {
if (check == *J) {
return true;
}
}
return false;
}
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