// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2007 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: AtlasProperties.cpp,v 1.2 2007-12-02 23:49:06 alriddoch Exp $ #include "AtlasProperties.h" #include "LocatedEntity.h" #include "common/type_utils.h" #include "common/debug.h" #include #include #include static const bool debug_flag = false; using Atlas::Objects::Entity::RootEntity; IdProperty::IdProperty(const std::string & data) : ImmutableProperty(data) { } void IdProperty::add(const std::string & s, const RootEntity & ent) const { ent->setId(m_data); } NameProperty::NameProperty(std::string & data, unsigned int flags) : Property(data, flags) { } void NameProperty::add(const std::string & s, const RootEntity & ent) const { ent->setName(m_data); } ContainsProperty::ContainsProperty(LocatedEntitySet & data) : ImmutableProperty(data) { } void ContainsProperty::add(const std::string & s, const RootEntity & ent) const { std::list & contains = ent->modifyContains(); contains.clear(); LocatedEntitySet::const_iterator Iend = m_data.end(); for (LocatedEntitySet::const_iterator I = m_data.begin(); I != Iend; ++I) { contains.push_back((*I)->getId()); } }