// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: Container.cpp,v 1.5 2006-12-11 21:23:53 alriddoch Exp $ #include "Container.h" #include "Entity.h" #include #include Container::Container_const_iterator::Container_const_iterator() : m_refCount(0) { } Container::Container_const_iterator::~Container_const_iterator() { } Container::Container() { } Container::~Container() { } Container::const_iterator StdContainer::begin() const { const_iterator ci(new StdContainer_const_iterator(m_entities.begin())); return ci; } Container::const_iterator StdContainer::end() const { const_iterator ci(new StdContainer_const_iterator(m_entities.end())); return ci; } #if 0 NonContainer::NonContainer() { } NonContainer::~NonContainer() { } int NonContainer::size() { return 0; } #if 0 // There should be a link error if these are ever used without the // implementation issues being sorted out. Exactly how do we implement it // so that this entity cannot be a container? void NonContainer::insert(Entity *) { // Error } void NonContainer::erase(Entity *) { // Error } void NonContainer::reParent() { // Error } #endif void NonContainer::addToMessage(const std::string &, Atlas::Message::MapType &) { // Do nothing, as we never have any contents. } #endif StdContainer::StdContainer_const_iterator::StdContainer_const_iterator(EntitySet::const_iterator I) : m_iter(I) { } StdContainer::StdContainer_const_iterator::~StdContainer_const_iterator() { } StdContainer::StdContainer_const_iterator & StdContainer::StdContainer_const_iterator::operator++() { ++m_iter; return *this; } bool StdContainer::StdContainer_const_iterator::operator==(const Container_const_iterator & o) { const StdContainer::StdContainer_const_iterator * other = dynamic_cast(&o); if (other == 0) { return false; } return (m_iter == other->m_iter); } Entity * StdContainer::StdContainer_const_iterator::operator*() const { return (*m_iter); } /// \brief StdContainer constructor StdContainer::StdContainer() { } StdContainer::~StdContainer() { } int StdContainer::size() const { return m_entities.size(); } bool StdContainer::empty() const { return m_entities.empty(); } void StdContainer::insert(Entity * ent) { m_entities.insert(ent); } void StdContainer::erase(Entity * ent) { m_entities.erase(ent); } void StdContainer::reParent() { // WTF } void StdContainer::addToMessage(const std::string & key, Atlas::Message::MapType & map) const { Atlas::Message::Element & e = map[key]; e = Atlas::Message::ListType(); Atlas::Message::ListType & contlist = e.asList(); EntitySet::const_iterator Iend = m_entities.end(); for (EntitySet::const_iterator I = m_entities.begin(); I != Iend; ++I) { contlist.push_back((*I)->getId()); } } void StdContainer::addToEntity(const std::string & key, const Atlas::Objects::Entity::RootEntity & ent) const { Atlas::Message::Element v = Atlas::Message::ListType(); Atlas::Message::ListType & contlist = v.asList(); EntitySet::const_iterator Iend = m_entities.end(); for (EntitySet::const_iterator I = m_entities.begin(); I != Iend; ++I) { contlist.push_back((*I)->getId()); } ent->setAttr(key, v); }